575 BC
After signing peace with Louis, we are 4 turns away from code of laws, and also from a GS. Frederick is already Confuciousist, and Han is the only guy with Alpha.
I have enough espionage points to see that Han is researching Monarchy which is great. After CoL I research 2 turns into alpha and trade it for CoL.
I trade Col for Alpha with Han.
I use my first GS for an academy in Paris, since I still don't have maths for philosophy.
Louis switches to Hinduism, as he has no jewish cities left.
I switch to hinduism for 5 turns so he is willing to trade.
I trade alphabet for iron working to Frederick.
I am planning to spend a turn in monarchy so I can get it from Louis. I trade CoL+Alpha+meditation for Horseback riding+Monarchy.
I don't really need horseback riding, but this is the most expensive tech I could get.
I research sailing next.
400 BC switch to caste system and run many scientist in tenoctitlan.
325 BC paris completes the palace with some heavy chopping. I don't have math yet unfortunately.
At some point I see that I traded for archery. I think it was because Frederick offered it, and I read somewhere that tech trades offered by the AI don't count towards your WFYABTA. Is that true?
I self research mathematics followed by currency.
50 AD a great scientist is born and bulbs philosophy. Tenoctitlan is the taoist holy city.
Unfortunately, I don't know enough civs to trade with.
I made a stupid mistake with Louis. I opened borders with him, enabling Judaism to spread into France. As a result I get antoher -1 with Han for "You declared war on our friend" and he is back to cautious.
I kill off the french completely, leaving me with a smallish empire and a huge carthage.
I was thinking to build ankgor in Tenochtitlan to run 5 priests and get a GP for a shrine, but then changed my mind and decided to focus on liberalism bulb.
Research goes on to civil service.
About 1/3 on my way into civil service, (14 turns left), I notice that Sabartha is the ideal tech stealing city from Han.
I whip a few spies and leave them there for 5 turns.
Wow, with a holy city and trade routes I get a 75% discount for the tech base cost. Too bad I didn't think about it before spending 600 beakers on the tech that will now go to waste.
In any case, Civil Service now is better than civil service in 12 turns, so I steal it.
I am running caste and pacifism, and many scientists in my old capital. With a lighthouse I get 3 tiles to support 6 specialists.
I bulb paper as my research is still not great and it will take 12 turns at this point.
I research metal casting and start a 10% espionage slider for massive tech fill from Han. I run a spy specialist in most cities.
580 AD
Overview of my lousy empire choked by Han:
research is only 96 per turn
, but we will get fast GPs.
Orleans - our merchant town. I am not planning to get the GM yet. I will delay it until after bulbing education.
Han researched music and culture bobmed his junk city to the south to steal the cows from the holy city!!!
Lyons
Rheims - our garbage elephant town.
Tours - our garbage gold town with no food
Our old capital - a science town
Still no contact with the other continent. I had a problem that Frederick didn't open borders for a long time so I could not explore.
680 AD - GS born in Tenochtitlan. Bulbing education
In the mean time, stealing aesthetics, literature and drama from Han, trading Theology and construction from Frederick.
800 AD finally meet the dutch and the byzantine and the Sumerians. Doing some tech trades.
With stealing and trading, we are now in a tech lead.
900AD - education complete. liberalism in 8 turns.
920AD - Hanibal declares on Frederick. Great... take some forces away from this continent.
1030 - great spy is born. I send him to Carthage for additional 3000 points, which will give me guilds, banking and engineering and more from han.
1050 - now the stage of stupid mistakes starts
None of the civs have paper, but I rush to get nationalism out of liberalism. I could have had steel or rifling instead
I trade stone from Willem to complete oxford faster in paris.
1160 AD - printing press done, next is gunpowder (I plan to steal banking)
I get a GS and burn it for a golden age for fast rifling.
I detour economics for the GM.
1240 AD - Han and Fred sign peace.
Hanibal is teching ahead and already has chemistry at 1320AD. I steal it as I learn rep. parts.
I send the GM to a trading mission in Sumeria for 1900 gold, but unfortunately my research is too slow. I have to burn all this gold for faster rifling, and end up with no cash for upgrades.
This is going to be a rifle vs. grenadiers war, meaning more losses, and Han has Statue of Zeus, meaning high culture slider for insane unhappiness.
At 0 science I am only doing 111 per turn, which isn't a lot for upgrades.
My current army, 11 trebs, 6 catapults 6 rifles, 6 macemen, and a few woodsman 3 jaguars for healing.
I need to build more knights with pinch as stack defenders against grenadiers.
At 1430 I attack with an army of 20 rifles.
Unfortunately, Carthagian culture is surrounding us from all directions. This is going to be a difficult war. On the positive side, most of Han's army is still longbows, swords, catapults and elephants. That means I can do a quick strike on the first cities, but he has a good economy for quick cash for upgrades.
1450 I manage to trade constitution from Justinian and whip some jails to reduce war weariness.
I use massive drafting combined with whipping to reduce the unhappy population from the draft.
At 1545, Hannibal finally agrees to become my vassal. I keep him around because I am way behind in tech and want someone to give me some missing techs.
The current tech situation:
Willem has run ahead in techs. Catching up will be difficult.
After all the whipping and drafting, this is my empire's economy:
My immediate priorities are forbidden palace and wall street.
On the positive side, Justinian and Frederick are involved in a holy war that will keep them busy for ages.
Lesson learnt: when you face an opponent with status of Zeus, mounted units like cuirassars are better than rifles. Faster war means less time at 40% culture.