This is Madness! [Game Thread]

Write-up is faulty, I regret plenty.
 
Trust me to get stuck with someone of whom I have no knowledge. I even told Visorslash this in passing!
 
I CAN HAS CHEEZBURGER? U LOSERS, GIMIE CHEEZBURGERS.

I FINKZ DAT TEH TIEM TRAVEL IDEA WUZ VRY BAD AN U SHOWD RECKLES DISREGARD 4 DA SAFETY OV TEH GROUP BY U DECISHUN MAKIN PROCES. WE SHUD ALL MEDIATE ON TEH CONSEQUENCEZ OV U ACSHUNS.

I even told Visorslash this in passing!
U SHUD HAS TOLD HIM IN HIS EAR

Hopefully we're traveling to a week ago so I know not to sign up for this lousy affair!
U R SO SOFISTICATD AN KEWL I JUS WANNA BE LIEK U . R U JAMEZ BOND IN REAL LIFE!!

I know all about regret...
NON, JE NE REGRETTE RIEN
Spoiler :
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Write-up is faulty, I regret plenty.
THAZ WUT UR MOM SED

I was playing Dink Smallwood and left Firefox running, man.
LULZ, WUT



Spoiler :
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PM ME :) :) :) :):) :) :) :):) :) :) :):) :) :) :):) :) :) :)EZ

 
Wowweeee mesa interested
 
Since you guys complained about the phase, we've put in a request to the narrator and he has agreed to speed things up a bit.
 
Night 1

As the moon rose over the Atlantic, so too did a sailor rise from below decks on the
Presence, his cutlass out.

He quickly identified his target: TinCow, sitting alone on the edge of the ship, staring out at the sea. Excellent. He would make a perfect first victim. The attacker crept up to him, trying to be as silent as he could, but when you were walking on wood on a moving ship there was only so much you could do to muffle the noise. Eventually, TinCow turned, alerted, and the element of surprise was gone.

The attacker, realizing this, ran straight for TC now, trying to use his momentum to just push him overboard, but TinCow slid his hat on the ground, causing the man to trip before he got close. He was quickly back up on his feet before TC could take advantage of this, and the sword fight was on. "En garde!" TinCow yelled, causing a brief break in the action as his attacker looked at him quizzically.

"Sorry," he said, "Old habits." At the fight resumed.

It was a fairly even affair. The attacker was constantly forcing TinCow to backpedal, but TC never lost his footing and had plenty of room to work with on the relatively open ship. They fought at a relative stalemate for about 10 minutes when the clatter finally drew some attention from below decks: three more sailors, all with their cutlasses drawn, ran upstairs and charged straight for TinCow's attacker.

This fight was very brief, as the attacker soon realized that the only one liable to die in this action would be himself. Sensing defeat, the attacker climbed the ship's rigging, getting TinCow's defenders to follow. With a little bit of a lead, he took a rope hanging free and swung all the way back down to the deck, smoothly dismounting right at the stairs that led below deck. By the time TC's protectors caught up, his attacker would simply be one of the many anonymous sailors sleeping that night.


Zaccino was woken slightly after dawn by some loud banging on the door to his quarters. He had ordered his officers to send whoever it was away, but this had proven to be ineffective as there were simply too many people knocking on the door. Reluctantly, Zaccino emerged from his cabin and addressed the crowd. "All right, mateys, what be the problem?"

A multitude of voices greeted him at once. "Cap'n, some of me gold's missin'!"

"Mine too! There be thieves aboard!"

"They tried to murder me!" That was TinCow.

"What should we do?"

"Everybody quiet!!!" Zaccino yelled, and the cacophany died down. "It be clear to me by yer stories that there be some thievery aboard, and worse. I can't be havin' this. Now, I know we be pirates who have rejected the shackle of the mother countries in favor of freedom, but aboard this ship we still need discipline. We can't have everyone tearin' each other to bits, not with crimes punishable by death on our way home after a big treasure haul. Therefore, I be institutin' the same criminal proceedings that happened after Charleston three years ago. Every day, for as long there is crime at night, we shall vote for one person who we think is responsible to walk the plank. This may be seemin' harsh, but it worked once before, and in truth it be the only way."

Everybody was silent after this, pondering on the meaning of what the Captain had just said.

"Come on, lads, the sooner we finish with this task, the sooner we can set our minds back to the drinkin' and whorin' awaitin' us once we get back to Nassau!"

That roused a cheer from the crew, and the voting was on.

---------------

"Yarr, where did all these extra crewmates come from?"

"They must've snuck aboard whilst we docked. Filthy bilge rats, get to work!"

"What happened, where are we?"

"We seem to on some sort of ship. Hey Look, the lights on the machine are flashing!

There seems to be three choices. CSD, HOO, HOV.


OOC: It is now Day 2. Voting will last until Monday, October 26th, at 20:00 Australian Eastern Standard Time.

[timer=10/26/2015 08:00 PM +10:00; Night Phase Over][/timer]

Feedback PMs incoming, please alert me if you think there are any errors.

~~~~~~~~~~~~~~~

Attacked: TinCow (n1)

Souls aboard: 20/20
1. Lohrenswald
2. Zack
3. Landlubber
4. KingMorgan
5. Pouter Pigeon
6. Takhisis
7. Dcmort93
8. choxorn
10. Jarrema
11. Newyn
12. Snerk
13. BSmith1068
14. Autolycus
15. Al Sipsclar
16. Kennigit
17. Sprig
18. Classical_hero
19. Cuthillius
20. Arakhor
 
Welcome to Pirate Ship Mafia II.

Since you're in a different world, your powers no longer apply.

Today, you play by the rulebook of the pirate mafia world.

As Zack, Choxorn and BSmith are all alive in both games, they keep their roles - Captain (Z), First Mate (C) and Quartermaster (B). Choxorn can scan or vig someone, BSmith can protect or roleblock someone.

And the rest of you can vig in a group of four, protect in a group of three, steal or protect your gold.

Whatever good the gold will do! :mischief:

Oh, and you need to choose a new world to go to!

CSD, HOO, HOV, pick one!
 
Arrr, this be mickle interestin', I gets ta post like a pirate agin. I votes: Lohrenswald fer gettin' me ta watch his silly animay serieses.
 
As well, th' name o' this thread should be ‘This be madness!’
 
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