Pre-Flight: CivAssist 2, Word running. Open the save, look things over.
Change Amsterdam and Delft to SMs, Middleburg to a Galley for Operation Horseless Persia, all build in 3 turns.
Civilian units:
Settler 3
Workers 9
Military units:
Warriors 5
Archers 4
Swords 9
Knights 3
Swiss Mercs 8
MDIs 17
Armies 3, 1 Sword, 2 MDI
Catapults 15
Ships:
Galley 1
Unit stats
Total units 77
Units Allowed 52
Unit support 25 gpt.
Press enter=>
IBT: Persians want to talk….no. 4 horses and an archer arrive at Persepolis, 1 kills a redlined MDI easily. Guess it’s not flips that are going to be our only problem, it will be defending it.
Rotterdam MDI=>MDI.
Lauwersoog SM=>SM.
Turn 1, 90 AD: At Persepolis, retreat 1 horse with an MDI, kill 2 with Sword Army. Defending next IBT, 2 healthy MDI vs a Horse and an Archer. Assuming no flip, that is.
Hire a clown at the Hague, Amsterdam, and Rotterdam to prevent riots, marginally better than raising the lux slider (saves 4gpt).
IBT: At Persepolis, retreat 1 Horse with MDI on defense, kill 1 Archer, 1 promotion. A Crusader comes out of Pasargadae. Starvation at Persepolis.
The Hague MDI=>Knight.
Breda MDI=>MDI.
Leiden Barracks=>SM.
Turn 2, 110 AD: Kill a loose Archer with 1 MDI army, Kill Redlined Horse and Crusader with Sword army. Move other MDI army, now healthy, into action.
Set Persepolis back to starving.
IBT: No attacks, 2 Persian Archers move in. Starvation at Persepolis.
Portugal wants an Alliance vs Vikings. Nah.
Amsterdam SM=>MDI.
Delft SM=>SM.
Middleburg Riots……missed that one.
Turn 3, 130 AD: At Leiden, kill a spear with an MDI losing 1 hp, at Persepolis, an archer an eMDI losing 1 hp.
Set Persepolis back to starving.
Move MDI army and 2 Knights toward Pasargadae.
Gouda settled to lock down Ivory, but need 1 more turn to hook up.
Guarded workers positioned to do it.
IBT: An Archer and Horse move toward Persepolis. Starvation at Persepolis.
Iroquois want an Alliance vs Vikings. Nope.
GLib gives us Invention.
Arnhem SM=>SM.
Middleburg Galley=>Trebuchet.
Breda riots. Must have pulled an mp.
Tilburg Wall=>Trebuchet.
Turn 4, 150 AD: I can fire all clowns. Hook Ivory up.
Set Persepolis back to starving.
Kill Archer and Horseman near Persepolis, 3 Spears in Pasargadae, losing 6 hp between 2 armies and 2 Knights.
IBT: Exposed eMDI survives 3 Horses, no leader, then Persepolis deposes.
Riots in major cities, due to loss of Ivory (it was hooked through Persian territory.
Turn 5, 170 AD: Lose 3 hp killing 2 Spears at Persepolis with Sword army, Persepolis retaken. 5 resistors. Riots will end next turn, no adjustments needed.
Redline MDI army killing 2 Spears at Pasargadae.
Kill a Horse and a Longbow with Knights, no hp lost.
Kill a Spear at Pasargadae with other MDI Army, losing 2 hp.
IBT: Iroquois and Persia make peace. They DoW us. The galley in their territory further harms our Rep.
Iroquois send 1 Longbow at an empty town.
Persia lands an archer near Eindhoven.
Haarlem Trebuchet=>Trebuchet.
Turn 6, 190 AD: Redline another MDI Army killing the new Crusader, time to retreat and lick their wounds.
Kill the Iroquois Longbow clean.
IBT: Persian horse swoops in and grabs some slaves, must have miscalculated their range. They land another Archer near Eindhoven. Other archer moves into Viking lands.
Portugal warns us, now I’m really scared.
Rotterdam MDI=>MDI.
Groningen Settler=>Settler.
Breda MDI=>MDI.
Turn 7, 210 AD: Cats go 3 of 6 at Gandestaigon, eSwords beat 2 Spears clean, lose 2 hp to a Longbow, city taken and razed, we get 4 slaves.
General Buce Kills offending Persian horse clean. Another MDI recaptures our slaves.
Move wounded MDI armies under healthier Sword army.
IBT: Persia Longbow and Horse approach Gouda.
An Iroquois Spear heads south.
GLib gives us Printing Press.
Delft SM=>SM.
Paris finishes Sun Tzu’s.
Turn 8, 230 AD: Dordrecht settled on ashes of Gandestaigon=>Trebuchet.
Leerdam settled West of Persepolis=> Trebuchet.
Bombard and kill the Iroquois Spear.
Kill Persian Archer in Viking territory.
IBT: Vikings warn us.
Amsterdam MDI=>Knight.
The Hague Knight=>Knight.
Utrecht MDI=>MDI.
Turn 9, 250 AD: Bombard and kill Persian Horse. Move troops toward Salamanca.
IBT:
Turn 10, 90 AD:
Cities: 24
Amsterdam: Size 12, growth stalled, Knight in 7 turns.
Rotterdam: Size 8, growth in 6, Swiss Merc in 2 turns.
The Hague: Size 7, growth stalled, Knight in 7 turns.
Utrecht: Size 7, growth in 29, MDI in 10 turns.
Groningen: Size 7, growth in 9, Settler in 10 turns.
Eindhoven: Size 6, growth in 6, Trebuchet in 7 turns.
Arnhem: Size 6, growth stalled, MDI in 3 turns.
Haarlem: Size 6, growth in 9, Trebuchet in 7 turns.
Too many to list and keep track of.
Civilian units:
Settlers 2
Workers 9
Military units:
Warriors 5
Archers 4
Swords 9
Knights 4
Swiss Mercs 13
MDIs 22
Armies 3, 1 Sword, 2 MDI
Catapults 15
Trebuchet 1
Ships:
Galley 2
Unit stats
Total units 89
Units Allowed 60
Unit support 29 gpt.
Contacts: 7
Persia-War
Vikings-Peace
Portugal-Peace
Iroquois-War
France-Peace
America-Peace
Inca-Peace
Research
Gunpowder, Infinite turn at +101 gpt
Sliders
90%/0%/10%