v27 and above - Single Player Bug/Crashes report thread

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I really must wonder why it seems that lately Rev is causing us so many new problems when I don't think we ever really messed with it much to get it to start! oyvay!

I suspect it is because we have a lot of people playing C2C.:mischief: All the errors I have "fixed" lately were because the code did not check for invalid values.
 
I suspect it is because we have a lot of people playing C2C.:mischief: All the errors I have "fixed" lately were because the code did not check for invalid values.

Also because almost no one ever chooses the REV option to defect to the rebels, so that situation doesn't come up much.
 
Also because almost no one ever chooses the REV option to defect to the rebels, so that situation doesn't come up much.

Yes, that is why we need to test everything we have out, just makes sense.;)
 
CTD, i believe it has something to do with a quantrie effect?? Meaning the AI has to decide whether to take over the city (which it HASN'T in the last 12 turns, it did NOT even attempt to take over the city) WHY??). Or decide to attack the units beside it??

If not then its something all together different.


SVN 4638, NO viewports enabled ALL of DH's folders in the MLF area. btw this is a repeatable CTD.
 
I have successfully sorted out sp00n's bug. Apparently units were qualified to take some promotions they weren't afterwards qualified to keep. This was due to the fact that the canKeep check was running a check on isPromotionValid and finding it false because it was expecting it was looking at the promo as if it were attempting to add it and the totals on interception values, if added again, would push past the barrier. The fix for this was to make sure that those sorts of calculatory checks would not take place if only checking to see if the promo could be retained.

Took a bit to sort it out but I got it!

That's good to hear!

Do you have any idea as to which units / promotions are affected by this bug? In case I run into the same issue again before using a version where it had been fixed.
I do know about the Stealth Fighter, and I hope it is connected to just a few unit types.
 
That's good to hear!

Do you have any idea as to which units / promotions are affected by this bug? In case I run into the same issue again before using a version where it had been fixed.
I do know about the Stealth Fighter, and I hope it is connected to just a few unit types.

It certainly could've been a Stealth Fighter exceeding a certain threshold on Interception and/or Evasion. Either one would've caused a similar problem. It won't be a bug that returns at this point. The root of the problem is now taken care of permanently unless someone else messes with it now but its more likely a million other reasons would be seen before this one ever is again ;)

@SO, I'm not finding minidumps to be all that useful unless you can't repeat the crash... much better if you can supply a savegame! I know I've still got a crash scenario you reported recently to look into and I would not be surprised if it were related somehow to that one.
 
@SO, I'm not finding minidumps to be all that useful unless you can't repeat the crash... much better if you can supply a savegame! I know I've still got a crash scenario you reported recently to look into and I would not be surprised if it were related somehow to that one.

If you had looked a savedgame IS in the zip file:p
 
No... it was named minidump so I assumed it did not include a save... sorry. I've got a few crashes to check out now but I probably won't be able to spend much time on it until this weekend (also seems I need to review the ai code on negative traits selections...) both issues being very important to address before release so I'll work diligently this weekend!
 
latest SVN, I pressed the "insert" key to enter the city screen for the nearest city and got the following error message. All I can do is close Civ. Not repeatable unfortunately.

edit this turned out to be due to missing art for the missionaries.
 
i play with the lattest svn and my game craches every 15 minutes. i play alone on a standart map (no viewpoints active ) and starts in the industrial age, i just have one single poor develpoed city and just 6 units. i play without revolutions ore babarian civs. my pc is really new and i havent any problems with c2c until now even on bigger maps without viewpoints and a dozen of civillisations. i van give you the latest autosafe of my game if someone shows me how to upload a save
 
There's a shortcut in your Civilzation 4/Beyond the Sword directory that opens your save game folder (if you don't know where that is, just right click on your BtS icon and select properties to find out the exact path of your installation). You then need to open the "single" directory (or auto/quick, depending on what type of save it is) and zip the save game you want to upload.
To do so, use the board's attachment feature (not available in quick replies).

Save game files are limited to 2mb by the forum software, but zip files can go up to 10mb.
So if it'a a small map and/or a relatively early game, you won't even need to zip the file.
 
I also had some problems today .
For me i solved them by reverting DH changes to the revolution.py.
 
Has anyone ever figured out why the CivilizationIVC2C.ini file gets overwritten occasionally with vanilla BTS CivilizationIV.ini type info?
 
i play with the lattest svn and my game craches every 15 minutes. i play alone on a standart map (no viewpoints active ) and starts in the industrial age, i just have one single poor develpoed city and just 6 units. i play without revolutions ore babarian civs. my pc is really new and i havent any problems with c2c until now even on bigger maps without viewpoints and a dozen of civillisations. i van give you the latest autosafe of my game if someone shows me how to upload a save

Kreatur,

C2C is Not Balanced for an Industrial Era Start. The ONLY Era start that has had any attention (besides of course prehistoric) is Ancient. And even That project is not finished. You start in Any era but the 1st 2 and you are guaranteed to CTD. Just Don't do it. Okay?!!

JosEPh
 
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