Hmmm… if it'd been TW with magicks then I might have taken it, but it's not exactly what I'm looking for.Eh, not really.
You don't really have any control over the battles besides some basic scripting for your troops and a few rounds of commands for your mages. The game has a bajillion different spells and artifacts that all interact with each other, troops, and mages in different ways. Think Paradox level systems but unlike a lot of paradox systems that exist simply for you to manage them, Dominions systems all feed back into each other. More territory allows you to recruit more troops and mages, which allows better research, which lets you fight better, which lets you conquer more territory, and so on until you have seized enough Thrones of Ascension to become the next god. There are something like 40+ different factions which all play differently, some (like Ermor, the Ashen Empire) play really differently. You have cannibalistic giants from Jewish mythology (the Nephilim), insane Cthulhu starspawn, Ivan the Terrible era Russia, the Tuatha from Irish myth, and so on.
(this is proof that I have to learn programming as well as 3d modelling and start my own videogame)