Ninja Dude
Sorry, I wasn't listening...
Yep, I'm still here! What's up kkmo?
Are Ninja Dude and flyingchicken still around here?
speaking of which, now that im back in town and have less shifts, whens the next session?


So... I can tell that GalaxyNES has a few problems. I love the setting and have a lot of fun updating it, but there is very, very low involvement in it right now. Is there something I should change, or is it just something about the statless nature of the NES, or the setting, or the way that I update that makes it unpalatable or intimidating?
I'm comparing it with what I did in SteamNES, and noting the differences. Both NESes took about the same amount of time to update, but one had a few statistics, humans, and a setting which I think people took more interesting (Steampunk as opposed to Space-based Science Fiction).
Thoughts anyone?
As a random aside, if I keep to my one day=one month rule, today is January of Year 89 by the Spark Calendar.![]()
I try to give everyone story hooks each update, so that shouldn't be the problem. I'd hope that people would find making a cool story to be an incentive or getting a larger blob on the map to be an incentive, but I do see how someone could enjoy seeing some numbers go up in a stats sheet. It's just that I'm really slow with updating stats, I suppose. 

So... I can tell that GalaxyNES has a few problems. I love the setting and have a lot of fun updating it, but there is very, very low involvement in it right now. Is there something I should change, or is it just something about the statless nature of the NES, or the setting, or the way that I update that makes it unpalatable or intimidating?
I'm comparing it with what I did in SteamNES, and noting the differences. Both NESes took about the same amount of time to update, but one had a few statistics, humans, and a setting which I think people took more interesting (Steampunk as opposed to Space-based Science Fiction).
Thoughts anyone?
As a random aside, if I keep to my one day=one month rule, today is January of Year 89 by the Spark Calendar.![]()
So... I can tell that GalaxyNES has a few problems. I love the setting and have a lot of fun updating it, but there is very, very low involvement in it right now. Is there something I should change, or is it just something about the statless nature of the NES, or the setting, or the way that I update that makes it unpalatable or intimidating?
I'm comparing it with what I did in SteamNES, and noting the differences. Both NESes took about the same amount of time to update, but one had a few statistics, humans, and a setting which I think people took more interesting (Steampunk as opposed to Space-based Science Fiction).
Thoughts anyone?
As a random aside, if I keep to my one day=one month rule, today is January of Year 89 by the Spark Calendar.![]()
So... I can tell that GalaxyNES has a few problems. I love the setting and have a lot of fun updating it, but there is very, very low involvement in it right now. Is there something I should change, or is it just something about the statless nature of the NES, or the setting, or the way that I update that makes it unpalatable or intimidating?
I'm comparing it with what I did in SteamNES, and noting the differences. Both NESes took about the same amount of time to update, but one had a few statistics, humans, and a setting which I think people took more interesting (Steampunk as opposed to Space-based Science Fiction).
Thoughts anyone?
As a random aside, if I keep to my one day=one month rule, today is January of Year 89 by the Spark Calendar.![]()