Cor'e =)
Warlord
- Joined
- Feb 27, 2009
- Messages
- 229
I just cannot grok any large civilization from jungle tiles, at least not until they cleared large areas, North American or African plains had the large roaming herds that would be the 4 Foods a Jungle Camp gives/tile, eh, that's a large amount of Monkeys and Snakes to equate to Bison or Buffalo herds. Taro or other Plantation crops and Irrigation are what increased civilization in the Jungles. Slash & Burn tactics only allow a few years of growth, later to erode into unsustainable land unless rotated or fertilized. Most Jungles are used for logging clearing and then Farming or Mining since man became civilized, but it surprised me, and tactically i can now use the tiles in more ways, if unrealistically as 4 Foods, i could see less Foods on those tiles and still give good game, imho and i respect your opinion.Imho, prehistoric, non-irrigated, non-fertilized farms weren't as productive as the ones you see in modern times. Whereas a band of hunters can produce a fair amount of food in a jungle that's teeming with life (since the improvement is labeled "camp", I think it means hunters rather than cultivated land).
That said, the food bonus for a jungle camp is rather large at the beginning of the game. It gets reduced when you change civics (if I remember correctly, don't have the game with me), but even then it takes some time for the farms to catch up. However, that me be intended to make jungle starts worthwhile. In unmodded Civ, jungle is a very bad terrain to start on, since you can't make much use of it and can't remove it for a while.
Wait, even if it did why would that not be reflected in the City Screen? I thought bonuses were being shown e.g. 50% faster Shrines would show 90 hammers rather than 120, which of course would then say 30 turns rather than 40 turns if the city produced 3 hammers/turn.You may have production bonuses for certain buildings, due to leader traits or resources.
My point is that the turns per hammers should show the same equatability for every Building in the City Production queue, right? My assumption is if not, there would be an error somewhere? You may be right, but i can not fathom why they show it that way.