I think I'm getting an MAF error similar to the one Cyrus reported a few pages back, but I'm not certain what folks are referring to by MAF (Memory Allocation Fault?).
My most recent save looks like 2.1 megs - but I'm running 6 gigs of RAM. The game just seems to hang on the same turn, every time, no matter what I do (turn 700 of 5700 - 400 BC... playing giant map, fixed borders off, 2.81 RoM/1.55 AND). I haven't made any changes to my AND install (couldn't get it start when I tried tweaking some events, so I've installed fresh and been playing fine).
I've tried tossing all sorts of variables... going back to autosaves, changing all my builds (I was about to pop my first noble), I've changed science/research settings, I've declared wars all over the place... but every time I try to flip from 400 BC to 398 BC - I get an unending "waiting for other players"... I've let it spin for 20 minutes in an attempt to get a CTD/exit for log purposes -- but can't go anywhere with it. No unusual CPU or memory spikes, nothing unusual near as I can tell.
Weird thing is, it's almost as if the turn actually DOES complete... I can actually make build queue changes, modify rates, even change civics, access civopedia, even save/load games (and when I load back a few autosaves, they load up and play fine... right up until 400 BC) -- cannot move/access any units or init diplomacy though. This same thing happens no matter how far back I go or what I do. I've even killed off a few civs in the WB just to see if I could advance past 400 BC... no dice.
I should note, I've done a fair bit of cheating (just giving myself resources via WB/occasionally creating a few in-era units) -- first extended game I've played out in AND, so I wanted to check out all the wonders, religions, civic options, etc... but this means I've used all the civics before the AI could get to them, as well as built every building type/unit type... so anything the AI might be trying to do, I think I've already done myself without issue.
Nothing weird about to pop -- still 2 turns away from a prophet, 2 turns left in current (Paper) research... the only thing I can think of is I built King Richard's Crusade about 5 turns back - and it's probably about time for a new crusader to pop (though - I already got one from the initial completion).
Is there any way I can find out exactly what the game is trying to do at this point? I'd hate to lose this game -- and there just doesn't seem to be any way to rescue it.