A New Dawn Bug Reports and Feedback

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Hello there, i'm new. I don't know if this comes here but on a game i've created the russian nuclear weapon SS-20. The problem comes when I select the weapon, the game freezes, I don't know if trying to load the visuals or someting. Reducing the settings don't help, but the problem only comes when I select that unit, and just that unit. Dunno if somebody could help me, i've deleted my unit via wonderbuild however (sry for bad english).
 
I use an ASUS N50vN, which is Duo Core 2.23Ghz, 4gb RAM, Geforece 9550M GT and Windows 7 Pro x64, and the game runs fine for me.
(64bit helps)

@Civ King,

Why 1.55? That's so old...

whats the difference between 32bit and 64bit? is there anyway to change 32bit to 64bit since its better for civ?
 
whats the difference between 32bit and 64bit? is there anyway to change 32bit to 64bit since its better for civ?

You can't switch between the two on the fly, it's decided by your operating system. Windows comes with 64 bit and 32 bit. 64 bit's advantage is that you can use more than 3.4gb of RAM in your computer, as that is the limit in 32 bit. Previously (5 years ago) 64 bit was incompatible with a lot of applications and drivers, but these days, hardly anything doesn't work in 64, and it runs faster.

Not much you can do now, it's not worth the 200 for a retail copy of windows just to change to 64 bit, but when you get your next computer, make sure it says "x64" or 64 bit Windows somewhere.
 
You can't switch between the two on the fly, it's decided by your operating system. Windows comes with 64 bit and 32 bit. 64 bit's advantage is that you can use more than 3.4gb of RAM in your computer, as that is the limit in 32 bit. Previously (5 years ago) 64 bit was incompatible with a lot of applications and drivers, but these days, hardly anything doesn't work in 64, and it runs faster.

Not much you can do now, it's not worth the 200 for a retail copy of windows just to change to 64 bit, but when you get your next computer, make sure it says "x64" or 64 bit Windows somewhere.

lol yeah $200 to change from 32bit to 64bit seems like a lot. ill probably get a new computer in the next few months and ill be sure that it is 64bit. im starting to play more games on my computer anyway, not just on my wii and 360, so a 64bit computer would help with that too. thanks.
 
Originally Posted by Afforess
It's an interface problem, I'll fix it when the official RoM 2.9 rolls out. It's fairly easy to fix yourself, open CvMainInterface.py in the Python/Screens folder and change this line:

Code:
SPECIALIST_ROWS = 3to

Code:
SPECIALIST_ROWS = 6And then start your game up and it should work.

this doesn't work for me either

having the same problem with the upper two specialists in the city screen. they are there, just can't click on them. Playing AND 1.64.
With AND 1.53 it worked, though.

And the Phyton fix didn't do anything :o(
 
this doesn't work for me either

having the same problem with the upper two specialists in the city screen. they are there, just can't click on them. Playing AND 1.64.
With AND 1.53 it worked, though.

And the Phyton fix didn't do anything :o(

Yeah, sorry; I told you guys the wrong line. My bad.

Anyway, here's the simple fix. Download this file and replace yours in the Rise of Mankind/Python/Screens folder.
 
Hi Alfordess

I am still playing 1.60, but have a point to raise

I noticed that everytime I attack a trebuchet, I end up capturing a free Ancient Cannon (even when there was none in the enemy stack). This even occurs for a single trebuchet. Is this a bug?

BTW I wouldnt play Rise of Mankind without your AND anymore. :goodjob:
 
Ancient Cannon? That's not even in the game...

Could you be more specific?
 
Ancient Cannon? That's not even in the game...

Could you be more specific?

1. Sorry about the misspelling of Afforess.

2. Obviously the Ancient cannon isnt one your units then, so that makes it not your problem! I only use Rise of Mankind 2.81, AND 1.60 and QUnitPack. Which makes the latter mod the possible culprit? Thanks for the reply.

3. Keep up the excellent work.
 
Ancient Cannon? That's not even in the game...

Unique unit for Chinese, replacing catapult. I should know since I play Chinese almost all of the time.
 
lol yeah $200 to change from 32bit to 64bit seems like a lot. ill probably get a new computer in the next few months and ill be sure that it is 64bit. im starting to play more games on my computer anyway, not just on my wii and 360, so a 64bit computer would help with that too. thanks.
Just to clarify: It is the operating system that should be 64bit, not the computer (though it has to be powerful enough to run a 64bit operating system). A new computer is typically sold with the Windows 7 operating system these days. So make sure that you get a 64bit Windows 7 operating system.
 
I think that this is a bug, when i switch from corporatist to regulated, my corporation maintenance is too big, the game is a duel map, normal speed and one city challenge.
 

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And another thing I turned the AI autoplay on and the AI started building me cities even if it is a one city challenge game, seems very odd.
 
Any clue about that GG problem aff?
Is it a bug or is it just my very very bad luck :p?

Nb:Can someone point me to 2.9 dl link?
 
Is it intended that the Socialism Ideology anly gives unheapy faces for the standard Corps and not for the new added ones? (At last acording to the Civics Screen)
 
Yeah, sorry; I told you guys the wrong line. My bad.

Anyway, here's the simple fix. Download this file and replace yours in the Rise of Mankind/Python/Screens folder.

Uh... I think that messed up the unit selection list on the map. The Plot List icons for units in a square don't appear on the panel and some of the action buttons seem disabled.

I reinstalled ROM and AND 1.64 and they reappeared. Also noticed after the reinstall that editing the Plot List from the alt-ctrl-o list seems to put a weird panel in the screen, blocking part of the map. No screenshot yet so I can't show what it looks like.
 
Two things: 1.64 is apparently incompatible with 1.60 save games. I don't mind starting over again after 1000 turns, but it really isn't good for testing the changes between 1.53 - 1.55 - 1.60 - 1.64

Also, 1.64 apparently only gave me a new DLL file and a CPY file. Am I supposed to download 1.63 first, then put 1.64 over it?


Also, as of 1.60, my faction name wasn't changing. It went from "Roman Tribe" to "Roman City State" to "Roman Empire" and has stayed at Empire ever since 200 BC or so (it's 1300 AD now). Not quite inaccurate, but I've preferred the history of the Roman Republic over the Empire.
 
Also, as of 1.60, my faction name wasn't changing. It went from "Roman Tribe" to "Roman City State" to "Roman Empire" and has stayed at Empire ever since 200 BC or so (it's 1300 AD now). Not quite inaccurate, but I've preferred the history of the Roman Republic over the Empire.
This depends on what your civics are.
 
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