A New Dawn Bug Reports and Feedback

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Hello!

I'd like to report a visual bug. An annoyance, not a game-stopper.

When units are NOT selected, they display DEFAULT skins.

When units are SELECTED, they change to the appropriate Civ Skin.

I generally have been playing as the Dutch, lately.

So, for example, I have a Longbowman - he looks like the default image as do all the longbowmen and longbowwomen in my empire. I noticed this bug does not affect the other Civs. Then I click him to move him and he "flicks" to the Dutch skin. This persists until I deselect him, then it flicks back.

I did also notice some pure pink enemies, but it seemed to affect only one skin (swordsman) and was very inconsistent.

None of these stop me playing the excellent AND revision of ROM, but I thought you would want to know.
 
Hello!

I'd like to report a visual bug. An annoyance, not a game-stopper.

When units are NOT selected, they display DEFAULT skins.

When units are SELECTED, they change to the appropriate Civ Skin.

I generally have been playing as the Dutch, lately.

So, for example, I have a Longbowman - he looks like the default image as do all the longbowmen and longbowwomen in my empire. I noticed this bug does not affect the other Civs. Then I click him to move him and he "flicks" to the Dutch skin. This persists until I deselect him, then it flicks back.

I did also notice some pure pink enemies, but it seemed to affect only one skin (swordsman) and was very inconsistent.

None of these stop me playing the excellent AND revision of ROM, but I thought you would want to know.

That should only happen when you have your graphics set to "LOW."
 
I've noticed another tooltip bug, related to this Surround & Destroy component:



I was getting combat odds for the Axeman attacking the city.
 
Don't worry, I already fixed it, I just am waiting for RoM 2.9 to Release. ;)

Is there a fix that can be applied for my current game, as that fog of war bug seems to be permanent?
 
@ Sarkyn
Enable Unit Animations and you should be fine.

Thank you, I'll try that now.

I've no idea why the Civ4 installation would have made my settings so low!

My machine is:

Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7600)
Processor: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz (8 CPUs), ~2.7GHz
Memory: 6144MB RAM
Video Card name: ATI Radeon HD 4800 Series
Video Card Display Memory: 3826 MB
C Drive: Model: CORSAIR CMFSSD-128GBG2 ATA Device (Solid State Drive)
D Drive: Model: WDC WD10EADS-00L5B1 ATA Device (Western Digital 1TB drive)

Would this explain why - when I turned on the "Formations" part of AND, all I got was a weird displacement, where units would sit to the left or right of their block of land?

I might have to turn that back on, but it'll break my save games now I think.

Hrm.
 
I did everything the FAQ said and it still is giving me the error. Fresh install, no UAC, correct file path, correct patch
 
Would this explain why - when I turned on the "Formations" part of AND, all I got was a weird displacement, where units would sit to the left or right of their block of land?

This maybe tied to the option "Single Unit Graphics". I didn't tested this, but I got the weird placement too and I had single unit graphics enabled.
 
For me, the A New Dawn is a lot more unstable than Rise of Mankind itself is. Around in Medieval age, I get very usual CTDs about "try lowering your graphics". I'm not sure if that would work.
 
Hi Afforess! I didn't come for a long time. Congratulations you have completed the AND 1.64! Great Work! But when I play it, I get some new bugs: technology trading alerts not work; sometimes the saved game could not be loaded; and a old bug comes back again : for Asain language, that always popups that stupid error message, which casued by the code "return s.decode("latin_1")" in the file CvUtil.py. Should I change it to "utf8"?
 
I did everything the FAQ said and it still is giving me the error. Fresh install, no UAC, correct file path, correct patch

Try running it manually. In the Rise of Mankind/Assets/Modules folder, there should be a file names woc_installer, and just run it once.

Also, is everything else working? Are all the extra features appearing in game?

For me, the A New Dawn is a lot more unstable than Rise of Mankind itself is. Around in Medieval age, I get very usual CTDs about "try lowering your graphics". I'm not sure if that would work.

When you get a crash, uploading the last autosave and your "A New Dawn.log" file would be very helpful. If you do that, I can track down the cause of the crash and release a patch.

Hi Afforess! I didn't come for a long time. Congratulations you have completed the AND 1.64! Great Work! But when I play it, I get some new bugs: technology trading alerts not work; sometimes the saved game could not be loaded; and a old bug comes back again : for Asain language, that always popups that stupid error message, which casued by the code "return s.decode("latin_1")" in the file CvUtil.py. Should I change it to "utf8"?

I know about the broken alerts, I haven't the slightest clue as to why they aren't working. You can try changing it. See what happens. ;)
 
Stupid question to justify my signature!:

Is there any way to make the game go faster in Snail mode or above? It's only 800s AD in my Snail game and it's taking a full minute or longer between turns.
 
Stupid question to justify my signature!:

Is there any way to make the game go faster in Snail mode or above? It's only 800s AD in my Snail game and it's taking a full minute or longer between turns.

Buy a "New" computer.:rolleyes:
 
AMD Athlon II X4 620 Processor, 2.60 GHz, 8GB RAM, three harddrives with a combined 2.5 TB harddrive space, 64-bit system, Nvidia GeForce 9800GT video card


What more can I do?

I was jj (just joking) anyways, but how big a map and how many civs are you playing, what is turned on, BarbWorld/Rev etc.
 
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