A New Dawn Bug Reports and Feedback

Status
Not open for further replies.
Jozef & ssgts,

Thanks for the reports, I've opened tickets, and will look at your saves later this evening.
 
hah the field hospital, I just checked and I can build it without being at war wich might point to the origin of the crashing/hanging games
 
@ Azazell,

I think the installer breaks when the directories start exceeding the character limit built in windows. Try installing it to a folder on the desktop, then manually merging the files over.
 
@ Azazell,

I think the installer breaks when the directories start exceeding the character limit built in windows. Try installing it to a folder on the desktop, then manually merging the files over.

Thank you very much :)!
 
Playing 1.72B, I encountered some problems depending the trade mechanics of units: the AI pays way too much for one galley/2 catapults etc, while the human player gets the units very cheap if he wants to buy them from AI (one sold contact to an other nation provided me with 2 galleys)...

Spoiler :
attachment.php

Spoiler :
attachment.php


Furthermore, the automatic promotion system is messed up, I think - after I built 10 chariots, promoted them to withdraw 1 and fought some fights, 2 remained and gained the "lead by noble" promotion. After a while I had 100% withdrawal chance. I then promoted them to "combat 2" and "dedication" (multiple attacks) very soon after - as they never lost a fight, withdrawing most of the time. They stacked xp like hell and now have 450 xp and all promotions... seems broken to me...

Last but not least there are still some fog of war covered tiles in my territory. And since 1.70 I get frequent CTDs again :/ Thought they were a thing of the past... :(
 
I'll check out the AI and Military units.

As for the promotions, I agree there is a balancing issue. I'm opening a better RoM thread on it.
 
Jozef, I can't load your save. Are you playing with any other RoM modmod's, other than AND, or some personal modifications?
 
Played 1.72b last night up to ~150 AD. Played fine no problems encountered.

Until I went to "Exit to Desktop". Game froze.

Do Ctrl/Alt/Del to get out and this Windows msg was there when the game screen closed:\

Runtime Error!
Program:...........\CIV4BeyondSword.exe

R6025
-Pure Virtual function call

I haven't tried to start it up yet tonight. And like I said it played fine for close to 3 hours. Just didn't like it when I went to leave.

If you need logs and/or Save let me know.

JosEPh
 
Jozef, I can't load your save. Are you playing with any other RoM modmod's, other than AND, or some personal modifications?

No, as i am aware... Well, i placed static leaders head and nobuilding graffics from ROM directory, in order to save more memory, but that's it...
 
Sorry for the dumb question but its been awhile. Where do I find the log files again?

Pythons errors? My Doc/My Games/BtS/Logs, I think.

New Dawn installation? RoM main directory with a notepad or notepad++
 
My game is freezing around the exact same time I had complained about earlier.

I had included custom leaderheads from RoM2.8, without pack files. ALL of their names are already in the RoM AND mod folder's XML loadup -and- enabled (though they don't appear in game without them being added)! When can I start modding up AND, or is it just a problem affecting these specific leaderheads, and if so, why? There's nothing in them that should cause problems with the games, anymore than any other custom leaderhead added.
 
Pythons errors? My Doc/My Games/BtS/Logs, I think.

New Dawn installation? RoM main directory with a notepad or notepad++

Thank you. Ok here are the log file after I have had a repeating CTD no matter what I do. Seems like it will crash every 5 turns no matter if I re0start from auto log.

Installed Components:
Spoiler :
{Required Files} {Military Civics} {Beautification Project} {Castle Improvements} {Ice Breaker} {Ideology Civics} Meteorology {Realistic Diplomacy} {Seafaring } {Resource Refinement} {War Prizes} Zoology Firestorm Arctic {Larger Cities} {Espionage Process} Forestation {Sea Tunnels} Terraforming {Lead From Behind} {Event Images} Education Sports NIMBY {Civic Buildings} {No Storms} {Early Buildings} ANM {Historical Wonders} {Mega Civ Patch} {Better RoM} Domestic Withdraw Depletion Farming Guilds {Modern Corporations} {Warriors of God} {Improved Artwork} {Water Mod} {Airbase Range} {Civic Diplomacy} Transportation {Battlefield Promotions} Health {Better Air Interception} Research Wilderness {Trading Posts} {Spy Satellites} Tactics, + Misc Building v2 and Garbage Civics

RoM v2.91
AND v1.72B

 
Here is a (possibly) repeatable bug with trading workers. But I have no idea what could possibly cause it.

To repeat:

Open Autosave. As it is an autosave, you get to see Franco's lovely face straight up. Accept his demands of Mathematics, and then ask to trade one of his workers for Polytheism. You should get the worker

Next, move the stack in Monties territory one tile NW (onto the cottage / hills). This causes a CtD

In addition, NOT trading the worker seems to stop the CtD.

I repeated those steps above twice, and got CtD's twice at the same time.

Log files:

Spoiler :
Installed Components:
{Required Files} {Ice Breaker} {Realistic Diplomacy} {Seafaring } {War Prizes} Arctic {Espionage Process} Forestation {Sea Tunnels} Terraforming {Lead From Behind} {Event Images} ANM {Historical Wonders} Formations {Mega Civ Patch} {Better RoM} Withdraw Depletion Guilds {Modern Corporations} {Deep-Red Interface} {Improved Artwork} {Airbase Range} {Civic Diplomacy} {Battlefield Promotions} Health {Better Air Interception} {Trading Posts} {Spy Satellites} Tactics

Install Type:
Custom

Version:
1.72

Install Directory:
C:\Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Rise of Mankind

Windows Version:
Vista
 

Attachments

not so much a bug as much as a minor annoyance
i'm playing with flexible difficlty and ruthless ai on and currently diff is up to diety even still about every 4th or 5th turn i get people asking to be my vassel somehow i don't feel thats right for such a high diff + ruthless also the ai isn't actually being very ruthless as i have yet to have one break a deal or declare war any other bad thing with me and i'm just about into the renassance era on the other hand they won't trade me techs unless you count ancient era techs for medievals which seem about right for diety/ruthless.

also there only happens to be one super strong nation about 3 times my strength and 1.5 times my size while the rest are half my strength and 1/3 or less my size not sure if thats normal or not for a diety game with revs on
 
not so much a bug as much as a minor annoyance
i'm playing with flexible difficlty and ruthless ai on and currently diff is up to diety even still about every 4th or 5th turn i get people asking to be my vassel somehow i don't feel thats right for such a high diff + ruthless also the ai isn't actually being very ruthless as i have yet to have one break a deal or declare war any other bad thing with me and i'm just about into the renassance era on the other hand they won't trade me techs unless you count ancient era techs for medievals which seem about right for diety/ruthless.

also there only happens to be one super strong nation about 3 times my strength and 1.5 times my size while the rest are half my strength and 1/3 or less my size not sure if thats normal or not for a diety game with revs on

The last paragraph indicates the AI is actually working correctly. We've documented the new behavior with the AI, it's quite interesting. See this thread: http://forums.civfanatics.com/showthread.php?t=360611
 
ok just wasn't sure if the requests for them to be my vassel as that thread had never mentioned anything like that
 
Status
Not open for further replies.
Back
Top Bottom