A New Dawn Bug Reports and Feedback

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Patch G Report:

I have AND plus Vincentz' two satellites and Silent Hunter, that's it (megapack later in next game). Anyway, it seems that Dancing Hoskuld isn't alone about the event of Blacksmith whatever granting me rewards after I only had 7, seven!, forges in 7 cities. It was supposed to be 11. Not a significant bug but funny anyway :).

Yeah, there was a bug in the logic for counting upgraded buildings.
 
i have a problem with the Building Upgrades page in Civipedia. it doesn't display anymore and shows me a blank page after i've changed something in my working version of my mod. i'm not sure that i am doing something wrong. i don't have any errors on start-up. and it seems to behave a bit random when i start to comment out some building info form a file.

maybe you can have a look on it or point me in the right direction what can cause this. i've attached my complete module. the problem occurred first after i made changes in the ComScience_CIV4BuildingInfo.xml file when i modified some tags in the laboratory building-info.
 

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Two quick things:
1) The speed improvements in 2.91 are AMAZING. I really can't describe how impressed I am. BRAVO!

2) Anyone else having issues with No Vassals? I've checked it in 2 games now, and yet somehow vassals seem on. Anyone else having this issue?
 
2) Anyone else having issues with No Vassals? I've checked it in 2 games now, and yet somehow vassals seem on. Anyone else having this issue?

little bug you can fix within the BUG options, diplomacy screen. deactivate vassal trade. the no vassal option is not transported correctly into BUG configuration.
 
Two quick things:
1) The speed improvements in 2.91 are AMAZING. I really can't describe how impressed I am. BRAVO!

2) Anyone else having issues with No Vassals? I've checked it in 2 games now, and yet somehow vassals seem on. Anyone else having this issue?

Check "No Vassal" in BUG option's Diplomacy tab (it is new one created by Afforess recently). One advantage is that it can be turned on/off anytime in the game.
 
Yeah so I looked around for a bit... couldn't find any other place to put it, so I guess this must be where. So I can run ROM 2.91 fine, but after installing AND, the game crashes while loading the mod at init. XML uncached, or something like that. I'm really interested in this mod, especially because I enjoy games that last longer, and ROM turn times for one of my latest games take a minimum of 10 minutes. I had bluemarble installed seperately, but incase that was causing any problems I uninstalled that too and ROM and AND, and then reinstalled ROM and AND but still had the issue.

EDIT: I use Windows 7 64 bit with 4 gigs of ram and a decent processor, if that helps at all.
 
Yeah so I looked around for a bit... couldn't find any other place to put it, so I guess this must be where. So I can run ROM 2.91 fine, but after installing AND, the game crashes while loading the mod at init. XML uncached, or something like that. I'm really interested in this mod, especially because I enjoy games that last longer, and ROM turn times for one of my latest games take a minimum of 10 minutes. I had bluemarble installed seperately, but incase that was causing any problems I uninstalled that too and ROM and AND, and then reinstalled ROM and AND but still had the issue.

EDIT: I use Windows 7 64 bit with 4 gigs of ram and a decent processor, if that helps at all.

Do you have another version of RoM (an older version) in your BtS Mods folder? That's generally the problem with your kind of report.

JosEPh
 
I did not have an older version, so I deleted, redownloaded, and reinstalled RoM again. It worked fine. Once I installed AND, it started to fail startup again.
 
Can not confirm, explorers work fine automated for me. Anyone have a save they would like to share?

Not my explorer in this savegame, but Montezuma's explorer in my territory here (I only have one city) continuously goes in a circle, never moving away. This is most recent version of AND, no additional mods.
 

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I did not have an older version, so I deleted, redownloaded, and reinstalled RoM again. It worked fine. Once I installed AND, it started to fail startup again.

Have you read the FAQ? Some problems can be solved there.

Not my explorer in this savegame, but Montezuma's explorer in my territory here (I only have one city) continuously goes in a circle, never moving away. This is most recent version of AND, no additional mods.

Okay, thank you.
 
I have a simple problem where when I use the x many units per tile it works for all units so if I have 3 archers in a city and I try to move a galley through it wont let me. I'm using the newest patched ROM & AND + killtech building mod and my own unit upgrade mod. Is this a bug or intentional?

Installed Components:
{Required Files} {Realistic Diplomacy} {Seafaring } {War Prizes} {Larger Cities} {Lead From Behind} {Event Images} {Civic Buildings} {Early Buildings} ANM {Historical Wonders} Formations {Better RoM} {Coal UI} {Blue Marble Terrain} {Improved Artwork} {Civic Diplomacy} {Trading Posts}

Install Type:
Custom

Version:
1.73

Install Directory:
C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Rise of Mankind

Windows Version:
Vista
 
Before I jump into the CTD problem I am having, let me say that this mod (both RoM and A New Dawn) is very enjoyable and elevates Civ IV to a whole new level. You guys really make this game epic. I feel bad that my first post here is to report a bug.

So here is the situation. I am playing RoM: A New Dawn in a two person team multiplayer game. We had a couple OOS errors that cleared up with a restart - no problem there. But now we have a problem that we can't get through.

We are around 1097AD and there is a CTD as soon as the turn begins. We have tried to restart with no success. Then we tried to load it from a few turns before to see if it happened again and it crashes in the same place. I can't tell if any event is triggering it and am not sure what logging options I can use to make it easier to find for you guys.

I've attached the saved game as requested. I've also done a search to see if this popped up anywhere, but didn't come across anything that was obvious. Below is a copy of the "A New Dawn.log" file:

Installed Components:
{Required Files} {Military Civics} {Beautification Project} {Castle Improvements} {Ice Breaker} Meteorology {Realistic Diplomacy} {Seafaring } {War Prizes} Arctic {Larger Cities} Forestation {Sea Tunnels} Terraforming {Lead From Behind} {Event Images} Sports {Early Buildings} ANM {Historical Wonders} {Better RoM} Guilds {Modern Corporations} {Improved Artwork} {Civic Diplomacy} {Trading Posts}

Install Type:
Standard

Version:
1.73

Install Directory:
C:\Program Files (x86)\2K Games\Firaxis Games\Sid Meier's Civilization 4 Gold\Beyond the Sword\Mods\Rise of Mankind

Windows Version:
Vista


Thanks in advance for any help. And again, great work guys!
 

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Right. So I read into the faq and no luck. Although it did occur to me that I might be using the wrong version of RoM (I'm using 2.91, which I think is correct?) I don't see any errors I made. I did not run as administrator though.. I don't think it could be, but is it possible this is the source of error? Also should I re-install the mods and run the installer as an administrator as well? another also.. could it be any of the modules I selected while installing AND? Sorry for so many questions, but thanks for trying to help :D
 
Right. So to be disbelief running the game in administrator mode as a last ditch effor did work. :D So although I don't quite understand why that could make it work, if thats not bolded in installation instructions I would. Sorry for the trouble, and great mod!
 
I am having a problem where I only get GG points when I am attacked, not when I attack. I have AND 1.73 patch G, which I have modified a little and also ROME 3.1.0a. I was getting GG points fine for awhile, and then I noticed that I wasn't anymore. Has anyone else had this issue or know what could be causing it?
 
I have a simple problem where when I use the x many units per tile it works for all units so if I have 3 archers in a city and I try to move a galley through it wont let me. I'm using the newest patched ROM & AND + killtech building mod and my own unit upgrade mod. Is this a bug or intentional?

Installed Components:
{Required Files} {Realistic Diplomacy} {Seafaring } {War Prizes} {Larger Cities} {Lead From Behind} {Event Images} {Civic Buildings} {Early Buildings} ANM {Historical Wonders} Formations {Better RoM} {Coal UI} {Blue Marble Terrain} {Improved Artwork} {Civic Diplomacy} {Trading Posts}

Install Type:
Custom

Version:
1.73

Install Directory:
C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Rise of Mankind

Windows Version:
Vista

Save please?

Before I jump into the CTD problem I am having, let me say that this mod (both RoM and A New Dawn) is very enjoyable and elevates Civ IV to a whole new level. You guys really make this game epic. I feel bad that my first post here is to report a bug.

So here is the situation. I am playing RoM: A New Dawn in a two person team multiplayer game. We had a couple OOS errors that cleared up with a restart - no problem there. But now we have a problem that we can't get through.

We are around 1097AD and there is a CTD as soon as the turn begins. We have tried to restart with no success. Then we tried to load it from a few turns before to see if it happened again and it crashes in the same place. I can't tell if any event is triggering it and am not sure what logging options I can use to make it easier to find for you guys.

I've attached the saved game as requested. I've also done a search to see if this popped up anywhere, but didn't come across anything that was obvious. Below is a copy of the "A New Dawn.log" file:

Installed Components:
{Required Files} {Military Civics} {Beautification Project} {Castle Improvements} {Ice Breaker} Meteorology {Realistic Diplomacy} {Seafaring } {War Prizes} Arctic {Larger Cities} Forestation {Sea Tunnels} Terraforming {Lead From Behind} {Event Images} Sports {Early Buildings} ANM {Historical Wonders} {Better RoM} Guilds {Modern Corporations} {Improved Artwork} {Civic Diplomacy} {Trading Posts}

Install Type:
Standard

Version:
1.73

Install Directory:
C:\Program Files (x86)\2K Games\Firaxis Games\Sid Meier's Civilization 4 Gold\Beyond the Sword\Mods\Rise of Mankind

Windows Version:
Vista


Thanks in advance for any help. And again, great work guys!

I'll see what I can do. ;)

Right. So to be disbelief running the game in administrator mode as a last ditch effor did work. :D So although I don't quite understand why that could make it work, if thats not bolded in installation instructions I would. Sorry for the trouble, and great mod!

Yeah, UAC and Administration is a huge pain. That' why I made an FAQ. ;)

I am having a problem where I only get GG points when I am attacked, not when I attack. I have AND 1.73 patch G, which I have modified a little and also ROME 3.1.0a. I was getting GG points fine for awhile, and then I noticed that I wasn't anymore. Has anyone else had this issue or know what could be causing it?

Documentation? Saves?
 
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