Fimbulvetr
Emperor
Please report stuff like that to Better AI forums.It was an infinite loop caused by Better AI not me, for a change. I'll have a patch up in a few hours.
Please report stuff like that to Better AI forums.It was an infinite loop caused by Better AI not me, for a change. I'll have a patch up in a few hours.
Hi there
I'm getting this error every time I try to load the mod:
Tag: GAMEOPTION_NO_INQUISITIONS is Info class was incorrect
Current XML file is: xml\CIV4UnitInfos.xml
This started since I updated to 1.74. Currently I am using 1.74b and getting the same issue as well. Will download 1.74d and check if it still hapeens. Other than that, the game loads fine, but crashes in player setup part of loading if I try to play a gigantic map with 50 players.
One question here: I'm downloading 1.74d, but I didn't see 1.74c. Does the d patch contains the fixes on c patch? Or I need to install c and d in the order?
Thanks
The doodad that calculates building bonuses for those available for construction appears to include the bonus given during construction due to the presence of a building the one in question replaces. Specifically, I noticed the Mason Guild Hall was giving a production penalty, apparently because the stonemason's hut's bonus to build MGH was included in the calculation. Where this really causes me a problem is in the production tooltip (the "what can I build that will give me production bonuses" one), when the numbers work out in such a way that the MGH is calculated to have 0 effect, and is thus not included on that list.
Did you want Banking tech to require Usury tech? I recall you or someone else saying that you will put that in this version. Well, Banking doesn't require Usury in this game here. Not a bug to me but is curious.
Dang, waiting for other civs bug on my end. The drop down from Eternity Speed to Marathon greatly helped out the AI, at least til I get my nukes!
Here's the save of it right before the "waiting" and I hope it helps pinpoint some bug. Patch D 1.74.
Patch D fixed quite some stuff but I'm still missing icons in texts. I.e. the trade symbol doesn't appear in the descirption for Sailing.
EDIT: scratch that, it just never appears! Not even on city bars.
EDIT2: unhealthy icons don't appear either. And I have the sneaking suspicion that many icons are mixed up somehow. Will attach a screenshot soon.
In 1.74D the tooltip text for Machine Tools say that you can construct "International Port" while it is actually "Container Port".
Afforess @
Were do you have it that you changed the GlobalDefines in the GlobalWarming from Desert to Plains, i put in GRASS in the original and its NOT taking effect
Also about the worker situation: see pic
Did you update to RoM 2.92 as well when you updated to AND 1.74?
And letter revisions of AND patches are cumulative, so fixed contained in revision c will also be found in revision d.
Reporting infinite loop...
Here's my AND log and savegame. Again, don't forget to delete or remove Warlord from Custom Units.
Spoiler :Installed Components:
{Required Files} Sports ANM {Better RoM} {Building Upgrades}
Install Type:
Custom
Version:
1.74
Install Directory:
C:\Program Files (x86)\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Rise of Mankind
Windows Version:
Windows
Hi.
My game crashes when I end the curent turn. I have tried going back trough the auto saves but I always crash when I get to this turn.
Im playing with AND 1.74D
Can I have a save and your A New Dawn log? Please read the OP.![]()
Not to argue but... the files are there! ;p
The A new dawn log file is admitely a .txt instead of .log as it wouldnt let me/i failed to upload the .log, figured it wouldnt make a difference.
Anyway ill try uploading them elsewhere:
http://www.filefront.com/17160152/A New Dawn.log
http://www.filefront.com/17160155/Temi AD-0385.CivBeyondSwordSave
In 1.74D:
Naval Academy can be constructed in inland cities if they're situated by a lake.
Sorry, I must have missed them. Thanks for making it clearer. I've had a long day... ~35 hours no sleep...![]()
dude go to sleep, this mod is awesome but your health must come first
Is there any hope for my game to continue? The one that is stuck with infinite loop?
Empty Descriptions? XML issues? IDK. A debug DLL would tell for sure.
<snip>
EDIT: Also i have a Gigantic continent(s) map with only ONE continent with Iron and two with Horse?? (Play Now (Planet Generator). I thought i'd try this stuff out for the first time, but i guess i will have to go back to my Custom maps.
Apologies if this has already been mentioned, I had a quick read through the last few posts, I've got 1.74D and have noticed that I can chop forests down before getting Bronze Working (which supposedly allows that).
Not sure if this is an AND bug or a ROM bug, but if the tech is specifically meant to allow the chopping of forests then it IS a bug......