Duke William of Normandy
King of England & Unofficial Welcoming Committee
The closest thing to Ideologies we'll get as of now.Nice surprise to see those tourism changes. Would have been good to see it go even further, but regardless I like it.
The closest thing to Ideologies we'll get as of now.Nice surprise to see those tourism changes. Would have been good to see it go even further, but regardless I like it.
I'm pretty sure all Civilizations get the Ability to start a Religion, besides Kongo of course.and those Khmer changes are pretty massive. While population still isn't that good, at least they get something out of it. But they still don't get a buff to their ability to start a religion either...
It's falls into the category of not being very inspiring, as just a watermill replacement. Not to mention I think the bonuses that the Palgum got I wish were on the standard watermill to begin with.
A lot of players regard Terrace Farms as a trap that harms your production.But really giving terrace farm double housing??? As if that UI was not insanely overpowered already...
A lot of players regard Terrace Farms as a trap that harms your production.
The Immortal has the same melee CS as a swordsman now, so if you want to slam them into walls, they will have the same effects as a swordsman. 5 more melee CS for the immortals, I think, is pretty big.Is the Immortal still pretty weak for conquering? I seem to recall them doing basically nothing against walls.
Because it absolutely is. Sure you have lots of food yield - which is effectively nothing if you lack the housing. NOW it might be worth something.A lot of players regard Terrace Farms as a trap that harms your production.
Do they get a penalties on attacking? Can they use rams/towers?The Immortal has the same melee CS as a swordsman now, so if you want to slam them into walls, they will have the same effects as a swordsman. 5 more melee CS for the immortals, I think, is pretty big.
Maybe it was just the -5 CS for the Immortal and it was a psychological thing.I can't remember why they felt very bad before
If you use its ranged attack then you will receive a -17 RS against district + -50% RS against walls. If you use the melee attack, then yes, it can be affected by rams and towers, but will receive a -85% CS against walls.Do they get a penalties on attacking? Can they use rams/towers?
I can't remember why they felt very bad before
the cherry on top looking at the inca/khmer changes would be something that rewarded large pop cities
the cherry on top looking at the inca/khmer changes would be something that rewarded large pop cities
That, plus the Maya buffs, makes Tall Play Civs more viable now. A win for all, even those who play wide!the cherry on top looking at the inca/khmer changes would be something that rewarded large pop cities
Re, Scotland: Scotland is great already. I feel Bannockburn has been criminally underrated by the community at large since ever. Make more friends. Stick up for the little guy. Be happy.
A lot of players regard Terrace Farms as a trap that harms your production.