Ok, I played.
It's 2:00 AM and I am very tired. I don't think I played bad though. I took notes about what happened. I have 3 screenshots, which I will post now. I will attach the save and a very small summary of the most important events. It's up to you all if you consider that I played or if you ignore this post until tomorrow when I will post the turn log.
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The Save>>>
I didn't know if was supposed to play 10 turns or 12. I played 10, so now we are in turn 88. At the begining of my turn set, I noticed 4 Enkidu Warriors entering my territory. I tried to stop the AI, but the Sumerians declared war next turn.
I hate it when the AI is sneaky. But I am smarter than the average AI, so I placed the Horsemen that I have for now good enough not to allow any of their offenses to attack my defenses. I killed the 4 EWs the first turn. I kept on producing Horsemen and Warriors, because I had no Iron.
Managed to position my troops, attack just when necessary and avoid AIs sitting on mountains (there are a lot of mountains in our southeast, and Sumerians come from the southeast of out empire).
Babylon establishes an embassy in our capital.
Two turns before turn 88, I managed to build Iron Mines of the North, which has 2 Iron sources! The workers have already built a road to the Iron, so exactly the turn after I built IMotN I had 6 Immortals already, and many cities producing them.
We have very little gold, especially after the upgrades, and we must guard not to fall behind in techs. Right now we have just discovered Monarchy and we are not at all behind but we are very close to falling from a advanced civ to a backwards civ.
We have lots of cities, and (I think) biggest land area. If we are careful we might secure the part to the northwest of out empire (eastern coast of the Black Sea), which is very close to Babylon or Hitites, but which we might get if we move fast. I built settlers (about 5 of them) and there are still settlers built in cities.
I strongly reccomend that we build a city right where the spearman is staying now. Be careful to keep at least one Immortal/Horseman/Archer near the city, and with the Spearman that's already there it should be enough to prevent losing it. It was very difficult to get that settler in there safe, but I managed and I think that forest tile would be a proper place for a city, right near the Sumerian border.
As I mentioned above, I will write a turn log probably tomorrow (actually today) evening.