Now I will work on Advanced Economy!
And I will continue doing this until someone shows even the vaguest level of interest in my work!
So if someone shows a hint of interest, you'll immediately stop working on the advanced economy stuff?
That sounds like a peculiar way of doing things. On one hand, years from now you could end up with the most fantastically realistic simulation of the worlds economy that has every been done either in or out of a game. On the other hand, you could end up getting nothing at all done (especially if you count this post as showing any interest rather than as a bit of drive-by comedy).
Now I will work on Advanced Economy!
And I will continue doing this until someone shows even the vaguest level of interest in my work!
Can you make Turning components on/off (think on iNoc components) for example similar in BTS (No Espionage, Aggressive Al, No Vassal State, etc) ? And i can use/not use there options as in BtS.
That could be tricky to say the least, but it would be very nice. However, the new components I've added are so interconnected that playing without one could cause all sorts of problems. It's sort of like denying evolution. It's all interconnected. If you get rid of Advanced Resources, then some Civs become underpowered, some buildings are useless, probably Advanced Economy will break down somehow, Advanced buildings will fail, and some other stuff might not go great, the same way that without evolution, all of modern science collapses.
BTW, Zlatlo, your image sounded sort of like a command that I must do this.
UPDATE: Beginning to add some new bonuses.