Not even in the Caribbean?
India is extremely hammer poor and considering cows give +2and are ubiquitous in India they could definitely be a suitable buff
PS I think raising rice from +1w/ farm to +2
w/ farm would be a good idea since it provides more food in South/East Asia where it is needed. Also why is India's only rice (1!) is in North India, North India is historically wheat and stuff whereas South India has been the rice part.
Perhaps it might help if a Hindu bonus for hammers on cows was applied? Actually changing resource bonuses for different religions a la SoI would be quite nice IMO.
You Can't hav the cake and eat it too. If you are going to give India the food bonuses that it has than I think production should not be enhanced. Anyways this is the best way to represent the fact That even with all of it's population India was prone to invasion and often run over by other contrie and armies
Yeah, I've never seen the trading company corporation.
Also, more minor things:
-You can't switch to the Dutch when they spawn, only the Persian pop-up shows.
-Germany is way too powerful, and for some reason, France seems way too weak. It's common for the Germans to completely smash Italy within turns of their spawn, and for them to own some, or all of, France. It's also common for France to be a vassal, controlling only Paris, or completely gone altogether by the 1400s. What happened?
Well, most peoples that overran India were only considered Indian after the fact ...
I was unaware that resources gave different bonuses in SoI depending on religion. Could you give an example?
There is a problem with France's spawn. They're not getting Bordeaux flipped to them in either 3000 BC and 600 AD. Marseille doesn't flip in 600 AD either.