Dawn of Civilization - an RFC modmod by Leoreth

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I haven't followed CiA for a while, what exactly did Jarkov do? Split the independents into lots of different players?

Yes, so their like minor civs but without the lag time.
 
So, I know I asked this before but how do I set the starting stability? I think I remember how to do this but just to be sure, how do i set it so I can switch players as many times as I want?

Also, is there a way to boost the french colonization? I set them up for it my self in the WB all the time but I never see france colonize as much as the others on their own, and sometimes it sadens me, especially when they vassalize because they are so weak.

And final question.. Can I choose which leader I can play as or the default 'switch to' leader? Im not a fan of switching to france (for example) and being called Charlemange for the rest of time.

PS, welcome back! I took a vacation from civ due to the lack of progress on this mod (and the slightly broken dynamic names on RFCE)
 
Thanks :)

Okay, in order:

1. You can use utils.setStability(iPlayer, iValue) in the checkTurn() method in RiseAndFall.py.
2. The fastest way to do this is to find getAlreadySwitched() in RiseAndFall.py and replace its implementation with "return False".
3. You could try to change tMaxColonists in Consts.py, although they already have 6 like everyone else. France's weakness bothers me too, by the way.
4. Not sure about civs you switch to (I guess you're stuck with the leader the civ has when you switch, unless you use Python for help), but you can change the leader the player starts a civ with in the WBS files (open them with an editor and replace LEADER_VICTORIA with LEADER_ELIZABETH, for example).
 
I'm so excited about the East Asian focus! Please tell us more about the proposed wonders! And Confucianism! And Korea!

Oh, heck, just tell us EVERYTHING!
 
Leoreth, did you just block the svn update?
 
Could you please add more stability to the newly spawning Lombard League? Plus some extra workers and units would help them surviving more than 15 turns.
 
I'm so excited about the East Asian focus! Please tell us more about the proposed wonders! And Confucianism! And Korea!

Oh, heck, just tell us EVERYTHING!
Korea is already in the SVN, nothing special there: UU and UB from BtS, spawn is 50BC at Seoul. UP and UHV are not implemented, mainly because I don't know for sure which UP to give them. The UHV will involve building a Cathedral (or two, one Buddhist and one Confucian), sinking enemy ships and being the first to discover Printing Press and Gunpowder.

They also need a little tweaking, from what I've seen.

Not much to say about Confucianism - it will be restored to its former position, and Zoroastrianism becomes an eighth religion. This will be in the SVN as well soon.

Wonders, well, I don't want to reveal everything. I've got sure candidates for an explicitly Buddhist and an explicitly Hinduist wonder, as well as two generic Indian ones, as well as one from China and Japan each, which all will likely end up with their local religion as requirement to spread them accurately. Good luck figuring them out ;)

Leoreth, did you just block the svn update?
Not intentionally, and I've just checked and the repository had public view access. Maybe assembla had problems at that time, just try it later.

Could you please add more stability to the newly spawning Lombard League? Plus some extra workers and units would help them surviving more than 15 turns.
Yeah, they need the stability, you're right.

Are you concerned about the AI problems with military or for the player as well?
 
To be honest, I couldn't really play with the Lombard League, because the game crushed after the 5th turn, but taking Rome is hard with your starting units (usually I give the AI units from the world builder, still they fail to build up a decent empire), and they need 3 workers pretty badly.

And since the Italian reunion idea was scrapped, is Cavour still apropriate as the leader of the Lombard League?
 
Well, Italy wasn't unified until 1861, so they are meant to have it hard even uniting their own peninsula. In earlier versions they had it too easy (Germany and France should be dangerous for a long time), but now since they also don't get Rome from the start, I maybe went a bit overboard. They could get some additional siege weapons to boost their ability to take Rome without strengthening them in the defense.

Edit: Confucianism now in the SVN :)
Spoiler :
rjecls.jpg
 
Will Confucianism replace Taoism as the dominant East Asian religion (Taoism restricted to China)? Or will it be special?

Also, I have a question about your stability hits for civs after their "fall" date. Looking at the code in Stability.py, it seems that an AI civ is toast because the stability hits just keep on coming, larger and larger. Is this intended by design? And will resurrected civs be affected?
 
Hello Leoreth,
Welcome back, thanks for your update!
I tried the 1.73 version, and I realized that the Roman UP doesn't work for me. I declared war at all the Mediterranean Civs, and no army spawned... It is a bug?
Un saludo
 
Will Confucianism replace Taoism as the dominant East Asian religion (Taoism restricted to China)? Or will it be special?

Also, I have a question about your stability hits for civs after their "fall" date. Looking at the code in Stability.py, it seems that an AI civ is toast because the stability hits just keep on coming, larger and larger. Is this intended by design? And will resurrected civs be affected?
I've changed everything concerning Confucianism and Taoism back to how it is in regular RFC. So China is still the only civ where Taoism spreads decently, while Confucianism should reach Mongolia, Korea and Japan at least.

The calculation there computes the "base stability" at every turn, and should not be confused with temporary stability effects. So the effect doesn't "stack up". It does slowly build up by design, but is capped at certain values (15 for human neighbors, 25 for everyone else). It's just like golden ages work, which apply +20 stability as long as you're under their effect, but not +160 stability in the 8th turn of the GA.

Reborn civs are affected, though I'll change that soon.

Hello Leoreth,
Welcome back, thanks for your update!
I tried the 1.73 version, and I realized that the Roman UP doesn't work for me. I declared war at all the Mediterranean Civs, and no army spawned... It is a bug?
Un saludo
Thanks :) I will look into this soon.
 
Welcome back Leoreth! Hope you enjoyed your break! :)

Now that you can add more religions (yay Confucianism is back!) perhaps adding a Pagan Hellenic religion for the Greeks, Romans, Phoenicians would be a good idea; in general a Pagan Mediteranean religion is in need big time IMO, to counter Zorastrianism in the East.
 
BTW, I finished the game with the Romans (without UP!!) and the new UHV (to have the whole Roman Empire) is really good!!! Very changeling indeed!!
And I agree with The Turk, I think some sort of Helleninc Religion is needed (mmm... or maybe it's represented by the Paganism Civic?)
Thanks!
 
Cool, I thought you'd need the UP for that.

I've included the Pantheon civic to model exactly the Greek/Roman/Egyptian etc. religions. Them having the same religion and loving each other doesn't really make much sense. In future I'll even modify the Pantheon civic further that it gives more penalties with actual religions.
 
I've re-enabled the Roman UP and fixed its announcement text, update the SVN :)
 
I've re-enabled the Roman UP and fixed its announcement text, update the SVN :)

Hey Leoreth, I've bought a new computer recently, and therefore had to get RFC DoC again, through the SVN. But, I can no longer play it because whenever I start up the SVN checkout (in an empty RFC DoC folder), I get an error after a while. Do you know by any chance what might be causing it to stop uploading files?
 
Hey Leoreth, I've bought a new computer recently, and therefore had to get RFC DoC again, through the SVN. But, I can no longer play it because whenever I start up the SVN checkout (in an empty RFC DoC folder), I get an error after a while. Do you know by any chance what might be causing it to stop uploading files?

I've been getting the same thing.
 
Could Orthodoxy come in some time in the future? It's very funny for me to see a Catholic/Protestant Russia and Byzantium.
 
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