You should tell the Germans that they can't found Berlin until they research ecologyI would like to cast my vote towards draining marshes at some point down the tech tree. (I mean if you can scrub fallout, it seems to make sense that you could drain marshes...but hey, I'm no Ecologist so I could be completely wrong)...though Ecology sounds like a nice tech to drain marshes at.
I also cast my vote towards a healthy mix of SSX and DoC, cause that's basically been my last month ^_^
An Aryan uprising bent on the destruction of civilization has spawned at your bordersI realise DoC has always made extensive use of resources appearing after the game start as well as terrain changes, but surely that stuff should be kept to a minimum since it can't be anticipated by any but a veteran player. Changing tiles to marsh in the Indus Valley within a few dozen turns of the start of the game seems pretty annoying, especially since those tiles would then have to change back some time later. For gameplay purposes I'd say the Aryans should be the reason Indus Valley collapsed even if it doesn't line up with history.
No love for the Bulgars?
¡Santiago y cierra, España!I'm relieved.
------
I say we get rid of Madrid altogether. Paris and Berlin are already enough crap for European city sites.
Moors spawn in Cordoba (on Coast). Cordoba is renamed Seville if Spain takes it over.
Spain spawns in Oviedo/Santiago.
Barcelona/Valencia spawn as an Indie (on the Silver - perhaps move the Silver around a bit).
There, now Iberia looks efficient.