Eh, I just started playing again for the first time since probably the Winter, on the new patch. I think people way overblow the "game breaking" issues of the patch. It's still fun--yeah, there are problems, but people seem to be a bit over-dramatic. Way better than release, and I expect it to be even better next time around.
I think a lot of that impression - at least initially - was mods: people having mods installed that basically broke after the update. An on top of that, fromm what IIRC, some issues where disabling some mods doesn't full disable them game-file wise unless you unsubscribe all together, and perhaps all mods (even ones you had disabled) getting re-enabled by the patch (exacerbating the issue).
For the casual user, I think 'mods broke in the most recent patch' = 'Firaxis broke the game/mods with the most recent patch' and honestly, if I were Firaxis, I might start deactivating everyone's mods with each patch (so they have to reactivate them manually) to be on the safe side.
For the power user, "I have to play this game with out CQUI/my favorite mods" is a source of frustration in and of itself.
So the one minor advantage of the delayed Mac/Linux releases is a lot of mod issues are rectifief by the time they come out