1300 AD (PT):
- MM Nürnberg: Garrison now in 1t
- MM Yankton and switched Aqueduct (4t)
- Nakota switched to Aqueduct (3t)
- Frankfurt switched to Port (16t)
- Sarcee: switched to Town Clock (1t) (because it is more expensive, but we still can get it in 1t - I will MM next turn here and build the cheaper water mill then]
- Hamadan: concverted scientist in engineer to speed up courthouse construction (now 29t)
- did the same in Sardis (Monument now 9t)
- Larsa switched to Courthouse (57t)
- Hamburg switched to Shrine (4t) to combat upcoming unhappiness
- Arbela switched to Courthouse (25t)
- I thought about stealing Corporation from China...but we are giving them still elepahnts (for 3t) from an older trade.I'm not sure, but in case it fails and they declare war, we might ruin our rep here, so I abstain from doing that and trade instead
- Trade with China: Got Corporation and 925 gold <---> for Replaceable Parts and Screw Propeller [now it is displayed that the Chinese already have Refining - since we want to go for MP asap, I decided to make another deal]
- Trade with China: Got Refining <---> for High Explosives and 1704 gold
- ressource report: We have 4 sources of oil in our Territorium (near: Königsberg, Gordium, Babylon and Bison River)
- we are now researching Internal Combustion at 90%/6t (I use Greebleys advice to lower since only 2-3t before completion)
MR:
- killed redlined Muja outside larsa with Rifleman (1:0)
IBT:
- lux/ressource deal with Russia expired. I renewed it, but take out the camels (and got better conditions):
Got Wine, Spices + 14GpT <---> for Salpeter and Horses
- lux deal with India expires, too...renewed deal:
Got Tea, Silks, 2 GpT <---> for Incense , Tobacco, Gems, Cotton and Sugar
1305 AD (1):
- Bison River: Factory --> Edisons Workshop (17t)
- Sarcee: Town Clock ---> Water Mill (3t)
- Ellipi: Forge ---> Harbor (1t)
- Nürnberg: Garrison ---> Rifleman (8t)
MR:
- wounded persia IoL outside Tarsus with cannon, tried to kill it with our elite Curassier...and failed thanks to RNG (1:1), killed the now redlined IoL than with el. MW (2:1)
- vet Hussar killed Arabian Pikeman outside Hidatsa (3:1)...and spotted a Persia 2-unit-army (vet Hussar, reg line inf.) on the hill NW of Tyre.I guess the Hussar will be lost, because I forgot to factore in that desert tiles in enmy territorium cost 2 move points...sorry
IBT:
- Persia Army kills Hussar between Gordium and Hidatsa (3:2)
- America offered straight WM trade, declined.
1310 AD (2):
- Little Bighorn finished the Military Academy! ---> Windmill (4t)
- Ellipi: Harbor ---> Watermill (4t)
- Hunkpapa: Library ---> Rifleman (8t)
- founded Crow NW of the 3 rice sources (building project: Courthouse 60t)
MR:
- after weakening it with 3 cannons I killed the Persian army between Hidatsa and Gordium with an vet. Dragoon (prom. to el.) (5:2)
IBT:
- The Adventurer outside Gordium (moved it outside to protect the cannons) holds against Persian Hussar and got even promoted to elite (6:2)
1315 (3):
- Nineveh: Town Clock ---> Major Port (3t)
- Ashur: Rifleman ---> Town Clock (4t)
- Heidelberg: Leathernek ---> Watermill (5t)
- Nakota: Aqueduct ---> Rifleman (8t)
IBT:
- Russia offers deal: They offer Sanitation in exchange against Social Darwinism and 150 Gold.I declined for the moment (IIRC, IBT trades give the AI the ability to trade the tech further around)...of course to come back during my turn!
- Persia deployes 3 IoL outside Hidatsa...
1320 AD (4):
- Ur: Town Clock ---> Rifleman (4t)
- Sarcee: Watermill ---> Granary(1t) [reason: city only grows slowly and a granary gives also better MM opportunities]
- Hamburg: Shrine ---> Laborer (5t)
- Wounded Knee: Rifleman ---> Town Clock (5t)
- Yankton: Aqueduct ---> Town Clock (4t)
- München: Barracks ---> Port (12t)
- Oglala: Leatherneck ---> Laboerer (2t)
- Samarra: Courthouse ---> Port (20t)
- Tarsus: Forge ---> Harbor (3t)
- Nadouessioux: Port ---> Major Port (3t)
- upgraded 3 bab. Workers to Laborers in Nürnberg
- MM Nürnberg to get Rifleman in 4t
- China has now Rep.Rifle
- about Russias offer...it is debtable if we need sanitation...it is optional and I am doubtful if we will have many cities which need those expensive Sewer Systems...on the other hand it disables diseases in floodplains, we can build CfC later if we want and Russia is not really dangerous, so why not trade and
get even some money?
- Trade with Russia: Got Sanitaion, 142 Gold, 6 GpT <---> for Socal Darwinism (nice sideeffect is China hasn't Sanitation yet...)
- Trade with China: Got 2339 Gold, Dyes and Silver <---> for Sanitation
MR:
- killed 2 Persian IoL between Hidatsa and Gordium wth Dragoon and Cavalier (8:2)
IBT:
- Persia send 2 Hussars against Tarsus and Arbela; one attacks Arbela and manage to kills a Rifle inside (8:3)
1325 AD (5)
- Babylon: School of Scribes ---> Academy (7t)
- Sarcee: Granary ---> Guild Hall (5t)
- Dakota: Factory ---> District Courthouse (7t) [not really necessary here, but we need 5 of them...and building is only possible in river cities and effective in high-production cities, so there is not much choice...]
- Hannover. Forge ---> Port (12t)
MR:
- killed both Hussars (MW enslaves) (10:3)
IBT:
- Larsa expands borders
1330 AD (6):
- Internal Combustion researched; new goal: Mass Production (6t)
- Nineveh: Major Port ---> Academy (6t)
- Little Bighorn: Wind Mill ---> Water Mill (3t)
- Ellipi: Watermill ---> Port (2t)
- Oglala: Laborer ---> Laborer (3t)
- Köln: Library ---> Watermill (8t)
- Cree: Forge ---> Watermill (13t)
- Gros Ventre: Shrine ---> Courthouse (12t)
- Shurrupak: Windmill ---> Port (6t)
- Lakota: Rifleman ---> Major Port (3t)
- MM Larsa and added two Engineers; construction time for Courthouse now 17t
IBT:
- Persia sends IoL against Tarsus
- Hamadan and Izibia expanding their borders
1335 AD(7):
- Ashur: Town Clock ---> Water Mill (3t)
- Tarsus: Harbor ---> Courthouse (10t)
- Assiniboine: Courthouse ---> Harbor (3t)
- Nadouessioux: Major Port ---> Town Clock (8t)
- upgraded Persia Slave to Laborer in Santee II
MR:
- killed IoL with Leatherneck (prom to el.) (11:3)
IBT:
- Spain offers straight TM-trade, declined.
- Persia Muja dies attacking Larsa (12:3); sends another Hussar towards Tarsus
- A popup says that America joins Persia in the war against us because of a MPP
1340 AD (8):
- Ur: Rifleman ---> District Courthouse (10t)
- Ellipi: Port ---> Major Port (2t)
- Yankton: Town Clock ---> Rifleman (3t)
- Heidelberg: Watermill ---> Laborer (1t)
- Nürnberg: Rifleman ---> Windmill (5t)
MR:
- killed Hussar near Tarsus with MW (13:3)
IBT:
- France and Russia sign MPP
- a deal which supplies us with Coffee runs out
1345 AD (9):
- Little Bighorn: Watermill ---> Town Clock (3t) [note: feeding cit. from granary is on purpose to speed up the TC a round!]
- Hamburg: Laborer ---> Laborer (5t)
- Wounded Knee: Town Clock ---> District Courthouse (10t)
- Oglala: Labourer ---> Port (6t)
- Sardis: Monument ---> Port (30t)
- Lakota: Major Port ---> Library (8t)
MR:
- killed American Pikeman outside Larsa and promoted the Rifle to elite (14:3)
IBT:
- Russia starts building Universal Suffrage
1350 AD (10):
- Sarcee: Guild Hall ---> Factory (10t)
- Ashur: Watermill ---> Factory (10t)
- Ellipi: Major Port ---> Town Clock (6t)
- Heidelberg: Laborer ---> Townclock (6t)
- Hunkpapa: Rifleman ---> Leatherneck (9t)
- Teton: Hussar ---> Forge (4t)
- Santee II: Rifleman ---> Rifleman (10t)
- Assiniboine: Harbor ---> Port (12t)
End notes:
- There is still trading possible with China (Rep. Rifle agianst Int. Comb.); I have avaoid that trade to keep them away from Mass Production and the Crystal Palace...
- I have made no offense progress against Persia, but moved troops to S, so the next attack can be launched soon
Over to
DocTS!