IBT:
Korean finished Sistines. Lots of troops move into attack position, but no one attacks.
1220AD:
Cats go 4 for 15 on two German units at Samuha, ouch. Neither redlined. eMDI kills mdi (1-0).
eMDI kills EW and leader arrives (2-0). MDI wins (3-0).
4th kills Knight (4-0).
New knight kills bow and is elite (5-0).
6th kills spears and goes to heal (6-0), pressure off of Malice now.
*MDI kill bow (7-0).
*MDI kills pike (8-0).
Knight kills archer (9-0).
Knight kills knight (10-0).
MDI kills MDI (11-0).
4th kills sword (12-0).
Second Mace is now MDI 3rd. It is easier to log 3rd than the other full name and it also lets you know how many you have without looking at the advisor. You will remember the 6th or whatever the last one was at any given point in time. It has to move up the mountains to find the Geraman homeland after cutting all the improvements in Frankfurt.
I see horse now, don't know if that is the only one they have, but it is likely the case. I think I was premature on the war with Germany and Sumeria as I have not seen them fight when they are in adjacent tiles. I saw lots of Sumerians head home and lots of German units head toward a Sumerian city, but it seems to be a coincident.
MDI at Kultepe kills spear (13-0).
1st kills EW (14-0) [78-4].
5th kills spear (15-0) [79-4].
IBT:
The hard part is trying to remember what happen on the ibt. Henry ask for a talk, I guess he wants peace, refused to speak to him. Korea makes Leo's, so I guessing they are in their GA as well or rushed it will an MGL. Are SGL enabled? Anyway they got Sistines as well so something good is going on for them.
Two attackers die (2-0) [81-4). No sure how you all feel about upgrades, but we have some cash and I am tempted to upgrade a few more cats to trebs. I think I have done 1 or 2 already. I have no real numbers, but I prefer them to cats.
1230AD:
I have to go around some German knights with the 3rd, but at least I step on their iron, so will cut that next turn and try to get to the horses. They are by Bremen.
MDI kills pike (1-0), knight kills spear (2-0).
Knight kills spear (3-0). MDI retreeat horse, Knight kills horse (different one)
(4-0).
Knight kills sword (5-0).
1st kill horse (6-0).
4th kills mace (7-0).
Knight kills spear (8-0).
MDI killed a pike (9-0).
2nd finishes a spear (10-0).
5th kills a spear (11-0). 5th moves into place to pick up the settler to found that 28th town (I hope it is the 28th). Leader waits.
Take small risk with an elite pike and kill a redlined pike (12-0). I just got tired of the Germans retreating safely from getting redlined.
I have moved the elite spear to the front where it may actually have a shot at a leader sometime. [91-4]
IBT:
no attacks on us, but Henry had a horse kill a Spanish horse next to Samuha. No wonder Henry wants to talk. He is fighting at least three civs that I know about.
I have seen quite a few German knights head our way, but they have to travel over mountains and hills where we cut the roads, so not much has shown up so far.
Much of the roads/mines are pillaged near Tarsus and Aleppo/Kultepe. They have been covered with 4-6 units in several stacks, so not much could be done.
Sumeria seems to have remember we are at war as 13 units show up near Malatya.
1240AD:
MDI retreats horse and another kills one of them. A knight was coming and finished the retreating horse (2-0).
MDI kills horse (3-0). Two knight win (5-0).
5th and 1st win and settler under 5th now (7-0).
MDI kills bow (8-0).
Knight kills archer (9-0). MDI and Knight win (11-0).
Knight wins (12-0). 4th moves into Samuha as it has little defense for the units around it. I do not attack with the army as it is barely green an will do most of the defending.
3rd pillages iron.
6th is back in action and kills spear (13-0). This is the best the land has looked since I started. Two turns to get the settler on site and then another army can be formed and filed with knights. If you can find enough that are not elite. [104-4]
IBT: nada
1250AD:
MDI kills bow (1-0), eKnight redlines itself on a yellow bowman and retreats.
5th kills pike and its crew moves next to the site. Knight kills that bow and is covered by pike.
(2-0) eKnight redlines killing a 2hp horse (3-0). Kinht kills redline spear (4-0).
Note I do not always denote the health of the units attacked, but most of them are redlined and the rest are yellow with few exceptions and those are usually hit by armies.
2 MDI killings of swords (6-0). Knight kills MDI (7-0). MDI goes redline, but kills the 2hp sword (8-0). Knight kills horse (9-0). 3rd pillages and moves on mountian next to horses.
Knight kills EW (9-0) one horse left no one can reach it. May or may not pillage road.
Wrong, the 6th came to the rescue and killed it and the other redlined sword on a hill, so both tiles are cleared. (11-0).
Knight kills redline archer (12-0).
MDI kills archer (13-0). [117-4]
Move pop off the fish to a mine while the Aqua is being built, swap the 1 gold for 1 net shield.
Spike is about to make a barracks, so if you have something else make the swap.
Move a few pop around that had lost their roads/mines.
Malatya needs water to grow so I steal BG from Wonder City for now the extra shield won't matter to it right now.
Three frontline towns are making a barracks, that may no longer be a priority, so take a look.
The 4th at Samuha will heal this turn, but it could be use if you want. I did not want to have it out of the town stuck on the hill so I left the horse alone. You could kill one or two German units, but they are not going to be doing anything and can wait.