0 0550 AD
Settler 2NE of Atlay, 1N, along with the two vSpears.
Settler 1SW of Dalandzadgad moves into Candygram for Mongo!
Settler 2S of Ellipi, and defenders, move 1W into jungle.
Turn on Animate Enemy Moves.
[IBT]
At Mandalgovi we stand tall over 6 Dutch attacks (6 of 6).
At Baruun-Urt we lose a Spear and defang an Archer (7 of 8).
Zulus shift eastward, heading over the mountain range. Not good.
Ta-Tu vSword -> aqueduct in 10.
Almarikh vSword -> vSword in 5.
Resistance is Sidon ends and the city goes into a massive sulk.
Mandalgovi vSword -> vSword in 10.
Mongo Straight vHorse -> vHorse in 8.
1 0560 AD
Around the Empire
At Baruun-Urt, two Persian rHorses hide in the forest and an rSpear stands on the road to Babylon.
Two Sumearian vSwords are 1W of Ellipi.
One Sumerian rSword is on the hill 1W of Dalandzadgad.
Four Celt Horses in the forest 1NW of Choybalsan.
One vImpi 1W of Ta-Tu.
One rImpi and 2 vArchers on the hill 2W of Ta-Tu.
one rImpi and 1 vHorse on the mountain 1W-1NW of Ta-Tu.
Five other ZUlu units outside the borders NW to N of Ta-Tu.
The Sumerian Sword on the hill 1W of Dalandzadgad is redlined and then buried by an eSword (no promotion) (8 of 9).
We add a vSword to the Army 1N of Dalandzadgad and move it onto the recently cleared hilltop.
Sixth Sword (15/17) smashes a redlined Persian Spear and then puts down one of the two Sumerian Swords 1W of Ellipi (10 of 11). The remaining Sword was pinged by a catapult.
Baruun-Urt has no attackers in the city. eArcher from Babylon redlines the Persian Spear outside of Baruun-Urt, but dies (10 of 12).
Catapults at Choybalsan are hot, hitting four times out of five. This leads to two Sword attacks on wounded Celt Horses, we win both, and get a promotion to Elite for one Sword (12 of 14).
We move three catapults and one trebuchet into Ta-Tu and inflict two HP in the nearby vImpi. Five Zulus are around this pest, so we don't attack it.
Send new vHorse to Ta-Tu.
Send a vSpear to Ta-Tu. We now have five defenders facing four possible Zulu attacks.
Move Second Sword (12/18) to protect our Ivory, which could be pillaged by Zulu.
Wounded eSword in Kazan moves to Karakorum, to give two defenders. Add a trebuchet.
Too Many Cities.
Pillage roads around Sidon.
Move Persian slave into Baruun-Urt, for walls.
Move eSpear into Babylon and forify.
Move six workers onto two mountains for roads around Ulaan.
Start a road on the hill 1W-1NW of Karakorum.
Out west, start to move slaves towards the core.
[IBT]
At Mandalgovi we destroy two Dutch units (14 of 16).
We drive off single attacks at Ta-Tu, Ellippi and Baruun-Urt (17 of 19).
Kazan vSword -> vSword in 5.
Ulaan trebuchet -> trebuchet in 3.
Sidon gets into order and then starves to size 1.
Dalandzadgad trebuchet -> trebuchet in 5.
2 0570 AD
Around the Empire (West to East)
At Baruun-Urt, three defenders face five attackers; 3 rHorse and 2 rArchers.
Ellipi has two Sumerain Swords and one Enkidu Warrior in the nearby hills
One Sword and Enkidu Warrior due North of Dalanzadgad.
One Spear and one Sword in the jungles around Mandalgovi.
Impi 2SW of Pooh Bear.
Three Celt Horses at Choybalsan.
Five Zulu units 1W of Ta-Tu (1 redlined Horse, 2 Impi and 2 Archers), one Zulu Horse 1N of Ta-Tu.
Join Persian slave to Baruun-Urt and rush walls. Wake eSpear in Babylon and send to Baruun-Urt.
Redline Sumerains north of Dalandzadgad; eArcher and eSword sweep the tile clean, though neither promotes (19 of 21).
We ping a Sword at Ellipi.
We redline the Dutch at Mandalgovi.
We ping and then chase away the Impi 2SE of Pooh Bear; eSword is the chaser-outer unit (20 of 22).
Second Sword Army takes 1 HP to do away with two Zulus at Ta-Tu (22 of 24).
Send a vSword to Ta-Tu and the last Zulu Archer is gone (23 of 25).
Newly named Seventh Sword Army (14/17) heals on the hill 1W of Dalandzadgad.
Sixth Sword Army (12/17) heals outside Ellipi.
The eHorse in Almarikh can safely attack the redlined Impi from earlier in the turn. Does so and promotes to *HorsemanOne* (24 of 26).
Kulbai moves towards Karakorum, to Kazan, to rush aqueduct next turn.
Back at Ta-Tu vHorse triumphs over crippled Impi (25 of 27).
Send three catapults to Ellipi from Dalandzadgad.
Start two mountain roads.
Third and Fifth Armies pillage roads and move towards Persia.
Too Many Cities.
[IBT]
Retreat a Zulu Horse at Ta-Tu (26 of 28).
Sumeria wants to grovel for peace. We ignore their whining.
Four Persians find peace at Baruun-Urt (30 of 32).
Karakorum settler -> settler in 4.
Ninveh vSpear -> vSpear in 7.
Baruun-Urt walls -> barracks in 20.
Tie-Dye Frenzy vSpear -> vSpear in 4.
Banana Bob's Chutney trebuchet -> trebuchet in 15.
Candygram for Mongo! vSpear -> vSpear in 5.
3 0580 AD
Around the Empire (West to East)
Four Persian Horse and two Persian Spear at Baruun-Urt.
Four Swords and two EWs in the hills around Ellipi.
Nobody around Dalandzadgad.
Three Dutch sword and two spears 1S of Mandalgovi.
rSpear on the hill 1E of Mandalgovi.
Six Zulu on the mountain 1W-1NW of Ta-Tu.
Redlined Zulu Horse 1N-1NW of Ta-Tu.
Celt Spear 1NE off Jungley Swamps.
Celt Horse 1S of Choybalsan.
Another Celt Horse 1NE of Choybalsan.
Three Celt Horses 1S of Erdenet.
Another Celt Horse 1NE of Erdenet.
Zulus are definitely focused on Ta-Tu.
Kazan vSword in 3 -> aqueduct in 12.
Rush aqueduct with Kublai.
Send vSpear from Ta-Tu to Erdenet.
An eSpear arrives in Erdenet.
This city has no catapults. It now has four Spears facing four Horses.
eSword in Choybalsan routes crippled Celt Horse (31 of 33), but does not promote.
Move Spear to protect this eSword.
vSword from Choybalsan chases off Celt Hores (32 of 34).
Send a vSword to Jungley Swamps to be the second defender.
Second Sword Army (11/18) heals and covers our Ivory.
Catapults at Ellipi hit one time out of four.
Fifth Sword moves 2NE; Third Sword (15/19) heals before heading into Persia.
Fourth Sword takes out Dutch spear at Mandalgovi (33 of 35).
Sixth Sword loses 8 HP to a EW, but gains an internal promotion (34 of 36).
Seventh Sword has better luck, taking 1HP as it disposes one Sumerian Sword and EW at Ellipi (36 of 38).
Ellipi has four cats and four defenders facing off three attackers.
Start a forest chop 1SE of Ulaan.
Move catapult from Ta-Tu to Erdenet. Ta-tu still has two cats, a treb and an Archer facing two Zulu Horse and two Impis, plus defenders.
Start another mountain road with three workers.
Hilltop road 1W-1NW of Karakorum finished by three workers, start a mine.
Slaves move eastward and Persia does not care.
Too Many Cities.
[IBT]
We fend of one attack at Ta-Tu (37 of 39)
Outside Choybalsan we lose a vSpear and eSword to Celt Horses (38 of 42).
At Baruun-Urt we prevail over three Persian Horses and a Spear becomes Elite (41 of 45).
Road gets pillaged at Baruun-Ult.
Kazan aqueduct -> vSword in 4.
Hovd trebuchet -> trebuchet in 5.
Ulaanbaatar walls -> barracks in 20.
Jungley Swamps trebuchet -> trebuchet in 10.
4 0590 AD
Around the Empire (West to East)
At Baruun-Urt we face a Horse and two Spears.
An Enkidu Warrior shows an interest in Nineveh, on the hill 1E of the city.
Five Sumerian Swords abound at Ellipi.
The Dutch has discovered Banana Bob's Chutney, with a Sword and Spear in the jungle 1E of the city.
One south of Mandalgovi are three Dutch Swords and one Spear, with another Sword 1SE of Mandalgovi. Any attacks on the city are across rivers.
Sumerain Archer and EW 1N-1NE of Atlay.
One West of Ta-Tu are an Impi, Horse and Archer; 1N are an Impi and Horse. On the mountain 1W-1NW is one Horse.
Celt Spear 1NW of Jungley Swamps.
Around Choybalsan are 3 Horses; 1 Horse 1N and 2 Horses 1NE.
Three Celts Horses are 1NE of Erdenet.
Seventh Sword clears out two Sumerian Swords at Ellipi (43 of 47).
We lose an eSword to a Sumerian Sword in the hills at Ellipi (43 of 48).
Second Army runs over an Impi and Horse while defending our Ivory (45 of 50).
vSword narrowly wins over an Archer at Ta-Tu (46 of 51).
vHorse cannot dislodge a redlined Impi at Ta-Tu (46 of 52).
vSword gets rid of that Impi (47 of 53).
Move Spear to protect that Sword, now at 2/4.
We return to a lone Sumerian Sword at Ellipi, redline it and remove it will an eArcher (47 of 53) but with no promotion.
We move a Spear onto that Archer, due to two weakened Swords nearby.
This will allow Sixth Army to heal to full health this IBT.
We miskeyed our Sword that was aimed at the EW and Archer around Atlay.
Third and Fifth Armies, both at full health, move adjacent to Pasargadae (7) of Persia.
Move vSpear into Banana Bob's.
Dalandzadgad trebuchet in 3 -> aqueduct in 13, but only because it has gotten quieter here.
Too Many Cities.
[IBT]
Zulu Horse is hamstringed at Ta-Tu (48 of 54).
EW pillages our road into Nineveh; Spices are disconnected to Karakorum.
Persia begs for peace; we beg to disagree.
Pooh Bear vSpear -> vSpear in 10.
Kazan shuts down due to lack of Spice.
Ulaan trebuchet -> trebuchet in 3.
Choybalsan vSword -> vSword in 5.
Hovd shuts down.
Tie-Dye Frenzy shuts down.
5 0600 AD
Raise luxuries to 10%, -3 gpt, 1369 gold.
Around the Empire (West to East)
Three Horses and 3 Spears in the trees at Baruun-Urt.
One Spear on a hill at Babylon.
Persian Spear 1NW of Nineveh and EW 1E of Nineveh.
Three Sumearian Swords 1NE of Ellipi.
EW and Archer 1NE of Atlay.
Seven Dutch Swords and 2 Spears 1E of Banana Bob's.
One Sword 1SW of Mandalgovi.
Impi 2SW of Pooh Bear.
Two Zulu Warriors, an Impi and 1/4 Horse on the mountain 1W-1NW of Ta-Tu.
Two Celt Horses 1SE of Ta-Tu.
One 2/3 Spear 1NE of Jungley Swamps.
Four Celt Horses 1NE of Choybalsan.
At Erdenet one redlined Celt Horse 1S of the city, two Horses 1NE and 1 Archer 1E.
At Choybalsan, after catapults fire, we swap a vSword for a Celt vHorse (49 of 56).
At Ta-Tu we clear out both of the Celts Horses (51 of 58). Our Archer becomes Elite.
Fifth and Third Armies pound four Persian units into the ground and then pillage Pasargadae (7) into the ground, capturing 2 slaves outright and then gaining three more but 0 gold (53 of 60).
This shows a new border, yellow-green, but we don't get curious.
We build Taggart in the jungles south-ish of Ellipi.
Catapults at Ellipi go one for four.
Sixth and Seventh Armies slaughter the three Sumerian Swords 1NE of Ellipi and remove another outside our borders, for a total of four Sumerian Swords between them (57 of 64).
Only two Sumerian Swords are visible in the Ellipi-Dalandzadgad area.
Sixth Army is fine (15/18) but Seventh needs to heal (9/17).
We run off the Impi SW of Pooh Bear with an eSWord (58 of 65).
vSword skewers the EW at Atlay and Swordman Sardine (an e* unit) sticks the remaining Archer (60 of 67).
We send two cats, an eSpear and eSword from Mandalgovi to Banana Bob's. Two more catapults enter the city.
*HorsemanOne* guts the earlier retreated Impi and finds an EW/Sword pair (61 of 68).
Fourth Army moves into Banana Bob's and whittles down the Dutch stack by one Sword (62 of 69).
Six Dutch units could attack Banana Bob's and it is well defended. But that stack might be drawn by Tie-Dye Frenzy, with only one Spear defending.
We chop down a crippled Celt spear at Jungley Swamps, but our Sword is redlined and might be attacked by a nearby 2/4 Celt Horse (63 of 70).
Second Army (14/18) heals on our Ivory.
Too Many Cities.
[IBT]
Banana Bob's Chutney survives four Dutch Sword attacks (67 of 74).
Erdenet sticks it to three Celt Horses (70 of 77), with one promotion to Elite.
We lose the Sword outside Jungley Swamps (70 of 78).
Baruun-Urt turns aside two Persian Horses (72 of 80).
All Spices are pillaged.
In the wilds near Babylon we break a Babylonian Bowman (73 of 81).
Almarikh vSword -> vSword in 4.
Tabriz vSword -> vSword in 6.
Order gets restored.
Mongo Like Candy trebuchet -> trebuchet in 5.
6 0610 AD
Around the Empire (West to East)
Five Horse lurk in the woods outside Baruun-Urt.
A Persian Spear is near Babylon.
And another at Nineveh.
No Sumerian units inside our borders, but they have shifted to the east a bit.
At Banana Bobs we see a Sword/Spear 1S, 4 Sword, 1 Spear 1SE and 1 Sword 1E. All are regular.
One Spear is 1SW of Mandalgovi with 3 Swords and 1 Spear 1S of the city.
Two Impis are on the mountain 2NW of Karakorum.
An Impi and two Warriors hide in the mountain 1N-1NW of Kararkorum, where they menace Karakorum and Ta-Tu.
Imi and Archer are on the mountain 1W-1NW of Ta-Tu.
Celt Horse and Spear are 1NE of Jungley Swamps.
Another Horse/Spear pair are 1E of Erdenet.
Sixth Army (15/18), 1NE of Ellipi, removes the last two visible Sumerian Swords in the hills around Ellipi-Dalandzadgad (75 of 83).
With this area cleared, at least for now, Seventh Army moves into Candygram for Mongo! to heal.
Fifth Army (15/17) moves 1N, pillages road, then 1NE.
Third Army (17/19), moves 2N, towards Istakhr of Persia. And away from the new border.
Slaves captured last turn move 1E.
At Nineveh, we take out the pillaging Persian Spear (76 of 84).
Fourth Army (11/17), which defended Banana Bob's, leaves the city, picks off a healthy Dutch Sword and accidently gets spacebared! (77 of 85).
eSword in Banana Bobs slashes down a 2/3 Spear (78 of 86), but no promotion.
Move Spear, Archer and Sword into Karakorum.
We start a flat road 1SW of Almarikh.
We start a hill road 1NW of Ulaan.
We chop the forest 1SE of Kazan.
[IBT]
Two Dutch Spears are blunted at Banana Bob's (80 of 88).
Zulu pillage tile near Karakorum.
Celt Horse slips up at Erdenet (81 of 89).
Baruun-Urt hamstrings four Persian Horses (85 of 93).
Karakorum settler -> settler in 5.
Ulaan trebuchet -> trebuchet in 3.
Erdenet trebuchet -> trebuchet in 5.
7 0620 AD
Somehow we met the Ottomans, which are SW of Persia. Drat.
Around the Empire (West to East)
Three Horses and an Archer at Baruun-Urt.
Two Spears between Baruun-Urt and Babylon.
Wounded Spear and two Dutch Swords 1E of Banana Bob's.
One Sword 1S of Mandalgovi.
EW and Sword 1NW of Atlay.
Impi and two Warriors 1NW of Karakorum.
Two Impis 2NW of Karakorum.
Impi and Archer 1N-1NW of Karakorum.
Celt Spear 1SE of Choybalsan.
Five healthy Horses outside Erdent.
Third and Fifth Armies move 2N each. Both are inside Persian borders.
eArcher and eSword in Karakorum wipe out the Zulu Warriors (87 of 95). Neither promote. And the Impi remains.
From Ta-Tu, vSword hacks down crippled Celt Horse (88 of 96).
Catapults and eArcher from Ellipi put an EW on life support and then pull the plug (89 of 97), but no promotion.
Fourth, Sixth and Seventh Army (12/18) heals.
Start a mountain road 1SW of Ulaan.
Start to slave-chop the jungle 1NE of Mongo Like Candy.
Too Many Cities.
An Ottoman Warrior is 2N of Dalandzadgad.
The Ottomans know Feudalism, have 20 gold and 22 cities.
We have 1379 gold and 26 cities.
We DoW on Ottomans.
[IBT]
We lose a Spear to Sumerian Sword in open ground (89 of 98).
Two Horses retreat at Erdenet and two more die to a vSword that becomes Elite (93 of 102). It became Elite on the first attack and did nothing but win on the second.
Two Horses and an Archer meet their doom at Baruun-Urt (97 of 106).
Kazan vSword -> vSword in 4.
Tie-Dye Frenzy vSpear -> vSpear in 4.
Atlay barracks -> vSpear in 20.
Candygram for Mongo! vSpear -> vSpear in 4.
Arabs are building Sistine Chapel (Theology).
8 0630 AD
Around the Empire (West to East)
Three rHorses at Baruun-Urt.
Spear and 2 Swords 1S of Banana Bob's.
Spear and 1 Sword 1SE of Banana Bob's.
One Sword 1E of Banana Bob's.
One Sword 1S of Mandalgovi.
Three Swords and an EW 1NW of Atlay.
EW 2SW of Pooh Bear.
Three Impi, Horse and Archer 2NW of Karakorum.
Impi 1W-1NW of Ta-Tu (mountain).
Zulu Horse 2NW of Ta-Tu.
Five Horse around Erdenet.
One Arab warrior is visible and so are some Spanish units, but none inside our borders.
Third and Fifth Army dis-establish Istakhr (3) of Persia (100 of 109).
We capture one slave with the city and one more when we raze it. We get no gold.
Fifth Army is 14/17, Third Army in 9/17.
Lili Von Shtupp is built on a hill 1NW of some ruins, between Taggart and Baruun-Urt. It (she?) has two Spears for defense.
Second Army whacks a Zulu Horse and then returns to guard our Ivory (101 of 110).
Sixth Army and an eSword decrease the Dutch by a Sword and Spear, but no promotion (103 of 112).
Seventh Army returns to Sumerian Sword slaying, taking out one by Atlay (104 of 113).
eSword and vSword in Atlay do their part, but neither promote (106 of 115).
Two more slaves join the jungle clearing party 1NE of Mongo Like Candy, done in 16 turns.
BG was revealed 1SE of Kazan, start to mine it (already roaded).
Hovd trebuchet in 1 -> vHorse in 1.
[IBT]
Check with MapStat.
Arabs know Feudalism and Theology, so we should be gaining Feudalism soon, since the Ottomans also know it.
We win five battles at Baruun-Urt, Banana Bob's and Erdenet (111 of 120).
We do learn
Feudalism from the Arabs and Ottoman.
Invention due in -- turns.
Hovd vHorse -> vHorse in 4.
9 0640 AD
Around the Empire (West to East)
Two Persian Horses at Baruun-Urt.
Persian Spear 1NW of Lili Von Shtupp.
Banana Bob's Chutney is menaced by 5 Dutch Swords and 1 Spear.
Mandalgovi has a Dutch Sword nearby, but it is heading towards Banana Bob's.
EW 1NW of Almarikh.
Two Impi and 1 Horse 2W of Karakorum, on a hill.
Impi and Archer 1W of Karakorum, in a forest.
Impi on a mountain 1N-1NW of Karakorum.
Celt Spear 1S of Choybalsan.
Three Celt Horse and one Archer around Erdenet.
Spanish Swords are following the hills route that leads south to Karakorum.
Fifth Army bushwacks a redlined Persian Horse (112 of 121).
The EW near Almarikh is redlined by the rockthrowers and then trashed by an eSword (113 of 122).
We punish a Persian Horse at Baruun-Urt (114 of 123).
Fourth Army (13/17) decimates two wounded Dutch Swords at Banana Bob's (116 of 125).
eSword loses to a wounded Impi at Karakorum (116 of 126).
And a vSword dies to the same Impi, and promotes it to Veteran (116 of 127).
Second Army moves down to take out that Impi (117 of 128).
Seventh Army, at Atlay, hunts down two Sumerian cripples (119 of 130).
eSword eliminates the snooping Ottoman warrior NW of Dalandzadgad (120 of 131), but no promotion.
vSword at Atlay picks off wounded Sumerian and becomes Elite (121 of 132).
Horseman Hank, an e* unit, arrives in Baruun-Urt.
We shuffle a Spear from Jungley Swamps around to Kazan, giving Kazan two defenders.
Third Army (8/19) heals.
Sixth Army moves to 3NW of Dalandzadgad.
Two more slaves join the jungle clearing funtime, finish in 9 turns (5 slaves combined).
Start another mountain road with three workers.
Six workers start jungle clearing between Kazan and Jungley Swamps, the tile has already been roaded. This task will take four turns.
The Horse in Hovd moves 6NE to deal with Impis.
We start training Maces and Pikes.
[IBT]
Outside Nineveh Spear beats Sword (122 of 133).
Celt Archer suicides at Erdenet (123 of 134).
We learn
Theology, but no names are given.
Whoa!
We learn
Invention thanks to the Ottomans and Arabs.
We start on Gunpoweder, due in -- turns.
Ulaan trebuchet -> trebuchet in 3.
Jungley Swamps gets hit with diseaese.
Ottomans are building Sistine Chapel (Theology).
Arabs are buildng Sun Tzu's Art of War (Feudalism).
10 0650 AD
Around the Empire (West to East)
Three Persian Horse and one Archer at Baruun-Urt.
Persian Spear and Babylonian Bowman at Babylon.
Persian Spear 1N of Lili Von Shtupp, looks to be leaving our lands.
2EWs and 4 Swords 1N of Atlay, with an EW 1N-1NE of the city, too.
Two Impi and Horse in the forest 1NE of Almarikh and it's one defending Spear.
Lone Zulu Archer 2W of Karakorum.
Zulus in the field side step to the West and appear to be heading for Pooh Bear-Almarikh.
Four Dutch Swords and 2 Spears 1W of Banana Bob's.
One Dutch Sword 1SW of Mandalgovi.
Celt Horse 1E of Choybalsan, in a forest.
Erdenet faces 3 Horses, 2 Spears and 2 Archers.
Seventh Army settles scores with a Sumerian Sword and EW out Atlay (125 of 136).
vSword reduces the stack by one more Sword (126 of 137).
Sixth Army scourges a Sumerian Sword/EW pair 2N of Ellipi (128 of 139).
The lone Zulu Archer is no longer alone but gone (129 of 140).
Catapult and Trebuchet miss at Almarikh. Not good.
Two workers, with a Spear Protector, start a hilly road 1W of Lili Von Shtupp.
We move a Settler onto that hill, with the hill 1W-1SW of Lili as a possible replacement for Sidon, if it has to be abandoned.
Move Settler, Spear and wounded Sword to 3NW of Dalandzadgad for possible city.
Shuffle a Spear from Ellipi to Ulaan to allow the Sword in Ulaan to go to Almarikh and become the third defender.
Start a road 1SE of Atlay.
Move three workers to start a hill road 1W of Mongo Like Candy.
Move slaves towards Mongo Like Candy to join the other slaves in a jungle clearing exercise.
Several units are left unmoved.
Second Army (14/18) near Karakorum.
Fourth Army (11/17) near Banana Bob's.
Third Army (14/19) and Fifth Army (14/17) near the Persian border.
All these Armies I had planned to let heal this IBT.
Two slaves are with the Third Army. I was waiting for Persian units to move away and then try to sneak them back to our lines.
Worker 1SE of Ulaan. Could mine this tile. Or not.
Settler in Hovd.
And the save is attached.