650 (1): On the western front proper we smash just two Aztec units, for lack of fast units to make safe attacks (2-0).
In the far west (Kandahar and Varna) we obliterate two Byzantine MDI (4-0).
In the east we dispose of a French elite swordsman and an Indian settler/spear team (6-0).
I change two Immortal builds about to complete to horsemen. There are too many attacks we can't make without exposing a slow unit.
660 (2): On the western front we savage two Korean swordsmen and an Aztec horseman (9-0).
In the east we tan the hide of a Japanese spearman outside Seattle (10-0).
670 (3): On the western front we club a Korean MDI/spear pair and
gain a Leader/army (12-0).
We storm Hindana, the Babylonian junk city in the southeast, held by two spearmen (14-0).
We bombard and bludgeon an Indian settler/spear pair outside Newer York, and shatter a similar American team near Persian Potpourri (16-0). I see the point of letting the enemy found cities for us, but too much trouble can develop from an enemy town while it grows to size two behind our lines, when we're stretched so thin. I'd rather just keep things simple and harvest the free workers.
Around West Greebley we smite four Aztec units, two of them swordsmen (20-0).
Outside Chicagogo in the east we overrun two French units and an Egyptian swordsman, scooping up another two settlers (23-0).
We trample a German swordsman approaching Guimaraes (24-0).
In the far west we consume a pu-pu platter of a Hoplite, a Greek swordsman, a Byzantine pikeman, a Korean spearman, and two settlers (28-0).
The French commit themselves around Guimaraes in the east.
We skim a worker off Pee-wee's Playhouse, which is stuck at size six with a full food box.
690 (4): We move two Immortal armies next to Constantinople, disposing of an Inca settler/spear team en route (29-0).
Also in the far west we account for a Korean spearman, a Byz MDI, a Greek swordsman, and a Greek settler (32-0).
On the western front we bombard and batter four Aztec units adjacent to west Greebley (36-0).
We break two French swordsmen around Chicagogo in the east (38-0).
We found Altin Tepe, pushing our line beyond Chicagogo.
Farther south on the eastern front we eliminate four French archers, a German swordsman, and Indian and Egyptian settler/spear teams (45-0).
690 (5): We meet the Celts. They have fourteen cities and silks and they're slightly behind us in tech. We declare war.
We root out the first three pikemen of Constantinople's garrison, but the town remains defended (48-0).
We seize Salzburg, the German junk town in the far southeast, held by two spearmen (50-0).
We found Bunyan on the coast east of Sidon--almost a core city.
We slay eight Aztec units between Pee-wee's Playhouse and West Greebley (58-0).
We hack down a Bab Bowman landed near Lisbon (59-0).
Around Seattle we upend three Japanese horsemen (62-0).
Farther south on the eastern front we topple three French archers and a French spearman (66-0).
We mop up a final French spearman of the force sent towards Guimaraes (67-0).
BTW HTF does Pee-wee's Playhouse have a Byzantine citizen?
In the east we lose a spearman occupying a mountain to a Bab MDI attacking out of the fog along roads (67-1).
700 (6): We
raze Constantinople, held by just one additional pikeman (68-1).
The Aztecs haven't reinforced the attack wave we just wiped out at all. Perhaps they have another war on their hands.
On the western front we liquidate eight Korean units, including an MDI and a pikeman (76-1).
In the east we rout six French, one Babylonian, and two Japanese units, mostly around Altin Tepe in the centre of the front. We lose an Immortal (85-2).
We redline and repel an attacking Japanese horseman outside Altin Tepe.
West Greebley completes its barracks.
710 (7): Our two-army strike force in the Byzantine lands moves next to Caesarea, harrowing an Aztec settler/spear pair on the way (86-2).
We auto-raze New Bombay, founded in the southeast two turns ago. It already had a garrison of two spearmen and an archer (89-2).
We slice and dice a Byz archer advancing on Antalya in the tundra (90-2).
On the western front we expunge just one Inca, one Aztec, and two Korean units (94-2).
The eastern front is quiet too with few targets visible, and our armies heal. We pick off the redlined Japanese horseman, and a Japanese settler/spear pair outside Lisbon (96-2).
720 (8): We take and briefly hold Caesarea, since its going to be hard to get slaves from razing back to our lines now (garrison of two pikemen and an archer; 99-2).
On the western front we pulverize a Korean stack of four, a Korean settler/spear team, a Byz MDI, and a Carthaginian settler/warrior pair (106-2).
The Chinese appear, unsurprisingly enough in the form of a settler/spear team. They have dyes, gems, and fifteen cities, one of them Iroquois-founded. Theyre still in the AA, lacking Currency. We declare war.
The east is again fairly quiet, as we mop up four isolated enemies of four nationalities, and a Bab settler (110-2).
A German stack of eight approaches in the east.
730 (9): The Fourth Immortal Army winkles out two spearmen at French-held Miami, but the town remains garrisoned (112-2).
On the central eastern front we bombard and spit a stack of three French swordsmen, and
gain our second Leader/army of the round, on our twenty-ninth elite victory (115-2).
The settler tsunami brings us another new enemy, Rome. Caesar has dyes and twenty-one cities, all native. Hes even with us in technology. We declare war.
Also in the east we swat a German spearman and a Japanese settler/spear team (117-2).
In the west we bullyrag a stack of four Aztec swordsmen, another Aztec swordsman, a Hoplite, and a Korean pikeman (124-2).
Our two-Immortal strike force moves next to Smyrna, the new Byzantine capital.
740 (10): We storm Miami, held by two remaining French spearmen (126-2).
We extirpate three pikemen in Smyrna, but the town remains garrisoned (129-2).
In the east we liquidate nine enemy units, predominantly German, and two settlers (138-2).
In the west we eradicate four enemies (142-2).
Five Indian horsemen move next to Altin Tepe. Stacks of fast units are a new problem.
750 (11): We found Charsadda between Guimaraes and Miami, and then replace Miami with Ura Tyube to avoid unpleasant situations involving flip risk to armies, giving us a coherent line along the eastern front.
We seize and soon abandon Smyrna, held by a remaining garrison of two spearmen (144-2).
In the west the takeout menu features two Numidians, a Carthaginian warrior, two Aztec spearmen, three Korean MDI, a Byz MDI, and four settlers (153-2). We
gain our third Leader/army of the round outside Pee-wees Playhouse.
In the east we dispense with eleven enemy units, five of them German, and a settler (164-2).
Bahwell probably lose an Immortal on the IT, since I didnt see that a tundra road tile was in fog and could contain an enemy unit.
I dont see any of their units, but the Maya are on the diplo list, so we declare war. They have sixteen cities (one Egyptian) and no luxuries, and theyre behind us by Engineering.
Ho-hum, the Russians join the settler jamboree. They have wines and fifteen cities, and theyre even with us in tech. There are workers in their capital, so they might be at war. They are now, as we declare.
Forty-one elite victories this round generated three Great Leadersalmost normal expectation, which is good for this game.