LK164 - CCM, AWM, Korea

Discussion in 'Civ3 - Succession Games' started by LKendter, Mar 7, 2021.

  1. LKendter

    LKendter Exterminate, exterminate, exterminate!!! Supporter

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    Any teasers?

    For Space I was thinking must be Republic and Democracy. Both govt discourage war. In addition, maybe continent map and we can't leave our continent.
     
  2. Elephantium

    Elephantium Elephants think that people are cute, like puppies

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    Location:
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    Yes, this happened..

    korea_22_1720AD.jpg

    I've been mostly focusing on filling in the hinterland, with modest progress along our borders. Culture flips have been fairly brutal.

    I expect to be ready to hand off by Monday.
     
  3. Jersey Joe

    Jersey Joe Steadholder Supporter

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    Elephantium :thumbsup:

    Sounds good. Only problem we might run into is if we are on a small continent and lack the resources we need to build railroads or a Rocket?
     
  4. Jersey Joe

    Jersey Joe Steadholder Supporter

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    If we switch to being on the defensive and not expanding our territory any more,
    we have an outside shot at a Space Victory in this game :crazyeye:

    Treating Early Tanks as learned, we would need, 3 turns to complete building Mars Landing and 1 turn to accept victory. At the end of Elephantium's turn set we have about 199 turns left. That means we have 195 turns in which to learn 31 more techs. An average of about 6 turns per tech.
    However, our gold age will have ended and we lose the extra income, so it will require a higher percentage of spending on research and techs in the Atomic age are 50% to almost 100% more expensive than they are now.
    Switching to democracy would give the income back and reduce corruption.
     
  5. Civinator

    Civinator Blue Lion Supporter

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    The last time when a space victory was tried in a CCM succession game, it ended in a point victory, as too much enemy units were butchered during the game. :D But now in CCM 2.50 the limit for a victory by points is lifted to 1.000.000 victory points.
     
  6. Elephantium

    Elephantium Elephants think that people are cute, like puppies

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    Location:
    Minneapolis, MN
    Pre-turn:

    I do some MMing for growth and shift some builds

    IBT:

    Arty retreats at D...?
    Villista dies on our Inf
    Second Villista kills the Inf
    Villista dies at Cempoala
    Villista dies at Kafa

    T1 (1945 AD):

    AC retreats
    AC dies on Greek Inf
    Zeppelins bombard -- hey, we have Zeppelins!
    AC kills Greek Inf
    Yogi kills the Arty near Denizli
    AC kills Adv near Huexotla

    Battle of Delphi:
    Horse Arty retreats
    Horse arty kills Inf
    AC retreats
    AC kills Inf
    eAC dies vs. AC :wallbash:
    eAC kills redlined AC
    ACav dies
    AC dies
    AC retreats
    AC dies
    AC kills Inf.

    korea_19.jpg

    Persian front:
    Hvy Arty kills Persian Rifle
    Inf kills Indo-Chinese Musket
    AC kills Arabian Hvy Arty
    Inf kills Persian Adv near Iznik
    Inf dies on Villista near Izmit
    Inf kills Villista
    Lawyer kills stray Late Pikeman

    Battle of Malinalco:
    Camel Corps dies on Mexican Federal Infantry
    AC dies
    AC kills Federal Inf
    AC dies
    AC kills Federal Inf
    Asian Cav kills Federal Inf

    korea_20_1710AD.jpg

    Asian Cav kills stray Federal Inf

    I misjudge the border and expose a worker S of Tequila by the Champs...ugh.

    eCav kills redlined Mexican infantry by Zitpec.

    IBT:

    Arty murders our Rifle
    At Mugla...
    3 German infantry die, promoting one of our Infs
    1 kills our Rifle

    We lose the exposed worker
    Arty retreats...
    Tanks kill a Cav and the Rifle who was defending him (near the Persian front)
    Camel suicides on our Rifle at Ephesus

    Mass Production > Early Tanks

    Italy remembers-o the Alamo!

    T2 (1946 AD):

    Predreadnought kills War Galleon.
    Predreadnought sinks Paddle Wheeler.
    Enslaver kills stray Napoleonic Camel Corps.
    Rifle dies to wounded Adv :wallbash:
    Cav kills Villista and gains a Leader!
    Camel Corps kills Villista
    Hvy Arty kills Villista
    Now we can use the Leader...Factory in Beja.

    Camel Corps kills British Grenadier

    Near Mugla...
    Horse Arty kills German Inf
    Horse Arty kills a second one, tanking a defensive bombardment.
    AC retreats
    AC dies
    AC kills German Inf
    AC kills German Inf
    AC kills German Inf
    AC kills Hvy Arty
    AC dies
    AC kills redlined German Inf, promotes to vet :)
    AC kills German Inf

    Mugla is safe!

    At Zitpec, AC dies to supertank
    Second one kills it.
    AC kills Mexican musket (4/5/1 type)

    ACav kills Austrian Dragoon
    ACav kills Camel Corps
    ACav kills Camel Corps
    ACav kills Camel Corps
    ACav kills Camel Corps, ending the stack

    Battle of Tepetlaoxtoc:
    ACav narrowly kills Villista, promotes
    AC kills Villista
    AC kills Adv

    korea_21_1715AD.jpg

    Lawyer captures Late Pike

    IBT:

    Cav of some sort suicides on our Inf
    Arty suicides by Taegwon
    Greek infantry forces AC to retreat in the south...
    Villista kills AC

    At Whispering Pines,
    2 War Elephants suicide on our Infantry
    Cavalier dies to our Infantry
    Cavalier kills our wounded Infantry
    War Elephant retreats
    chariot retreats
    War Elephant dies

    Musket dies to our cav in the south
    Another forces a retreat.

    Pharsalos deposes us.

    T3 (1947 AD):

    Asian Cav kills Adv near Chinje

    At Whispering Pines
    Asian Inf kills MDI
    Asian Inf dies
    Asian Inf kills MDI
    Asian Inf kills MDI
    Asian Inf kills Golden Spear
    Asian Inf kills Golden Spear
    Asian Inf kills Golden Spear
    Lawyer captures Cuirassier
    Lawyer kills Golden Spear
    Lawyer kills Golden Spear
    conscript Inf kills wounded MDI
    Yogi dies to Burmese Crossbow :wallbash:
    Inf kills Burmese Crossbow
    Yogi kills Burmese Crossbow
    Lawyer kills Burmese Crossbow
    Enslaver captures Burmese Crossbow

    Battle to retake Pharsalos:
    Cav dies
    AC dies
    AC kills Greek Rifleman
    Cav dies
    AC narrowly runs over Greek Rifleman and opens the gates.

    Rifleman dies to Adv near Tequila...
    FIVE INFANTRY DIE TO THE 2 ADVENTURERS THERE! The RNG is HORRIBLE. :mad:
    AC kills Mexican Federal Infantry
    AC dies
    AC narrowly kills Mexican Federal Infantry

    AC dies
    AC kills Villista
    Hvy Arty dies to Mexican Federal Infantry :wallbash:
    Rifle kills Adv
    Eastern Horse Arty kills Greek Infantry
    Hvy arty kills Mexican Federal Infantry near Zitpec

    Attacking stray German Inf near Mugla...
    Lose Horse arty, no damage
    Horse arty retreats, no damage :wallbash:

    And...

    korea_22_1720AD.jpg

    IBT:

    Arty kills our Inf near Sparta
    Large German force appears near
    Camel kills our Inf S of Delphi
    Inf dies attacking our Inf at Zitpec
    Arty dies to Inf near Jungle Fever
    Crossbow :eek: kills Infantry in Whispering Pines!
    Cuirassier retreats from Whispering Pines

    Austro-Hungarians are building Ford's
    China declares war on South America!

    T4 (1948 AD):

    Pre-Dreadnought sinks Canadian Cog near Novgorod
    Predreadnought sinks Frigate near Namp'o

    Battle of Jilotzingo:
    AC retreats
    AC kills Villista
    AC kills Villista and takes the city.

    Hvy Arty kills Late Pikeman and nets a Leader! Aydin gets a Factory.

    Camel Corps kills Greek Infantry near Delphi
    AC kills Greek Inf near Pharsalos
    AC retreats
    AC dies vs. Early Supertank
    AC retreats
    AC retreats
    AC kills Greek Inf
    AC kills Early Supertank, promotes to vet

    AC kills Adv near Kafa
    AC dies
    AC kills Adv next to Tequila
    Asian Inf kills Adv
    AC runs over Adv N of Jungle Fever
    AC runs over another Adv

    Inf dies
    Inf kills Adv next to Jungle Fever
    Inf dies
    Inf kills Adv near Jungle Fever
    Adv kills redlined Adv near Jungle Fever

    Near Tepexpan:
    Cav charges Erhardt! Erhardt disappears.
    Cav charges Erhardt! Erhardt disappears (it does look like there's an issue with the animation).
    Cav dies vs. Erhardt
    Cav kills Erhardt
    Cav crushes redlined Erhardt
    AC kills German Inf
    AC dies
    AC retreats
    AC kills German Inf
    AC retreats
    AC retreats
    AC retreats
    AC retreats
    AC pings the 2/3 German Inf, then dies :wallbash:
    AC retreats
    AC kills German Inf
    Tepexpan is safe.

    Hvy Arty kills German Inf near Mugla
    Inf kills Adv near Mugla

    Near Whispering Pines:
    Inf kills redlined Cav
    AC kills Musket Infantry
    Cav kills Asian Musketeer
    Horse arty kills enemy horse arty
    Inf dies vs. Asian Musketeer
    Inf kills Asian Musketeer, promotes
    Inf narrowly kills Asian Musketeer
    Inf dies vs. Asian Musketeer
    Inf kills Grenadier, promotes
    Inf kills Grenadier
    Rifleman kills Thai Pike
    Rifleman barely kills wounded Musketeer
    Inf kills Asian Musketeer
    Lawyer kills Burmese Crossbow
    Enslaver kills Burmese Crossbow
    Enslaver kills Burmese Crossbow
    Enslaver captures wounded Golden Archer
    Yogi kills Cannon
    Lawyer signs on Indian Siege Crossbow

    Inf kills Adv, promotes
    Inf kills Adv
    Asian Rifleman kills Cannon
    Inf kills Indian Siege Crossbow

    IBT:

    Arty kills Inf near Lud...
    Adv kills Inf at Jungle Fever :(
    Musket dies on our Inf at Whispering Pines

    korea_23_1725AD.jpg

    T5 (1949 AD):

    Battle of Atzcapotzalco:
    Hvy arty retreats
    AC runs over Mexican Federal Infantry
    AC retreats
    AC dies
    eCav kills Mexican Federal Infantry, takes the city, and gets a Leader!

    korea_24_1730AD.jpg

    Chinje gets a Factory.

    Predreadnought sinks War Galleon
    AC retreats from Inf near Atzcapotzalco
    Asian Cav dies
    Asian Cav kills Mexican Federal Infantry
    Pre-Dreadnought sinks Corvette near Novgorod

    Battle of Teotihuacan:
    AC retreats
    AC dies vs. HMG
    AC retreats
    AC retreats
    AC retreats
    AC retreats
    AC retreats
    AC retreats
    AC kills HMG :)woohoo:), promotes to vet
    AC retreats
    AC retreats
    AC redlines HMG and then dies, promoting the HMG :(
    AC dies
    AC redlines HMG and dies
    AC dies
    AC kills HMG and gets a Leader! Linkoping gets a Factory.
    eAC dies vs. redlined HMG :wallbash:
    eCamel kills HMG to break the gates!

    korea_25_1730AD.jpg

    eCav kills Adv near Chinje
    eCav kills Adv
    Camel Corps kills Adv, promotes
    Camel Corps kills Adv

    Horse Arty kills British Rifle near Whispering Pines
    Asian Inf kills Adv near Taegwon
    Inf kills Mexican Line Inf
    Inf kills Adv near Cempoala
    Inf kills Musket
    Rifle kills Austrian Line Inf
    Inf dies to Villista
    Second one kills it.
     
  7. Elephantium

    Elephantium Elephants think that people are cute, like puppies

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    Location:
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    IBT from T5:

    We lose 1 Inf near Luderlitz
    We lose another Inf at Teotihuacan
    The Port in Yekaterinburg is destroyed by Zeppelin fire!
    Cuirassier retreats from Taegwon
    Cav kills Inf at Teotihuacan

    Early Tanks > Flight

    T6 (1950 AD):

    Battle of Coyotepec:
    Inf dies to Villista
    Inf kills Villista
    Inf kills Villista and takes the city.

    korea_26_1735AD.jpg

    Securing the area...
    Inf forces arty to retreat

    First, we have to clear the rails - Mexican troops are in the way!
    AC kills Mexican Federal Infantry
    AC dies
    AC kills Mexican Federal Infantry
    AC kills Mexican Federal Infantry, promotes to vet
    AC dies
    AC kills Mexican Federal Infantry
    First tile free...
    AC dies to wounded Federale :(
    AC kills Mexican Federal Infantry
    AC dies
    AC kills Mexican Federal Infantry
    AC kills Villista
    AC kills Villista
    Cav kills wounded Mexican Federal Infantry

    AC kills redlined arty
    AC kills Camel Corps
    AC kills arty
    AC kills Early Supertank

    rInf kills Adv
    Inf dies to Adv
    Inf dies to Adv
    Camel Corps puts them to rest.
    Inf kills Adv

    AC dies to Erhardt
    AC dies to Erhardt
    AC blows up Erhardt
    AC dies to Erhardt
    AC kills Erhardt
    AC dies to arty
    Camel Corps kills arty

    Securing Teotihuacan...
    AC kills wounded Adv
    AC dies to HMG
    AC retreats
    AC kills Mexican Federal Infantry
    AC kills Mexican Federal Infantry
    AC kills Austrian Rifleman
    AC dies
    AC dies
    AC dies
    AC kills Austrian Rifleman
    AC kills Grenadier
    AC dies to Musketeer :wallbash:
    Lawyer kills arty
    Lawyer kills camel
    Misclick sends Lawyer against HGM...Lawyer retreats! :whew:
    Lawyer signs on Arty

    Asian Cav kills camel
    AC kills German Inf
    AC kills German Inf
    Lawyer approaches Cuirassier. Redlined Cuirassier commits suicide rather than sign the contract!

    Defense of Delphi:
    Horse arty shreds Greek Inf
    Horse arty pulverizes Greek Inf
    Cav dies vs. Greek Rifle
    Cav barely kills Greek Rifle

    Inf dies vs. Meso Pikeman
    Inf kills Meso Pikeman
    Rifle kills Late Pikeman

    Inf kills Cav near Whispering Pines
    Inf dies to Adv
    Second Inf kills it, promotes
    Inf dies to Pike :blush: Humiliating.
    Inf kills Pike
    Inf dies to MDI
    Inf kills MDI
    Inf kills MDI

    IBT:

    Adv kills Inf near Chinje
    Camel kills Rifle in Denizli
    Windows pops up a question about StickyKeys. No, go away! ... but that makes Civ stop updating during pink's turn. Darn.
    Maghreb want to talk. Nope!

    Pharsalos deposes us again. Bummer.

    T7 (1951 AD):

    Battle of Ulundi:
    Rifleman kills Pike, promotes, and breaks down the gates!

    Battle of Tlatelolco:
    AC kills Mexican Federal Infantry
    AC kills Mexican Federal Infantry
    AC dies
    AC kills Mexican Federal Infantry
    AC kills Mexican Federal Infantry

    korea_27_1740AD.jpg

    The Return to the Return to Pharsalos:
    Whippet retreats
    Whippet crunches Rifle
    rAC dies
    Another rAC dies
    AC kills the 2/5 Rifle; Pharsalos is ours once again.

    Inf kills stray MDI
    rWhippet kills MDI
    rWhippet kills Pike
    Whippet kills Pike, promotes
    Whippet kills Pike
    Whippet kills Crossbow, promotes
    rWhippet kills Crossbow, promotes
    Partisan kills Crossbow

    AC kills Villista
    rInf dies
    Hvy arty kills Greek Inf, promotes
    Hvy arty kills Greek Inf
    Whippet kills arty
    AC kills camel
    AC kills arty

    Inf dies to German Inf
    AC retreats
    Horse arty kills German Inf
    Cav narrowly kills German Inf

    near Ephesus:
    Inf dies to African Rifleman
    Inf dies to African Rifleman
    Inf kills African Rifleman
    Inf dies to Adv
    Inf dies to Adv

    AC dies to Mexican Federal Infantry
    AC kills Mexican Federal Infantry
    AC kills Mexican Federal Infantry
    AC kills arty

    AC dies vs. Early Supertank
    AC kills Early Supertank
    AC kills Camel Corps

    AC kills Austrian Infantry
    Cav kills Camel Corps
    Camel Corps kills Adv

    AC kills German Infantry
    AC kills German Infantry
    AC retreats
    AC kills German Infantry
    AC dies
    AC kills German Infantry
    AC kills German Infantry

    Enslaver kills arty
    Inf dies to Adv
    Inf kills Adv
    Inf kills Adv

    IBT:

    Torpedo boat bombards our Predreadnought E of the capital.
    Cruiser sinks attacking our Predreadnought

    Arabs complete Blue Riband

    T8 (1952 AD):

    Predreadnought pings enemy Frigate
    Commerce raider sinks it.
    Pre-Dreadnought sinks Maghreb Corvette

    Battle of Tamuin:
    Asian Inf kills African Rifleman
    Asian Inf dies
    Asian Inf dies
    Asian Inf narrowly dies
    Asian Inf narrowly wins...

    korea_28_1745AD.jpg

    Battle of Tlacopan:
    Inf dies
    Inf kills Mexican Federal Inf, promotes
    Inf dies
    Inf dies
    Inf kills Mexican Federal Inf
    Inf dies
    Inf kills Mexican Federal Inf and enters the city

    korea_29_1745AD.jpg

    AC kills Erhardt
    Inf dies to Mexican Federal Infantry
    Inf dies to Mexican Federal Infantry
    Inf dies to Mexican Federal Infantry
    Whippet kills Adv
    Whippet kills 2 WEs
    Whippet kills Cuirassier and Chariot

    Lawyer signs up African Crossbow for a tour.
    Another Lawyer signs up a second African Crossbow!
    Lawyer kills stray Chariot
    Whippet kills 2 Chariots
    Enslaver dies to Chariot :wallbash:
    Second Enslaver kills it.

    Battle of Thermopylae:
    AC dies
    AC dies
    AC retreats
    AC dies
    AC dies
    AC FINALLY kills Greek Inf. No promotion, though :(
    AC narrowly dies
    AC dies vs. redlined Greek Inf :wallbash:
    AC barely dies
    Cav dies vs. wounded Greek Inf :wallbash:
    Cav kills Greek Inf and gets a Leader!
    Cav kills the last Greek Inf and gets ANOTHER Leader!!!

    korea_30_1745AD.jpg

    Inf kills Adv

    Whippet kills German Inf
    Whippet dies
    Whippet kills German Inf and Erhd
    Lawyer kills Arty and produces another Leader!

    Camel kills Prussian Rifleman
    AC kills Nizam Infantry
    AC kills AH Cav
    Horse Arty kills Adv

    AC runs over Villista
    AC retreats
    AC flanks the Villista
    AC kills the last Villista; city is ours.

    korea_31_1745AD.jpg

    AC kills Adv

    Battle of Dresden:
    AC kills Adv
    AC kills Prussian Musket Infantry

    korea_32_1745AD.jpg

    AC kills early supertank
    AC dies
    Horse arty dies

    AC retreats
    AC kills Austrian Infantry
    AC kills Mexican Federal Infantry
     
  8. Elephantium

    Elephantium Elephants think that people are cute, like puppies

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    Location:
    Minneapolis, MN
    IBT of T8:

    Invisible unit kills Inf near Thermopylae
    Adv dies to our AC
    Adv dies to our Whippet
    Adv murders an inf at Tamuin
    Treb dies on an inf at Thermopylae
    Inf dies to our Inf at Teayo
    Erhardt kills Inf
    Erhardt dies to our Inf
    Arty kills our Inf near Old Turkey
    Erhardt kills AC
    2 Infs dies on our Inf near Mugla
    Mexican Adv forces a Whippet to retreat
    WE retreats near Whispering Pines
    Austrian Inf kills our Inf.

    Argos deposes us.
    Production sabotaged in Samaria

    T9 (1953 AD):

    Predreadnought bombards, Commerce Raider sinks enemy Hvy Frigate.
    4 Infs die to Mexican Federal Infantry
    A fifth Inf kills it.

    Battle of Ixtapaluca:
    Infantry kills Villista
    rInf dies
    rInf dies
    rInf kills Villista, promotes
    rInf storms the gates! Redlined Villista succumbs

    korea_33_1750AD.jpg

    Siege of Corinth:
    AC kills AC
    AC retreats
    AC kills Greek Inf
    AC retreats
    AC dies
    AC retreats
    AC kills Greek Inf
    Whippet retreats
    AC kills Greek Rifleman
    Whippet retreats from HMG
    AC retreats
    AC kills HMG!
    Whippet crushes Camel!

    korea_34_1750AD.jpg

    Culture-bomb Corinth to let us...

    Battle of Knossos:
    AC kills Greek Inf
    AC retreats, no damage
    AC dies
    Whippet retreats
    Whippet kills Greek Inf
    Whippet kills redlined Greek Inf

    korea_35_1750AD.jpg

    Camel kills Eastern Cannon
    Whippet kills Erhardt
    Whippet kills German Inf
    Whippet dies to Erhardt :eek:
    eWhippet kills 2 Erhardts
    Lawyer kills German arty
    Asian Cav kills Erhardt
    AC kills Erhardt
    AC kills Erhardt
    Asian Rifleman dies vs. Adv
    Asian Infantry also dies :wallbash:
    Third Inf does the trick, finally.
    AC kills Adv
    Inf kills Adv
    Lawyer dies to Catapult :(
    Enslaver kills it
    Lawyer signs on Medieval Catapult crew and nets a Leader

    AC kills Siege-Bow
    Whippet kills 2 Asian Cannon
    Horse Arty kills Asian Cannon
    Partisan captures Asian Cannon
    Enslaver kills Siege-Bow
    Yogi kills redlined WE
    Hvy arty kills Adv
    Inf kills redlined Adv
    AC kills Nizam Infantry
    AC kills Late Pikeman
    AC retreats
    AC kills Mexican Federal Infantry near Teotihuacan
     

    Attached Files:

  9. LKendter

    LKendter Exterminate, exterminate, exterminate!!! Supporter

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    I don’t see a lot to comment on. It has clearly hit the steamroller phase. It is just a question how many more turns are needed. I am sure I have one more set, but not sure about a second.


    ROSTER:
    Please keep science at 4 turns. I’m not sure how much stealing is left.
    I don’t want a revolt until after our GA is done.

    Spy targets = Germany (theocracy), Britain (govt?), China (govt?), Aztec (democracy), Greece (theocracy), and Arabia (democracy). They are the 6 tech leaders. Remember, we can’t steal from republics. Spies in the other civs are a low priority.


    LKendter (on deck)
    Jersey Joe
    Elephantium
    Greebley (up)
     
  10. Elephantium

    Elephantium Elephants think that people are cute, like puppies

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    Capturing 2 cities per turn is pretty typical; that can probably bump up to 3 cities per turn pretty soon. I did a lot of work to manage incoming attacking forces, especially in the big jungle in the middle of our C-shaped empire.

    I also focused on building cities to fill in territory gaps. There are still a few spots in that jungle that need cities, but we're pretty close to having a roughly straight-line front moving eastward.
     
  11. Greebley

    Greebley Deity Supporter

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    ok, I got it.
     
  12. Elephantium

    Elephantium Elephants think that people are cute, like puppies

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    I should add: I lost a LOT of regular units in fair fights. Getting Barracks built after the revolution will kick us back up into high gear for conquest.
     
  13. Jersey Joe

    Jersey Joe Steadholder Supporter

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    I think we only need barracks in cities that can build whippets in 1 turn. At this point, we should be building nothing but troops, settlers and steamrollers. Instead of putting 320 shields into a factory we can have 4 WWI Infantry. We should use Adventurers as MPs and send the Infantry to the front. Drafting reduces our population so we should avoid it. Likewise we should not build Steamrollers in large population cities. 2 population points from Seoul is about one-half million people. 2 population points out of a size 13 city is around 250000 people.
     
  14. LKendter

    LKendter Exterminate, exterminate, exterminate!!! Supporter

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    Messages:
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    Whippets must be a Korean unit. I don't recognize them.

    I'm okay with adventures as MP in internal cities. I want strong coastal defenses. Those amphibious rifles from Britain are a threat to those towns.

    I'm not the least bit worried about population. IIRC every game we crossed the pop limit way before the territory limit. We have 32.2% territory. It sounds like Tusker filled a lot of the empty areas inside. As those borders pop, that number should jump faster.

    On the issue of barracks, I favor them everywhere. They are dirt cheap, and only cost a single turn in most cities. IMO well with it for better troop survival.
     
    Last edited: Jul 18, 2021
  15. Civinator

    Civinator Blue Lion Supporter

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    Whippet.jpg
     
  16. Elephantium

    Elephantium Elephants think that people are cute, like puppies

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    I also don't care about population. Building steamrollers and motorized settlers in cities with lots of extra food is more important than minimizing the "number of people" that go with each pop point. If we get to the area required for domination and don't quite have enough population, we can simply build a few more filler cities with the rest of our Motorized Settler stack -- or conquer another couple of cities to put us over the limit.

    I do agree about switching to units instead of buildings. I was trying to optimize for breakpoints in my set -- getting marginal cities to 20 shields gets us another Infantry every 4 turns -- much better than having that city <10 shields.

    Edit: I'm also happy with short-rushing Factories in the cities that have them half-built. Observatory is usually a good bet. Better than building a 200-shield Whippet, certainly!
     
    Last edited: Jul 18, 2021
  17. Civinator

    Civinator Blue Lion Supporter

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    Only 130 shields. :D
     
  18. tjs282

    tjs282 Stone(cold)fish

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    I suspect Tusker was rather referring to the wastage of switching mid-build from a Factory with ~200 shields in the box, to a Whippet ;)
     
  19. Elephantium

    Elephantium Elephants think that people are cute, like puppies

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    Exactly this! :thumbsup:
     
    tjs282 likes this.
  20. Jersey Joe

    Jersey Joe Steadholder Supporter

    Joined:
    Mar 26, 2002
    Messages:
    1,648
    Location:
    Florida
    I am talking about the feasibility of building a factory right now not about in the past. Using Novgorod as an example:
    Right now (in our golden age) it can produce 36 shields (hiring all cops and no engineers) per turn. It has been building a factory for 2 turns. The city screen shows it will take 7 turns to finish.
    However our golden age is about to end and 36 shields will drop to 21 shields so it will take 12 more turns to finish. When the factory is built Novgorod will be producing 28 shields per turn.
    Now a comparison:
    If we had started building WWI infantry instead of a factory (or if we swap to infantry right now) we would finish a unit next turn and every 4 turns thereafter. Novgorod with a factory can build a WWI infantry unit once every 3 turns.
    57 turns from now, when the 15th infantry unit is built, Novgorod with factory will finally catch up to no factory.
    It is likely the game will end before we play another 57 turns. So we would have produced more infantry in Novgorod without the factory.
     

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