2550 BC (Pre-turn)
Not much to change. I don't understand why the worker near Moscow is connecting the horses. We have a long way to go to temples. Of course, maybe we will meet someone else from which to wrench the tech. I will let the worker finish the road anyway.
2510 BC (1)
Native worker starts road.
2470 BC (2)
Settler finished in Trondhiem, set for a worker. Drop luxes to 10%, raise Science to 90%.
2430 BC (3)
Settler moves towards spot near Ivory. There will be some overlap, but that will only matter much later in the game. The spot I have selected won't waste any bonus grass and will leave more room for a city on the coast.
2390 BC (4)
Copenhagen formed. Set to build a spear. Worker at Trondhiem finishes and we start a spear there as well. One worker moves to connect the Ivory, the other moves to irrigate the wheat.
2350-2310 BC (5-6)
Nada
(I) Barracks finishes at Bergen, start a spear.
2270-2230 BC (7-8)
Ivory road completed. Tronhiem finishes its spear and starts a granary. Lux to 0%, Science to 100% gives us IW next turn at a -1g. I take it.
2190 BC (9)
IW was completed and I start Ceremonial Burial in 4 turns at 70%. We have iron in our area but it is just outside of Trondhiem's border. Without a temple, Trondhiem will expand again in 21 turns.
2150 BC (10)
The scout moving due south of Trondhiem reports that the land in that direction is either an isthmus with a good choke pint or a pennisula. Either one is good.
2110 BC (11)
Pennisula it is, and a small one at that. We are in a really good position for this game. With the previous leader taking out the unworthy Russians, we have a lot of good open lush land to bend to our will. On top of that, we will have three native luxes before we are out of the BCs.
2070 BC (12)
With CB due in one turn, I set Science to 60%.
(I) CB comes in and the next one is Alphabet in 9 at 90%, break even. Moscow finishes its barracks and starts a spear.
2030-1990 BC (13-14)
Boredom sets in again.
(I) Copenhagen finishes its spear and starts a worker.
1950 BC (15)
The extra spear drops is to -1gpt, but we will leave it that way for the next several turns as we only have 6 left on Alphabet.
1910 BC (16)
Bergen builds its spear and starts a worker.
1870 BC (17)
Trondhiem starts a settler now that the granary is finished. Once it grows to 6 we will have a good settler factory.
1830 BC (18)
Copenhagen finshed with its worker starts a barracks.
1790 BC (19)
Lux upped to 10% as Trondhiem grows to 6.
1750 BC (20)
Bergen finished with a worker is now working on another spear. Science dropped to 60% as Alphabet is due in 1. A coast is found to the northeast. It appears that three cities (including Moscow can block the AI path into our lands.
Trondhiem is set to produce another settler next turn and can continue to crank them out. Moscow is 3 turns away from a spear, giving us at least one spear in each city, with one in Bergen building for the new city. I would start a tempe next in Moscow to bring the horses on line, but we should also build more archers as well (the upgrade to our UU). With lots of coast showing we may have plenty of uses for our UU sown the line. I kept my explorations to safe directions and therefore gave us time to get spears on line. Isolation will hurt us in the long run though as it will slow our research efforts. Maybe we will be lucky like we were in my last all war and be on a continent with only two other civs.
LK35 1750 BC Saved Game
[EDIT] Corrected link.