Yeah, that's intentional. It was brought in when I merged the Expanded Recon Class mod. I think that it's not a bad change seeing as the first Recon promotion is not very strong. It allows you to specialise your Scouts for hills or forest movement from the off.
UPDATE Units SET InitialLevel = 2 WHERE UnitType = 'UNIT_SCOUT' OR UnitType = 'UNIT_EXPLORER' OR UnitType = 'UNIT_RANGER' OR UnitType = 'UNIT_SNIPER' Or UnitType = 'UNIT_AMAZON_SCOUT';
Wait...so this wasn't intentional like you wrote a month ago when Kennet mentioned this before?Thanks for this. I will include in the next update.
Gameplay
* Fixed: Sumerian War Cart upgrades to Knight
* Amazon Scout now gets free recon promo like all other Recon units.
Localisation
* Added German translation
* Other translation fixes.
Cosmetic
* Add cultural Trader animals (Donkey or Camel).
* Fixed Medieval Horseman sound.
Any idea when we might see the update for the last DLC?
Any idea when we might see the update for the last DLC?
Hello, please post this mod on this site too, thank you very much.
How would I go about disabling some these units? I want to keep it balanced and only add a single new unit to each civ. Thanks for any help.