Yeah the entire map looks really amazing. Can’t wait to see it for myself. First few weeks will be on a pretty base spec computer so not sure it’ll do it justice but hopefully my new computer will be betterSiam looks super fun to play, those city graphics are gorgeous
You must be new here. Hi, I'm Zaarin, and welcome to CivFanatics.You know we are in the weeds when we are debating elephant speed vs. Usain Bolt speed.
You’re in the right forum!My pedantry cannot be contained
Wait, it’s Wednesday. Wait, it’s the second scheduled civ reveal. Wait, it’s not Meiji Japan!
This reveal week is gonna be interesting.
Albeit, last week "coming up" segment only mentioned 2 civs and one first look, so we may reached all the official reveals for this week. They may have wanted to make it earlier the week as lots of info expected to come tomorrow from preview builds.The reveals are coming hot and fast now!
Especially when the debate is over speed in miles or kiloneters per hour when the game measures speed in Years per Turn.You know we are in the weeds when we are debating elephant speed vs. Usain Bolt speed.
Alternately: "animals that if you are in a race with them you have already lost."All of whom also fall into the category, along with Elephants, of 'animals you lose a race to only Once.'
Behold:Especially when the debate is over speed in miles or kiloneters per hour when the game measures speed in Years per Turn.
Other animals in the 'slower than a horse, faster than a human' category are:
Western North American Brown Bears (that's Grizzily and their cousins)
Asian Tigers
African Lions
American Bison
All of whom also fall into the category, along with Elephants, of 'animals you lose a race to only Once.'
Isn't that essentially how Vietnam's unique unit in Civ 6 worked? But it was even faster when in Vietnam territory.Chang Beun - A Ranged unit with Increased Movement . . . that can move after attacking!?!
Wouldn't that be the ultimate Kiting unit? Fire and run away . . . repeat until enemies are dead?
That seems like a highly exploitable unit . . . the AI isn't going to stand any chance!
Is it bad that I would have preferred this for Russia than having Cossacks again or a Soviet era artillery?Behold:
Da.Is it bad that I would have preferred this for Russia than having Cossacks again or a Soviet era artillery?
I think it’s giving “Antiquity” when we need it to give “Modern.”It's...pretty, but the composition is not good. Too much negative space, and the negative space isn't doing anything.
But this negative space is so prettyyyyy...It's...pretty, but the composition is not good. Too much negative space, and the negative space isn't doing anything.
Funny enough, I think it would work better if the POV were shifted up to show more sky. It would give more of a sense of wonder.I think it’s giving “Antiquity” when we need it to give “Modern.”
However, I am strongly pro-clouds.
What passes for "modern" in Siam? Remember this isn't our "Modern day" but the "modern" of the 1700s/1800s. Do we need to see electricity? Cars?I think it’s giving “Antiquity” when we need it to give “Modern.”
However, I am strongly pro-clouds.