That's because they weren't remotely the same game. One was organizational, politics-based, and loosely tied. The other was individual, story and survival/societal based, and took itself rather seriously.
While we're at it, I'm toying with some ideas in both forums, which may or may not be interrelated. Since it doesn't seem to be gaining much traction in IOT, I might fire off an expanded idea over here - how would people feel about playing... well, two games. One would be a more traditional "war" game, where players operated as factions within a modern-ish civil war/revolution/etc. The other would be a story-driven (in the sense of Core) game, where players took on characters from that world. The events in one would carry over into the other, and vice versa.
While we're at it, I'm toying with some ideas in both forums, which may or may not be interrelated. Since it doesn't seem to be gaining much traction in IOT, I might fire off an expanded idea over here - how would people feel about playing... well, two games. One would be a more traditional "war" game, where players operated as factions within a modern-ish civil war/revolution/etc. The other would be a story-driven (in the sense of Core) game, where players took on characters from that world. The events in one would carry over into the other, and vice versa.