In my current game 4/4 religions were founded before turn90 and they all are ahead of me in terms of spreadingGazebo, in my first game on the new version, I've been seeing what I've been seeing in the last two versions as well - significantly later founding times and later spreading times, except in cases of religious civs such as Ethiopia. In my current Deity game, Greece founded, but on turn 140 had only two of its cities (from 6) converted to its religion, they still had the pantheon belief. Not sure if intended or not, but it makes the religion game much easier for the human player.
I've got some broken tooltips here and there -- the ones I remember seeing specifically were from the emissary and the next diplomatic unit after it. Anyone else seeing that or am I experiencing PEBKAC?
All religions in my game were very close to each other, first one ~turn82 last one turn89, i had mine on turn88. Also in my game Pacal failed with religion. Nothing special, events off, Ruins on, no faith Ruins, no faith CSInteresting, are you using anything non-default? I'm using just the VP mod (events turned off). I'll sometimes select most of AIs that aren't particularly religious, but I'd still expect even Assyria, Songhai, Greece,..., to found&spread early. At least that's how it used to be. Now I'm consciously avoiding playing as the Maya or Byzantium because I fear that unless I'd include Ethiopia, Spain,..., among the AIs, that the religious aspect of the game would be a cakewalk.
They should work together however it will cause balance issues, since they were not created with VP in mind.Hey there is this compatible with JFD's CID, RTP, CulDiv, EC, EXCE? I am using vox populi with eui. Does the mod conflict in anyway? I have other mods in my modlist so even though VOXPOPULI works with vox populi, does it work with other mods? How do civ 5 load mods?
does the game choose to use vox populi attribute or jfd mods? eg, both version of the same building have their own stats, which one will be use by the game or they add up?They should work together however it will cause balance issues, since they were not created with VP in mind.