I played 12 turns, 10 for Lobsterboy, 2 for me.
Lobster's 9th Turn (1878 AD)
Albert Einstein (Great Scientist) born in Athens <-- He goes to to sleep a 2nd time.
Thermopylae finishes: Cavalry
Hamburg finishes: Cannon
GreyFoxTown finishes: Rifleman
Lobster's 10th Turn, my inherited (1879 AD)
Thermopylae begins: Cavalry
Hamburg begins: Cannon
GreyFoxTown begins: Rifleman
Athens finishes: Cannon
Tiflis's borders expand
Frankfurt finishes: Grenadier
Cologne finishes: Rifleman
Texcoco's borders expand
Turn 1 (1880 AD)
Athens begins: Cavalry
Frankfurt begins: Taoist Monastery
Cologne begins: Cavalry
Grenadier promoted: Pinch
Rifleman promoted: Pinch
IBT:Tokugawa didn't come seeking peace this time. Do I appear weaker than Lobsterboy? Harrump! I move some units out of Berlin to get them into position to take a peak at Satsuma next turn.
Napoleon didn't demand we change to Representation. Without the diplomatic bonus, I don't see any reason to go that way now.
Tokugawa pillages fishing boats off the coast near Old Sari. That city is starving big time now. I start whipping there.
Turn 2 (1881 AD) Ratz, I messed up my log. Let's see if I can remember. Corporation comes in (improving our deficit by about 12 gold per turn) and I start Assembly Line (10 turns). Corinth finished a Canon and I start a Bank there.
Here are the defenses at Satsuma.
It's takeable with all our canon but I'm not certain it's going to be worth the cost. I'd likely raze it because it's going to be under cultural pressure from Orleans and Tokyo. But Tokugawa won't give me much for peace so I decide to take Satsuma from him and see if he sweetens the deal.
Thermopylae finishes: Cavalry
Harappan finishes: Cavalry
Old Sarai finishes: Harbor
Tabriz finishes: Islamic Monastery
Dortmund finishes: Cavalry
Essen's borders expand
IBT:
Islam has spread: Calixtlahuaca
While defending, Rifleman defeats (5.60/14): Japanese Artillery
Turn 3 (1882 AD)
Thermopylae begins: Cavalry
Harappan begins: Rifleman
Old Sarai begins: Granary
Dortmund begins: Rifleman
Hamburg begins: Wall Street <-- I reassign citizens and lay off a scientist to work more hammers. Wall St. in (gulp) 41 turns.
The bombardment of Satsuma begins.
Rifleman promoted: City Garrison I <-- thinking ahead
Sparta finishes: Cavalry
Karakorum finishes: Cavalry
Turfan finishes: Cavalry
Old Sarai finishes: Granary
Calixtlahuaca's borders expand
IBT:
Outside of Essen, a Cavalry rushing to the front is attacked:
While defending, Cavalry defeats (3.60/15): Japanese Rifleman
Turn 4 (1883 AD)
Sparta begins: Rifleman
Karakorum begins: Rifleman
Turfan begins: Rifleman
Old Sarai begins: Drydock
Cavalry promoted: Flanking I
Cavalry promoted: Flanking II
Cavalry promoted: Combat I
Cavalry promoted: Combat I
Cavalry promoted: Flanking I
IBT: On the road between Berlin and Satsuma, an artillery attacks a grenadier escorting two canon and withdraws.
Napolean asks for Open Borders. I concede and our relations improve to cautious.
Turn 5 (1884 AD)
Munich begins: Theatre
Grenadier promoted: Pinch
A cavalry outside of Satsuma finishes off that artillery that attacked IBT.
Messed up the log again. Thermopylae finished a Cavalry and started a rifleman. I started a few more riflemen in other cities too to start building up garrisons on our west coast.
The battle for Satsuma begins. I have a fantastic selection of units with which to play -- thanks guys!
While attacking, Cannon loses to: Japanese SAM Infantry (9.36/18) I started with our best cannon (CR III). He done good but died at 11% odds. That SAM was a Combat I, Garrison II. He'll be toast soon.
While attacking, Cannon loses to: Japanese SAM Infantry (13.86/18) A CRII cannon doesn't fare as well, but that SAM had Combat II and Charge (bonus against siege weapons) -- NO FAIR!!
While attacking, Cannon loses to: Japanese Rifleman (9.24/14) A CR I, Drill I cannon. Bad idea.
While attacking, Grenadier defeats (7.68/12): Japanese SAM Infantry This Grenny had Combat II, Pinch and City Raider II. 89% odds.
While attacking, Cannon defeats (2.40/12): Japanese Rifleman I decide the remaining Riflemen need a bit more softening.
While attacking, Grenadier defeats (12.00/12): Japanese SAM Infantry Heracles, you go!
Now I'm just gonna pick the best opportunities for promotions.
While attacking, Rifleman defeats (9.24/14): Japanese Rifleman 96.9% odds.
While attacking, Grenadier defeats (8.16/12): Japanese Rifleman 99.1% odds.
While attacking, Cannon defeats (10.0/12): Japanese Rifleman
We take Satsuma. It doesn't look that bad afterall and does wonders for Berlin's borders. In fact, I decide to keep it.
That SAM Infantry outside of Berlin is bothersome. I'd rather not lose the iron mine, so first, I throw a Flanking II Cavalry at him and it withdraws successfully. That leaves 92% odds for a Pinch Grenadier.
While attacking, Grenadier defeats (9.60/12): Japanese SAM Infantry
Well, that was easy. So, do I go after Tokyo next? It'll be another 10 turns of war weariness. Toku will give me 400 gold (no techs) for peace. I grab it. That gives us Assembly line in 5+ turns.
Grenadier promoted: City Garrison I
Thermopylae grows: 12
Beshbalik finishes: Rifleman
Tabriz finishes: University
Munich's borders expand
Turn 6 (1886 AD)
Beshbalik begins: Jail
Tabriz begins: Forge
Cannon promoted: City Raider III
Rifleman promoted: City Garrison I
Grenadier promoted: Combat II
Rifleman promoted: Formation
I load almost all our assault troops into Satsuma to stave off rioting. We won't know for another 10 turns whether or not they'll be enough.
Thermopylae finishes: Rifleman
Beshbalik grows: 15
Cologne grows: 11
GreyFoxTown finishes: Rifleman
Calixtlahuaca finishes: Cavalry
Texcoco grows: 5
IBT:
Taoism has spread: Cologne
Turn 7 (1887 AD)
Thermopylae begins: West Point
GreyFoxTown begins: Grocer
Calixtlahuaca begins: Market
Rifleman promoted: City Garrison I
Harappan finishes: Rifleman
Frankfurt finishes: Taoist Monastery
Dortmund finishes: Rifleman
Calixtlahuaca grows: 14
IBT:
Buddhism has spread: Tokyo (Japanese Empire)
Buddhism has spread: Tokyo (French Empire)
Turn 8 (1888 AD)
Harappan begins: Bank
Frankfurt begins: Rifleman
Dortmund begins: Rifleman
Tiflis grows: 5
Essen finishes: Library
IBT:
Islam has spread: Turfan
Turn 9 (1889 AD)
Essen begins: Buddhist Temple
Rifleman promoted: City Garrison I
Rifleman promoted: City Garrison I
Tech learned: Assembly Line
Berlin's borders expand
Cologne finishes: Cavalry
GreyFoxTown grows: 11
IBT:
Taoism has spread: Athens
Turn 10 (1890 AD)
Research begun: Democracy <-- no beakers in this yet, so change it if you want. I figure our next war will go easier without the whining about Emancipation.
Cologne begins: Factory <-- the first of many. BUILD 'EM! BUILD 'EM! BUILD 'EM!
That's it. Our workers are out of work to do. I've been building roads on mined hills to speed up railroad building for the past few turns. We'll need to start resting them soon.
Check this out:
Did we spank Tokugawa or what? Who says GreyFox is a builder? But Mao can spank us. I suspect the threat from Napolean is over. I'd like to kick his butt for all those demands.
The
save is here. I zipped it to preserve the name. The forum's new uploading process renames the uploads.