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UPDATED/RESTORED 29th NOVEMBER 2010-*-
The Main Files
So, some considerations:
-All civs should now be fully playable.
-The added civs were based upon whoever had completed unit lines, so these civs are:
*The Imperial Guard (Imperium)
*The Ultramarines (Imperium)
*Black Legion (Chaos)
*Evil Sunz (Orks)
*Goffs (Orks)
*Blood Axez (Orks)
*Snakebites (Orks)
*Death Skullz (Orks)
*Bad Moons (Orks)
*Lost and the Damned (Chaos)
-Yes, I do know that most of the leaderheads are Hammurabi. This is because I haven't added any real leaderheads yet!
-The units have been added for all available civs, as have the techs, however, improvements are limited, the advisor screens have not been done, and there are no resources yet.
-I haven't deviated much from the postings on these threads!
-City names currently leave a lot to be desired!
-I dunno what use the "wheeled" flag will have, yet...
-The civs don't have traits yet. This will be decided at a later date, when more have been added...
-The techs don't have any special abilities or diplomatic abilities yet...
I'll probably think of more points later, but as for now, I guess you'll want to have a little play around.