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Project SYNTHESIS

Discussion in 'Rhye's and Fall - Dawn of Civilization' started by Linkman226, Mar 4, 2011.

  1. AOS9001

    AOS9001 Slightly over 9000.

    Joined:
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    Messages:
    733
    It'd be a dream come true for all of us, RFC on GEM. But who could run such an amazing thing?
     
  2. Olaf_The_Great

    Olaf_The_Great Omnicidal Oligarch

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    Joisey
    Yeah for some reason the terracotta army is built everywhere instead of the plague.
     
  3. civ_king

    civ_king Deus Caritas Est

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    You can build a Computer that can run that well for $800
     
  4. CHEESE!

    CHEESE! On a long nostalgia trip

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    I don't seem to get any Italians when I start this. They show up in the Pedia, but I can't play as them.
     
  5. J. pride

    J. pride King

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    Feb 23, 2011
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    788
    Um, I don't think you can choose the Italians on startup, u have to flip to them on their spawn date. You will just have to play another civ until the Italian spawn
     
  6. Linkman226

    Linkman226 #anarchy

    Joined:
    Sep 14, 2007
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    2,493
    Officially halted until summer break. My apologies. I have four AP exams in two weeks, followed by final exams in June, and a smattering of random ones in between.
     
  7. Mowque

    Mowque Hypermodernist

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    Nice game but I'm getting a huge number of Terracotta Armies.
     
  8. NerfCothons

    NerfCothons Warlord

    Joined:
    Aug 25, 2008
    Messages:
    286
    Location:
    Denver, CO
    Totally on board with this, screw Civ V and paying for regular DLCs when more creative modders produce results of this caliber for free. I however have an opinion on your corporation representation. While I like how the production oriented corps compete, it is far less intuitive for me for the food producing corps to compete on the demand side. Maybe I'm weird but I like to eat fish on one day and spaghetti on the next, perhaps even mix the two. Personally I'd expand cereal resource-wise, remove rice from fishing industry (seriously, I know rice grows in paddies but come on), drop the benefit per resource, and increase the cost associated with the corp if you still feel they're OP. So the corps might be something like:

    Agrocon: corn, wheat, rice, potatoes, cow, and pig
    Mom's Homegrown Crabs: Fish, clam, and crabs

    other colorful corp titles:
    Oil: Emissions inc (it is after all an E in front of a bright globally warmed sun), ok fine be PC and go with Energy inc
    Computer industry: Acme Silicon: Not just for breasts anymore!
    Textile: Traffic Cone Textiles (guaranteed to stop traffic, get it)
    Mining inc is hard to mess with
    Diamonds: She'll pretty much have to
     
  9. Tlönitte

    Tlönitte Prince

    Joined:
    Mar 21, 2010
    Messages:
    329

    Oh please bring back your WASP mod corps! They still keep me playing old-version games of RFC
     
  10. momo1000

    momo1000 King

    Joined:
    Jan 25, 2010
    Messages:
    871
    i LOVE the new resources! this mod rocks!
     
  11. Cosmos1985

    Cosmos1985 King

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    Sep 20, 2008
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    Location:
    Aarhus, Denmark
    :goodjob: I miss them sooooooooooooo much
     
  12. NerfCothons

    NerfCothons Warlord

    Joined:
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    286
    Location:
    Denver, CO
    WASP can't compete with the kind of content you get out of a mod like this or even DoC. Once this mod stabilizes I will gladly tinker with the corps and release that modmodmod.
     
  13. Cosmos1985

    Cosmos1985 King

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    Location:
    Aarhus, Denmark
    Nono, well of course, I'd still rather play latest edition of DoC than RFC Vanilla from two years ago, with your corps, but.. that doesn't mean we can't miss them, does it? :D sounds awesome, we'll be looking forward to that!

    I by the way believe that "modmodmod" from now on will be my new favourite word!
     
  14. civ_king

    civ_king Deus Caritas Est

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    We should call it a mod3
     
  15. hoplitejoe

    hoplitejoe Top fun-poster

    Joined:
    Mar 22, 2010
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    but then mods like this integrate other mods like DoC.
    That would make this a 1/3 mod3+mod2!
     
  16. civ_king

    civ_king Deus Caritas Est

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    this is a mod of DoC which is a Mod2 therefore we raise the power by 1 for SYNTHESIS to make it a Mod3
     
  17. BenZL43

    BenZL43 awkward cat

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    So, SYNTHESIS is 1/3 mod3+mod2 + 1?
    lol.
     
  18. hoplitejoe

    hoplitejoe Top fun-poster

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    no, but i forgot the +c for my answer.
     
  19. OldGuard

    OldGuard Chieftain

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    This might sound like an even more difficult idea or even game-crushing but if it's too much of a problem programming ships to only end in coastal/friendly tiles, then how about increasing unit supply costs, specifically with ships? This way wars will end more often to offset the military costs and stationing units in friendly tiles become even more of a priority. Of course, we can instead cause ocean tiles to cause damage to ships like it did in Civ2?/3? The Total War series sure gave me alot of ideas...
     
  20. BenZL43

    BenZL43 awkward cat

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    RFC is a mod, DoC is a modmod, what's SYNTHESIS is? Its 1/3 Mod3 + Mod2 + C
    nice lol
     

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