Dwip
Warlord
- Joined
- May 5, 2003
- Messages
- 272
Wherein, having clicked preview, I am redirected to one of those black screens with ads, which coincidentally obliterates my post and messes up my attachment. I am annoyed by this. But not as annoyed as I would be if I didn't obsessively use Wordpad.
Anyway.
[0] 250 BC - Well, our military situation looks ok to me, but then, I'm that guy who runs city defense with warriors until longbows or infantry, or mech infantry, in a couple cases.
We are Mansa the Resourceless. Considering the vast cheater swathes of land AI Mansa always gets in my games, this is actually more amusing than distressing. We'll see what our galley finds for us.
[1] 225 BC - Turn avoid growth back on at Timbuktu until we can get an aqueduct or something going.
[2] 200 BC - Math comes in, and I start on Code of Laws, pretty much because it's right there and I felt like it. I was also very tempted by Compass and Currency. Choices. Choices. Settler completes in Djenne, and I send it up for Yellow Dot.
[3] 175 BC - Gao is founded on Yellow Dot, and starts a Skirm. Founding Gao lets us see that the barbs have archers (duh), and over that NE mountain is a pretty nice city site that's probably going to be Mongol.
[4] 150 BC - The new song "I've Been Workin' On the Road" becomes a smash hit throughout Mali.
[5] 125 BC - Exhausted by partying like it's 129 BC, everyone does a lot of nothing.
[6] 100 BC - Minin' and farmin' and slavin' our lives away.
[7] 75 BC - I sure do miss Civ 2's Colossus movie. And I know you're all tired of hearing that. Timbuktu starts a Granary, with the idea of finishing it, turning growth back on, and rushing for the Lighthouse because we can. Djenne goes Lighthouse->Settler.
[8] 50 BC - Kumbi Galley->Granary.
Thar's gold in them thar hills! (Which is pretty appropriate for us as a civ, I suppose).
[9] 25 BC - I'd rather be sailing.
IBT - Parthenon is FIDAL.
[10] 1 AD - Timbuktu Granary->Lighthouse in 9, grows in 1.
Our galley finds this:
Anyway.
[0] 250 BC - Well, our military situation looks ok to me, but then, I'm that guy who runs city defense with warriors until longbows or infantry, or mech infantry, in a couple cases.
We are Mansa the Resourceless. Considering the vast cheater swathes of land AI Mansa always gets in my games, this is actually more amusing than distressing. We'll see what our galley finds for us.
[1] 225 BC - Turn avoid growth back on at Timbuktu until we can get an aqueduct or something going.
[2] 200 BC - Math comes in, and I start on Code of Laws, pretty much because it's right there and I felt like it. I was also very tempted by Compass and Currency. Choices. Choices. Settler completes in Djenne, and I send it up for Yellow Dot.
[3] 175 BC - Gao is founded on Yellow Dot, and starts a Skirm. Founding Gao lets us see that the barbs have archers (duh), and over that NE mountain is a pretty nice city site that's probably going to be Mongol.
[4] 150 BC - The new song "I've Been Workin' On the Road" becomes a smash hit throughout Mali.
[5] 125 BC - Exhausted by partying like it's 129 BC, everyone does a lot of nothing.
[6] 100 BC - Minin' and farmin' and slavin' our lives away.
[7] 75 BC - I sure do miss Civ 2's Colossus movie. And I know you're all tired of hearing that. Timbuktu starts a Granary, with the idea of finishing it, turning growth back on, and rushing for the Lighthouse because we can. Djenne goes Lighthouse->Settler.
[8] 50 BC - Kumbi Galley->Granary.
Thar's gold in them thar hills! (Which is pretty appropriate for us as a civ, I suppose).
[9] 25 BC - I'd rather be sailing.
IBT - Parthenon is FIDAL.
[10] 1 AD - Timbuktu Granary->Lighthouse in 9, grows in 1.
Our galley finds this: