Inherited Turn:
I take a look around.
I do not want to become like GreyFox, but I need to correct a couple of things:
Units are massing one square outside our territory. This costs us gpt, so I move them inside, saving 2gpt (still the same distance from Justinian's city). One unit moves to scout instead.
Our cities are too big. They need to be

more. London is size 9, yet it only has 3 really good tiles (seafood). The riverside cows are marginal, they add commerce, but there is no way we should be working unmined hills or forests. I expect to whip London 5 times this turnset.
I MMed York and London a bit, to try and finish York's half-finished unwhippable Catapult ASAP so I can start whipping stuff there.
A Cat is started in London so I can whip it for 2pop, so the overflow will finish the Elephant in progress.
IBT:
Justinian captures the Barbarian city.
A Great Prophet is born in one of Joao.
t126: 275AD
There are two Archers in Thessalonica.
Justinian has a Settler/Spear pair just outside our borders.

London
MMed York to finish the Catapult in 1 turn.
Metal Casting is finished, options are:
> something on the line to Monarchy,
> Calendar for the Silks,
> Compass for Harbors to boost our TRE.
> Code of Laws for Courthouses and Confucianism
I chose Compass, since Justinian has Calendar and will give it to us for peace.
IBT:
Justinian founds Angora on our doorstep.
t127: 300AD
Cats are done in London and York.
A partially built War Elephant is continued in London, another Cat is ordered in York.
There is another Axe in Thessalonica.
Nicea is to the North of Thessalonica, it has two Guerilla Archers and is on a hill.
I notice we have a Woodsman II Warrior fortified near Antioch. It has two Archers. I activate the Warrior.
t128: 325AD
Phant is done in London. I start another one. I hire two scientists to speed tech and the next GP generation

the Cat in York
The Axeman has moved out of Thessalonica, it's probably moving toward Angora.
IBT:
A Barbarian Galley appears north of London.
t129: 350AD
A Cat is done in York, we have enough of these for now, a Stable is next for the Elephants.

the Elephant in London, and immediately switched out to a Trireme to whip next turn.

Nottingham's Catapult for 2pop.
Constantinople has an Axeman and an Archer.
t130: 375AD

the Trireme in London.

the Stable in York.
A Catapult is done in Nottingham, a Lighthouse is ordered.
There is a Settler in Constantinople.
t131: 400AD
The Stable is done in York. A War Elephant is ordered. Guess what is happening next turn.
The Trireme is done in London. The overflow goes into the already-whipped War Elephant.
Adrianople has an Axeman and an Archer.
Constantinople has two Archers, an Axeman and a Settler.
IBT:
I trade Construction to Joao for Calendar and 10 gold.
The Barbarian Galley suicides on our Trireme.
t132: 425AD

the War Elephant in York.
A War Elephant is done in London. Thanks to all the overflow that has accumulated, this one will be finished in 2 turns, and will not be whipped. Nope, I starve temporarily to MM it down to one turn.
One Archer moves out of Constantinople, I think it's moving to reinforce Harrapan (the barbarian city to our west).
t133: 450AD
Elephant is done in London, another one is ordered.
Elephant is done in York, another one is ordered.

Lighthouse in Nottingham
The Spearman from Nicea is on the move.
IBT: The Kashi Viswanath is BIDL
t134: 475AD
Lighthouse is done in Nottingham, I realize there isn't a Granary there. I should have built one of those instead.

Granary is ordered. It will take a little while to grow to pop4 to whip it.
Compass is in. Code of Laws is selected.
The stack in Constantinople is Archer, Axeman, Spearman, Settler.

War Elephant in London.
t135: 500AD

the Elephant in York.
An Elephant is done in London, another one is ordered. Perhaps a Harbor is in order, I leave that decision to the next player.
The Spearman at Constantinople is gone, presumably towards Adrianople.
For the next player:
I leave you a heavily whipped empire, which can only sustain a couple of whips per city in the next set. I am sorry about that.
However, I have left you a sizeable force of 8 War Elephants and 8 Catapults to play with.
I have left most of them unmoved so you can manage the war. Have fun!
Here is a parting screenshot of our future land:
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