Here is your Session Turn Log from 150 BC to 75 BC:
Turn 109, 150 BC: You have made peace with Wang Kon!
Turn 109, 150 BC: You have declared war on Wang Kon!
Turn 109, 150 BC: You have captured Hamburg!!!
Turn 109, 150 BC: You have declared war on Bismarck!
Turn 109, 150 BC: SGOTM25's Chariot 6 (Guangzhou) (4.40) vs Bismarck's Axeman (2.63)
Turn 109, 150 BC: Combat Odds: 96.2%
Turn 109, 150 BC: (Extra Combat: -10%)
Turn 109, 150 BC: (Extra Combat: +10%)
Turn 109, 150 BC: (Class Attack: -100%)
Turn 109, 150 BC: Bismarck's Axeman is hit for 25 (75/100HP)
Turn 109, 150 BC: SGOTM25's Chariot 6 (Guangzhou) is hit for 15 (85/100HP)
Turn 109, 150 BC: SGOTM25's Chariot 6 (Guangzhou) is hit for 15 (70/100HP)
Turn 109, 150 BC: SGOTM25's Chariot 6 (Guangzhou) is hit for 15 (55/100HP)
Turn 109, 150 BC: Bismarck's Axeman is hit for 25 (50/100HP)
Turn 109, 150 BC: Bismarck's Axeman is hit for 25 (25/100HP)
Turn 109, 150 BC: Bismarck's Axeman is hit for 25 (0/100HP)
Turn 109, 150 BC: SGOTM25's Chariot 6 (Guangzhou) has defeated Bismarck's Axeman!
Turn 109, 150 BC: You have discovered Theology!
Turn 109, 150 BC: Nanjing can no longer work on National Epic. The lost ℤ is converted into 308ℴ!
Turn 109, 150 BC: Yemen can no longer work on National Epic. The lost ℤ is converted into 245ℴ!
Turn 109, 150 BC: Michaelangelo (Great Artist) has been born in Guangzhou (SGOTM25)!
Turn 109, 150 BC: You have constructed Heroic Epic in St. Petersburg. Work has now begun on a Maceman.
Turn 109, 150 BC: Roosevelt adopts Caste System!
Turn 110, 125 BC: GoldCity has grown to size 2.
Turn 110, 125 BC: Mongolia has grown to size 6.
Turn 110, 125 BC: Hong Kong will become unhappy on the next turn.
Turn 110, 125 BC: Manchou has grown to size 5.
Turn 110, 125 BC: Manchou has become unhappy.
Turn 110, 125 BC: Tsingtao has grown to size 4.
Turn 110, 125 BC: Xian has grown to size 3.
Turn 110, 125 BC: SilkCity has grown to size 3.
Turn 110, 125 BC: Indonesia has grown to size 2.
Turn 110, 125 BC: Guangzhou has shrunk to size 8.
Turn 110, 125 BC: Trap City NE has grown to size 2.
Turn 110, 125 BC: New York has been pacified.
Turn 110, 125 BC: Wang Kon is the worst enemy of Julius Caesar, Mehmed II.
Turn 110, 125 BC: The borders of Yemen are about to expand.
Turn 110, 125 BC: Your population: 79 (42.25%) exceeds the Domination Limit: 61 (33.00%)
Turn 110, 125 BC: You have plundered 10ℴ from the Cottage!
Turn 110, 125 BC: Your Bomber has reduced the defenses of Berlin to 8%!
Turn 110, 125 BC: Clearing a Forest has created 30 ℤ for St. Petersburg.
Turn 110, 125 BC: Clearing a Forest has created 24 ℤ for Shanghai.
Turn 110, 125 BC: Clearing a Forest has created 24 ℤ for Manchou.
Turn 110, 125 BC: Hong Kong will grow to size 5 on the next turn.
Turn 110, 125 BC: Shanghai will shrink to size 8 on the next turn.
Turn 110, 125 BC: Nanjing will grow to size 4 on the next turn.
Turn 110, 125 BC: Chongqing will grow to size 4 on the next turn.
Turn 110, 125 BC: Yemen will grow to size 4 on the next turn.
Turn 110, 125 BC: Philippines will grow to size 3 on the next turn.
Turn 110, 125 BC: The borders of Yemen have expanded!
Turn 110, 125 BC: You have trained a Horse Archer in St. Petersburg. Work has now begun on a Maceman.
Turn 110, 125 BC: Islam has spread in Xian.
Turn 111, 100 BC: The enemy has been spotted near Xian!
Turn 111, 100 BC: Hong Kong has grown to size 5.
Turn 111, 100 BC: Hong Kong has become unhappy.
Turn 111, 100 BC: Shanghai has shrunk to size 8.
Turn 111, 100 BC: Nanjing has grown to size 4.
Turn 111, 100 BC: Chongqing has grown to size 4.
Turn 111, 100 BC: Yemen has grown to size 4.
Turn 111, 100 BC: Philippines has grown to size 3.
Turn 111, 100 BC: Moscow will be pacified on the next turn.
Turn 111, 100 BC: Hamburg will be pacified on the next turn.
Turn 111, 100 BC: Wang Kon is willing to negotiate.
Turn 111, 100 BC: The borders of Beijing are about to expand.
Turn 111, 100 BC: Your population: 83 (43.46%) exceeds the Domination Limit: 61 (32.00%)
Turn 111, 100 BC: Will Sign Peace Treaty: Wang Kon
Turn 111, 100 BC: Your Bomber has attacked an enemy Longbowman! (-45% Damage)
Turn 111, 100 BC: Your Bomber has caused collateral damage! (4 Units)
Turn 111, 100 BC: SGOTM25's Horse Archer 8 (Yan'an) (6.60) vs Bismarck's Swordsman (6.27)
Turn 111, 100 BC: Combat Odds: 53.2%
Turn 111, 100 BC: (Extra Combat: -10%)
Turn 111, 100 BC: (Extra Combat: +10%)
Turn 111, 100 BC: (Plot Defense: +8%)
Turn 111, 100 BC: (Fortify: +5%)
Turn 111, 100 BC: Bismarck's Swordsman is hit for 19 (66/100HP)
Turn 111, 100 BC: SGOTM25's Horse Archer 8 (Yan'an) is hit for 20 (80/100HP)
Turn 111, 100 BC: SGOTM25's Horse Archer 8 (Yan'an) is hit for 20 (60/100HP)
Turn 111, 100 BC: SGOTM25's Horse Archer 8 (Yan'an) is hit for 20 (40/100HP)
Turn 111, 100 BC: Bismarck's Swordsman is hit for 19 (47/100HP)
Turn 111, 100 BC: Bismarck's Swordsman is hit for 19 (28/100HP)
Turn 111, 100 BC: Bismarck's Swordsman is hit for 19 (9/100HP)
Turn 111, 100 BC: SGOTM25's Horse Archer 8 (Yan'an) is hit for 20 (20/100HP)
Turn 111, 100 BC: SGOTM25's Horse Archer 8 (Yan'an) is hit for 20 (0/100HP)
Turn 111, 100 BC: Bismarck's Swordsman has defeated SGOTM25's Horse Archer 8 (Yan'an)!
Turn 111, 100 BC: Your Horse Archer 8 (Yan'an) has died trying to attack a Swordsman!
Turn 111, 100 BC: SGOTM25's Horse Archer 11 (Yan'an) (6.60) vs Bismarck's Longbowman (5.21)
Turn 111, 100 BC: Combat Odds: 75.7%
Turn 111, 100 BC: (Extra Combat: -10%)
Turn 111, 100 BC: (Plot Defense: +8%)
Turn 111, 100 BC: (Fortify: +25%)
Turn 111, 100 BC: (City Defense: +25%)
Turn 111, 100 BC: SGOTM25's Horse Archer 11 (Yan'an) is hit for 21 (79/100HP)
Turn 111, 100 BC: SGOTM25's Horse Archer 11 (Yan'an) is hit for 21 (58/100HP)
Turn 111, 100 BC: Bismarck's Longbowman is hit for 18 (37/100HP)
Turn 111, 100 BC: Bismarck's Longbowman is hit for 18 (19/100HP)
Turn 111, 100 BC: Bismarck's Longbowman is hit for 18 (1/100HP)
Turn 111, 100 BC: Bismarck's Longbowman is hit for 18 (0/100HP)
Turn 111, 100 BC: SGOTM25's Horse Archer 11 (Yan'an) has defeated Bismarck's Longbowman!
Turn 111, 100 BC: Your Horse Archer 11 (Yan'an) has destroyed a Longbowman!
Turn 111, 100 BC: SGOTM25's Horse Archer 2 (Manchou) (6.53) vs Bismarck's Archer (4.39)
Turn 111, 100 BC: Combat Odds: 89.8%
Turn 111, 100 BC: (Extra Combat: -10%)
Turn 111, 100 BC: (Plot Defense: +8%)
Turn 111, 100 BC: (Fortify: +25%)
Turn 111, 100 BC: (City Defense: +50%)
Turn 111, 100 BC: Bismarck's Archer is hit for 23 (57/100HP)
Turn 111, 100 BC: Bismarck's Archer is hit for 23 (34/100HP)
Turn 111, 100 BC: SGOTM25's Horse Archer 2 (Manchou) is hit for 17 (82/100HP)
Turn 111, 100 BC: SGOTM25's Horse Archer 2 (Manchou) is hit for 17 (65/100HP)
Turn 111, 100 BC: Bismarck's Archer is hit for 23 (11/100HP)
Turn 111, 100 BC: Bismarck's Archer is hit for 23 (0/100HP)
Turn 111, 100 BC: SGOTM25's Horse Archer 2 (Manchou) has defeated Bismarck's Archer!
Turn 111, 100 BC: Your Horse Archer 2 (Manchou) has destroyed a Archer!
Turn 111, 100 BC: SGOTM25's Horse Archer 10 (Tsingtao) (6.00) vs Bismarck's Archer (4.03)
Turn 111, 100 BC: Combat Odds: 90.0%
Turn 111, 100 BC: (Extra Combat: +10%)
Turn 111, 100 BC: (Plot Defense: +8%)
Turn 111, 100 BC: (City Defense: +50%)
Turn 111, 100 BC: Bismarck's Archer is hit for 22 (58/100HP)
Turn 111, 100 BC: SGOTM25's Horse Archer 10 (Tsingtao) is hit for 17 (83/100HP)
Turn 111, 100 BC: Bismarck's Archer is hit for 22 (36/100HP)
Turn 111, 100 BC: SGOTM25's Horse Archer 10 (Tsingtao) is hit for 17 (66/100HP)
Turn 111, 100 BC: Bismarck's Archer is hit for 22 (14/100HP)
Turn 111, 100 BC: Bismarck's Archer is hit for 22 (0/100HP)
Turn 111, 100 BC: SGOTM25's Horse Archer 10 (Tsingtao) has defeated Bismarck's Archer!
Turn 111, 100 BC: Your Horse Archer 10 (Tsingtao) has destroyed a Archer!
Turn 111, 100 BC: SGOTM25's Horse Archer 12 (Shanghai) (6.00) vs Bismarck's Archer (3.79)
Turn 111, 100 BC: Combat Odds: 95.4%
Turn 111, 100 BC: (Plot Defense: +8%)
Turn 111, 100 BC: (City Defense: +50%)
Turn 111, 100 BC: Bismarck's Archer is hit for 23 (57/100HP)
Turn 111, 100 BC: Bismarck's Archer is hit for 23 (34/100HP)
Turn 111, 100 BC: Bismarck's Archer is hit for 23 (11/100HP)
Turn 111, 100 BC: Bismarck's Archer is hit for 23 (0/100HP)
Turn 111, 100 BC: SGOTM25's Horse Archer 12 (Shanghai) has defeated Bismarck's Archer!
Turn 111, 100 BC: Your Horse Archer 12 (Shanghai) has destroyed a Archer!
Turn 111, 100 BC: SGOTM25's Chariot 5 (Yan'an) (4.40) vs Bismarck's Swordsman (0.66)
Turn 111, 100 BC: Combat Odds: 100.0%
Turn 111, 100 BC: (Extra Combat: -10%)
Turn 111, 100 BC: (Extra Combat: +10%)
Turn 111, 100 BC: (Plot Defense: +8%)
Turn 111, 100 BC: (Fortify: +5%)
Turn 111, 100 BC: Bismarck's Swordsman is hit for 20 (0/100HP)
Turn 111, 100 BC: SGOTM25's Chariot 5 (Yan'an) has defeated Bismarck's Swordsman!
Turn 111, 100 BC: Your Chariot 5 (Yan'an) has destroyed a Swordsman!
Turn 111, 100 BC: You have captured a Worker
Turn 111, 100 BC: You have captured a Worker
Turn 111, 100 BC: You have captured Berlin!!!
Turn 111, 100 BC: Your population: 87 (45.79%) exceeds the Domination Limit: 60 (32.00%)
Turn 111, 100 BC: The German Civilization has been destroyed!!!
Turn 111, 100 BC: Taoism has spread in Chongqing.
Turn 111, 100 BC: You have made peace with Wang Kon!
Turn 111, 100 BC: Clearing a Forest has created 30 ℤ for St. Petersburg.
Turn 111, 100 BC: Clearing a Forest has created 30 ℤ for Xian.
Turn 111, 100 BC: Beijing will grow to size 6 on the next turn.
Turn 111, 100 BC: Shanghai will shrink to size 7 on the next turn.
Turn 111, 100 BC: Xian will grow to size 4 on the next turn.
Turn 111, 100 BC: Yemen will grow to size 5 on the next turn.
Turn 111, 100 BC: Indonesia will grow to size 3 on the next turn.
Turn 111, 100 BC: St. Petersburg will grow to size 2 on the next turn.
Turn 111, 100 BC: The borders of Beijing have expanded!
Turn 111, 100 BC: Wang Xizhi (Great Artist) has been born in Shanghai (SGOTM25)!
Turn 111, 100 BC: You have trained a Horse Archer in St. Petersburg. Work has now begun on a Maceman.
Turn 111, 100 BC: Julius Caesar has founded Neapolis in a distant land.
Turn 112, 75 BC: Beijing has grown to size 6.
Turn 112, 75 BC: Hong Kong has become happy.
Turn 112, 75 BC: Shanghai has shrunk to size 7.
Turn 112, 75 BC: Manchou has grown to size 6.
Turn 112, 75 BC: Nanjing will become unhappy on the next turn.
Turn 112, 75 BC: Xian has grown to size 4.
Turn 112, 75 BC: Yemen has grown to size 5.
Turn 112, 75 BC: Indonesia has grown to size 3.
Turn 112, 75 BC: St. Petersburg has grown to size 2.
Turn 112, 75 BC: Moscow has been pacified.
Turn 112, 75 BC: Hamburg has been pacified.
Turn 112, 75 BC: has no worst enemy.
Turn 112, 75 BC: Wang Kon is the worst enemy of De Gaulle.
Turn 112, 75 BC: The borders of New York are about to expand.
Turn 112, 75 BC: Your population: 92 (46.46%) exceeds the Domination Limit: 65 (33.00%)
Turn 112, 75 BC: Valmiki (Great Artist) has been born in Yan'an (SGOTM25)!
Turn 112, 75 BC: You have discovered Music!
Turn 112, 75 BC: The borders of GoldCity have expanded!
Turn 112, 75 BC: The borders of GoldCity have expanded!
Turn 112, 75 BC: The borders of GoldCity have expanded!
Turn 112, 75 BC: Your population: 90 (45.92%) exceeds the Domination Limit: 64 (33.00%)
Turn 112, 75 BC: Churchill adopts Caste System!
Turn 112, 75 BC: Espionage Mission undertaken successfully!
Turn 112, 75 BC: Upon completing the mission the Spy 7 (Mongolia) has returned safely to Yan'an.
Turn 112, 75 BC: Deal Canceled: Gold Per Turn (20) to Churchill
Turn 112, 75 BC: Deal Canceled: Gold Per Turn (10) to Churchill
Turn 112, 75 BC: You have declared war on Churchill!
Turn 112, 75 BC: Churchill refuses to talk.
Turn 112, 75 BC: You have captured GoldCity!!!
Turn 112, 75 BC: The borders of GoldCity have expanded!
Turn 112, 75 BC: Your population: 91 (46.19%) exceeds the Domination Limit: 65 (33.00%)
Turn 112, 75 BC: Deal Canceled: Open Borders to Julius Caesar for Open Borders
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