Hi, i get a crash with the message that i should allocate more memory to my graphics card. Try to look it up online but didn't get much help. Tried to play with lower graphics but that doesn't do that much difference i think. Shouldn't anyway, my computer is a nice one. Maybe just need to change some settings somewhere. Any suggestions? Does anyone else experience the same problem?
BR Loffas
Hey guys!
I'm unable to play C2C since a few weeks, so I'm pretty down.
My revision is 7090. The problem is I can start the game itself but not generate a new world nor load an old savegame. It simply closes silently everytime I try ...
I uploaded the latest savegame I was able to play until now and the Minidump file... hope these help...
Thanks alot and Servus!!
With SVN 7090 it took 16 minutes for ReCalc to do it's thing. 16 Minutes! Incredulously long.
Why or What was the idea of making so many core buildings Require a City size of 6? Forge, Sail Weaver, Cobbler, Hat Maker, Scroll and Tablet Maker, Ice House Pulley wheel,...... the list goes on and on. What is up with this new restriction???
JosEPh
Why or What was the idea of making so many core buildings Require a City size of 6? Forge, Sail Weaver, Cobbler, Hat Maker, Scroll and Tablet Maker, Ice House Pulley wheel,...... the list goes on and on. What is up with this new restriction???
JosEPh
This new restriction has been there since v26 or earlier. I have complained about it continuously since it was introduced.
We'd certainly need a savegame showing the effect to have any hope of resolving this. Very odd one here.Hi there, first time posting in the forums. Lurked for a _loooong_ time and played C2C for ages. Thanks for the mod, it's definitely my favorite for pretty much any game, ever.
Now there have been issues before, but always fairly minor ones, but this kinda screwed me over so I decided to make an acco just to report it.
To put it simply, discovering the tech Industrialism, and letting turn end once destroys every single Metropolitan Administration I've built. I can then start rebuilding back from Village Hall status, but each time a building finishes it just gets wrecked instantly, thus I'm permanently stuck at pre-village hall status. Took a few screenshots to showcase what happens, and I can drop my savefiles somewhere if that'll be of assistance.
Why is this such a problem? Well all my cities lose that third tick of radius where the citizen can work. It still shows them as workable in the city management screen but I can't even manually force any citizen to work those tiles. This happens to every city except my capitol, I guess since the building there giving the 3-radius range is a national wonder and thus can't get wiped or something.
Now this is far from game breaking, but it is highly annoying, and I hope there's a sollution to this out there. Please get back to me if there's a need for the save files.
Thanks.
Since I still have those buildings in my own assets I'd have to assume the CTD is stemming from them missing somehow on your system. Odd that but perhaps try getting a fresh SVN install?What happened to HOPSCOTCH, STICKCOMBAT, JUMPROPE, EXCREMENT_HOLES and CAPTURETHEFLAG in the latest SVN, nothing listed there??
Now because of this i get a REPEATABLE CTD?? I even cleared my cache.
The mini didn't help me at all but I'm trying to load your game now to take a look. Ok... it runs just fine for me. I'm thinking you may have a corrupt download somehow. Either that or pushing your system resources too far but it's not a far in game so I'd be surprised if that was the case.Hey guys!
I'm unable to play C2C since a few weeks, so I'm pretty down.
My revision is 7090. The problem is I can start the game itself but not generate a new world nor load an old savegame. It simply closes silently everytime I try ...
I uploaded the latest savegame I was able to play until now and the Minidump file... hope these help...
Thanks alot and Servus!!
I can tolerate the city size requirement now but it was indeed an adjustment to make. It's been that way for nearly a year I think. Can't remember who put all that into play.With SVN 7090 it took 16 minutes for ReCalc to do it's thing. 16 Minutes! Incredulously long.
Why or What was the idea of making so many core buildings Require a City size of 6? Forge, Sail Weaver, Cobbler, Hat Maker, Scroll and Tablet Maker, Ice House Pulley wheel,...... the list goes on and on. What is up with this new restriction???
JosEPh
Since I still have those buildings in my own assets I'd have to assume the CTD is stemming from them missing somehow on your system. Odd that but perhaps try getting a fresh SVN install?
hmm... on my assets which show complete compliance with the SVN, they are located under MrAzure's module in his Prehistoric file.
Makes me wonder if you have a corrupt fresh install.
I can tolerate the city size requirement now but it was indeed an adjustment to make. It's been that way for nearly a year I think. Can't remember who put all that into play.
What happened to HOPSCOTCH, STICKCOMBAT, JUMPROPE, EXCREMENT_HOLES and CAPTURETHEFLAG in the latest SVN, nothing listed there??
With SVN 7090 it took 16 minutes for ReCalc to do it's thing. 16 Minutes! Incredulously long.
Why or What was the idea of making so many core buildings Require a City size of 6? Forge, Sail Weaver, Cobbler, Hat Maker, Scroll and Tablet Maker, Ice House Pulley wheel,...... the list goes on and on. What is up with this new restriction???
JosEPh