Single Player bugs and crashes v35 plus (SVN) - After the 18th of August 2014

Thunderbrd? You changed something in the SVN that it dont works to update?

Error: Unable to connect to a repository at URL
Error: 'svn://svn.code.sf.net//caveman2cosmos/code/trunk'
Can't connect to host 'svn.code.sf.net':

Still no update possible...
 
You are aware that Sourceforge suffered a major degradation of service and its hosted SVN services haven't been working for days?
 
Repeatable hangup after EoT (i left computer working for 24+ hours with civ running).

SVN version was 8606 or 8607 i think.
 

Attachments

The Go-to City mission button causes intermittent CTDs, when the destination is outside the viewport, but the unit has enough moves to reach said destination in the same turn.

The UI in this case asks for additional orders for the unit, which is now not "on the map". All responses in this situation sometimes result in a CTD (some obviously more than others).

Responses that have resulted in CTDs for me include:
- 'C' to centre on the off-map unit;
- selecting another unit in the destination city (oops - could have seen that coming :crazyeye:);
- 'W' to suspend orders to that unit;
- clicking on another unit inside the viewport.

It's got to the stage where my workaround is not to use that mission at all. Yet it was specifically implemented for use with viewports...
 
The UNIT_ECOLOGIST has a Bonus as PrereqTech that can't be right.

Code:
<PrereqTech>[B][COLOR="Red"]BONUS_FIREARMS[/COLOR][/B]</PrereqTech>
 
Machu Picchu is still showing as a pink blob on the tech tree.
 
There are two "Machu Picchu" one is a wonder that lets you build the other which is an improvement. I suspect that someone though the art was duplicated when it wasn't.
 
Well, that's a recipe for confusion.
 
The UNIT_ECOLOGIST has a Bonus as PrereqTech that can't be right.

Code:
<PrereqTech>[B][COLOR="Red"]BONUS_FIREARMS[/COLOR][/B]</PrereqTech>
Corrected. :)
 
Downloaded the latest SVN version (20 mins. ago) Lots (20+) of XML errorrs. But game does load and plays.
 
Then something Sparth has done has wreaked havoc with the XML. Revert to version 8611, which works fine.
 
Camel Rider have some error associated with it - when i built it i cannot select any promotion, after i select worker and back camel rider promotion buttons are highlighted again. In civipedia entry is also empty - please take a look at it
 
Weird bug on latest SVN. Wanderers apperaing as Spies and Brutes apperaing as something like Conquistadors,

Sorry didnt take any screemnshots- just played through, no effect on gameplay
 
Weird bug on latest SVN. Wanderers apperaing as Spies and Brutes apperaing as something like Conquistadors,

Sorry didnt take any screemnshots- just played through, no effect on gameplay

If you have animations off in your game options (Ctrl-O) that would explain the problem. If turning them on does not fix the problem please report back. Thanks.
 
Camel Rider have some error associated with it - when i built it i cannot select any promotion, after i select worker and back camel rider promotion buttons are highlighted again. In civipedia entry is also empty - please take a look at it

I found this problem too. I don't have a clue what causes it or what COULD cause this sort of thing but I suspect since its in the UI of the unit, the problem must be in python somewhere. Wouldn't even have a clue where to look in the dll.
 
Graphics problems can mess with the UI and the pedia. I think art has to be prime suspect.;)
 
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