Thunderbrd
C2C War Dog
Thanks SO. Found the problem. Will be resolved on the SVN soon.
SVN 8116
All units with Ignore Movement Cost (trained dogs, rogues) have taken a huge hit in their movement, they're absolutely useless now. Even one tile of grassland depletes all of their moves (3 in case of the dogs). Every other unit seems ok.
Sounds like an adjustment went a little wrong there... I'll take another look.
EDIT: I reverted that change... I think I can accomplish what I was looking to really do in another way and what I was trying to do here was ignoring some things about land movement - though I'm not sure exactly why it had the effect you explained, the effect I was trying for I vetoed anyhow so it was just easy enough to revert the change.
Latest SVN, one of my units is getting slightly more than 1 XP every move (sometimes every click on it gives it 1 XP). Not sure if its caused by promotions (its only unique one is woodsman III) or what.
the last unit to be moved in this save:
Something I just came across. The food yield around a volcano is massive.
Every tile immediately adjacent is 50+/turn.
see pic
SVN 8120
Deceti
Yes indeed. We think we finally tracked down the problem earlier this week. The fix is on the SVN but it can't fix the problem in existing games.
Went from Playable screen to try and go to the Main Menu, and poof CTD . . .
I see. Will take a look into it soon then.the planes that arnt orions aviation can do all the airstrike missions. orions mod planes dont seem to have the tags set in the files.
ggm