This is how it looks in game with those changes.Actually, it does have a different meaning. If you aren't where the farming is taking place, you shouldn't need the scarecrows, right?
I suppose I was assuming it would be understood that manufactured then also means 'in City Vicinity' but if we want to say:
Requires on a Plot (No Requirement to Improve or Route), or Manufactured, in City Vicinity:
and
Requires %s1_Text in City Vicinity, either Manufactured or on a Plot (No need for Improving or Connecting)
We could.
Spoiler :
I like how it makes vicinity requirement bit more generic:
For example we have Pig resource, normally its on map.
But you can build pig herd in city, so Pig can be effectively manufactured resource, just like Grain.
I think I can give back those vicinity tags used to few buildings, that were using this tag on manufactured resource, and I could add it to pests.