Maybe its required for other stuff?The Lunar Organic Material Storage (buildable by Supply Ship) currently doesn't provide anything, it only eats up maintenance.
Maybe its required for other stuff?The Lunar Organic Material Storage (buildable by Supply Ship) currently doesn't provide anything, it only eats up maintenance.
Any explanation for why these buildings are greyed out? Some of the tooltips say I'm missing a technology I clearly have, other tooltips don't have any information. My other cities constructed them without problem, and these buildings were in fact in the build queue before I checked in and noticed the bug.
Storage Pit
Yes, unless @Thunderbrd or @Toffer90 puts cap to max output of gold/culture/research and other stuff.Figured it was an overflow, so my game is screwed?
Yeah that's still a limit and one I don't think I can really solve.total income got overflow.
Individual cities are overflowing too.Yeah that's still a limit and one I don't think I can really solve.
I think national income can exceed the int limit all day long based on how it works. It would only be when an individual city exceeds the limit, which btw is simply ridiculous, that an overflow would take place. There's probably something that can be done but I'm not working on debugging right now.Individual cities are overflowing too.
Yeah limit is ~2 000 000 000 doubly divided by 100, so its ~200 000 ofI think national income can exceed the int limit all day long based on how it works. It would only be when an individual city exceeds the limit, which btw is simply ridiculous, that an overflow would take place. There's probably something that can be done but I'm not working on debugging right now.
Buildings are only third-place contributors, after civics/events and resources. How do resources contribute to income?Yes, unless @Thunderbrd or @Toffer90 puts cap to max output of gold/culture/research and other stuff.
I guess this is what happens if you make all space buildings buildable on Earth.
I think for now this is maybe the culprit?I guess this is what happens if you make all space buildings buildable on Earth.
1.59mil from "Resources", only 300K from "Buildings". I ask again, how do resources contribute to income?I think for now this is maybe the culprit?
From buildings that say +x or +x% from access to Y resource.1.59mil from "Resources", only 300K from "Buildings". I ask again, how do resources contribute to income?
Do you build every space building in every city? If so, (lot of work again but) you could retrospectively cap them to a limit of say 3.Sounds like a lot of work having to go through the XML for that many buildings.