Single Player bugs and crashes v42 plus (SVN) - After April 2022

Are you on latest SVN? I fixed this issue yesterday.
11525
EDIT: Bandit Riders also do it IF one or more units cant move anymore rather than the rest of the stack goes foreward . .
 
Last edited:
When the population grows between two billion and two billion two hundred million, it switches the minus. I tested it in several games, playing Space Map Snofru Standard01_V9 and Snofru Standard02_V7 maps.
 
When the population grows between two billion and two billion two hundred million, it switches the minus. I tested it in several games, playing Space Map Snofru Standard01_V9 and Snofru Standard02_V7 maps.
Overflow error. These statistics are probably unchanged since vanilla.
 
Random squares are changing ownership, like squares deep in my territory. Nowhere near borders.
1671055169173.png
 

Attachments

How many points of different cultures do they have ?
1671055707467.png
1671055723558.png
It happens randomly, the only way I usually notice it is when the cities starting starving.
 
Okay, went a couple turns and all the territory went to back being mine.
 
Update: Now it is affecting my cities. It is nowhere near a border and somehow my culture has pretty much disappeared from my city.
1671078885675.png
 

Attachments

Did AI finally learn how to use SPIES efficiently, lol? Could be the reason, though I VERY MUCH doubt it. But a human player COULD do such a shtick, mind you.
 
Did AI finally learn how to use SPIES efficiently, lol? Could be the reason, though I VERY MUCH doubt it. But a human player COULD do such a shtick, mind you.
The weird thing is that it shouldn't revolt, cities are only supposed to revolt if the majority culture is changed and shares a border with the majority culture.
 
Are Preh era workboats supposed to be consumed after a build? I could use some of mine multiple times. Once I upgraded to Ancient Workboat then it was consumed.
 
Any reason why Tin (required for Bronze Wares) is not considered to be a Strategic resource ?

P.S.: at least in Globe view.
It's considered a "production" bonus, not a "strategic" bonus.
BONUSCLASS_PRODUCTION vs BONUSCLASS_STRATEGIC

Edit: misread what you wrote... It has traditionally not been seen as a bonus that unlocks military units; though I think bronze is an alternate bonus requirement for some units (alternate to Iron or Copper?)... I think, been a while since I've played the game in that era now.
 
Also, what's the spawn rate of tin? I recall it being extremely rare to the tune of 1-2 sources for giant sized maps. I know tin is kinda rare, but a little bit of it should also be available everywhere - I might go as far as saying it could be a gathering building like the sticks collector that gives wood.
 
Back
Top Bottom