Turn 0
Move settler to hill. Worker irrigates plain to be able to irrigate grassland cow, because water N from starting position isn't fresh.
Turn 1
Ur was founded, start EW.
Researching WC at max rate (40 turns)
Turn 4
Worker builds road.
Turn 6
Ur: EW >> EW.
Turn 7
Move worker to cow
Turn 8
Irrigate cow without access to fresh water
Turn 10
Ur: EW >> EW.
Turn 11
Ur have grown and got culture expansion. Found another cow and ivory

Ur is now making 5 spt, which means EW production every 2 turns.
WC in 21 turns
Turn 12
Worker roads cow on grassland
Turn 13
Ur: EW >> EW.
Turn 15
Ur have built EW, starts settler, because we must pay for unit support now.
Meet Maya, they have Masonry and WC. I haven't anything to offer.
Declare war

Move worker and two EW's to cow on plain.
MM Ur to get settler and growth in 5 turns
Lux to 10%, -1 gpt. WC in 7 turns
IT
Mayan warrior was fortified.
Turn 16
Worker builds road. One EW was moved to hill, other EW was fortified to guard worker.
IT
Mayan warrior don't attack EW on hill and was moved 1S.
Turn 17
Fortify EW on hill, where we will found next town.
Turn 19
Worker irrigate cow.
Turn 20
Ur: Settler >> EW.
Science to 60%, WC in 2 turns.
B said:
'll have to request a bump out, school kicks in and I can't afford 5+ SG's. GG boys
SG forum is in massive dropping period
Roster:
Smart
Own -
nerovats -
on deck
zerksees
Whomp