Hit Enter.
IBT: Inca and France sign MPP. Ack!
Frigate bombs our cav in Chondote. Then screen locked up so I couldn't see anything else (grumble). My fault; I have to remember that I can't do anything else or that happens.
960 AD (1): Electricity in; RP in 6 at 80% (100% is also 6 turns, though maybe I could shave it to 5...decide not to bother.) France has The Corporation and is willing to negotiate (but I'm not, muahaha). Delft 2 worker-privateer. Utrecht frigate-frigate. Maastricht market-library. New Middelburg worker-worker. New Delft worker-worker. Breda 2 worker-worker.
We lose our incense as our righteous crusade against France has caused the sniveling Inca to declare war on us.

So now I have to re-raise the lux to 10% and re-MM everything. Grrrrr!
I note that our Swiss Merc on the iron is dead, with a 2/4 French cav and a 4/4 rifle on the iron. Don't know if he took anybody with him. We'll call this (0-1).
I also note that France landed 3 cavs and a knight on our east coast. Those will die well. I redline them all with cannon. Then:
4/5 knight vs. 1/4 knight = 1/5 knight (1-1).
3/5 sword vs. 1/4 cav = 3/5* Willem Jansz, who runs to make an army.
5/5 sword vs. 1/4 cav= 4/5* Dirck Hartog, who runs to make another army. So that was nice.
Can't find any other elites handy, so send a cav to finish the other 1/4 cav. (4-1).
Then, for fun, bomb the stack of ships down to 1/4 each. We don't have any ships in the area, but that should slow down the next wave.
Rail a bunch of tiles. Army + explorers move around Lyons but don't find anything useful to pillage.
IBT: Nothing.
970 AD (2): New Leerdam barracks-Swiss Merc. Leiden 2 worker-explorer. Stavanger worker-privateer. Holwerd worker-explorer. Rotterdam 2 worker-settler.
Army pillages horses next to Paris.
More railing.
IBT: French landing party (rifle, cav, MI, MI) arrives to die near Perseopolis. Incan caravel appears near our south island, drops off an archer! Oh noes!
980 AD (3): New Hilversum worker-worker. Sardis settler-worker. Hareid settler-frigate. Caughwanaga worker-worker. Den Helder 2 worker-worker. Harlingen 2 worker-worker. Hilversum 2 worker-worker.
Bomb the crap out of the French stack, and later their ships. Kill stack, our eKnight does not promote. (8-1).
Dispatch Incan archer with our MI (9-1).
Army pillages French iron near Besancon.
Found DWetzelbrg in our desert (explorer), and Island City on the old Viking island (worker).
Notice a few builds down south that were wacky and switch them.
IBT: French land another party of death near Perseopolis.
990 AD (4): Pasargarde factory (up to 39 spt and I'm railing a couple of the hills)-cavalry. New Zwolle worker-frigate. The Hague army-factory. Mauch Chunk worker-frigate. Eindhoven worker-explorer. Delft cav-cav. New Rotterdam settler-explorer. Gouda aqueduct-cannon. Groningen 2 worker-cannon. Arnhem 2 settler-cannon.
Four French cavs die horribly (13-1).
Found Yan City down south (galleon).
Drop science to 0%; RP is in 4 turns, we could get it in 3 at 40 to 100%. I figure we can use the cash to upgrade all those cannon, Swiss Mercs, etc.
IBT: A frigate bombards at Chondote; France lands a WARRIOR down south at the island, and another stack of people waiting to die near Perseopolis.
1000 AD (5): New Gouda worker-worker. Lauwerskoog cav-cav. Breda cav-factory. Leerdam settler-cannon. Lauwerskoog 2 worker-cannon.
Rush Factory in The Hague for 860g, and five galleons for assembly of a convoy.
Found Northern Vineyards up in the northeast (frigate).
Make two French rifles, a MI, and the warrior die (17-1).
IBT: French land on the far northeast island.
1010 AD (6): Roosendaal galleon-galleon. Pasargarde cav-cav. Dordrecht galleon-galleon. The Hague factory-army. Arnhem factory-frigate. Maastricht settler-settler. Leiden cav-SM. Harlingen galleon-galleon. Enschede galleon-galleon. Temprepremiere galleon-galleon. Haarlem 2 worker-galleon. Enschede 2 worker-worker. Tilburg 2 worker-privateer.
The Inca are willing to negotiate.
First Sword Army dispatches the two invaders (19-1).
Pillage French coal.
More railing etc.
IBT: French frigate nips one of those galleons that I was assembling (19-2), at least now I can finish it off.
1020 AD (7): Perseopolis library-cannon. New Leerdam SM-cav. Utrecht frigate-frigate. Odense worker-settler. New Arnhem worker-worker. New Leiden worker-worker.
Bombard frigate to 1/4, then sink it (20-2).
Pillage French saltpeter.
More railing.
IBT: Nada.
1030 (8): RP is in! Medicine in 6 at 0% science (muahahaha). Pasargarde cav-cav. Rotterdam factory-infantry. New Dordrecht worker-worker. Delft cav-cav. Arnhem frigate-frigate. Birka settler-settler. Leiden SM-infantry. Den Helder court-infantry. Tilburg SM-artillery. Zwolle 2 worker-galleon. Gouda 2 worker-worker.
We have three sources of rubber, two on our mainland and one on the large Viking island.
Bunch more railing (much faster now thanks to RP!) and that sort of thing.
IBT: Nada except a few French ships move into view.
1040 (9): New Amsterdam courthouse-infantry. Groningen library-court. Evora settler-settler. Middelburg 2 worker-wealth.
Army and settlers move into position to pillage some other horses next turn. I do note that this is not very effective, I think the French and Incans are trading. We may want to break that up somehow.
Bomb the stack of French boats to 1/4.
IBT: Incans land at Chondote (ick), French land on the Viking island (also ick, but much less so).
1050 (10): Pasargarde cav-cav. This was a great choice of FP town by the way--may be worth a coal plant... MIGHT get 1-turn cavs. Maybe. Arnhem frigate-galleon. Den Helder riots (oops). New Enschede galleon-galleon.
Dispatch French invaders on the Viking island, though I lose a cav and an eKnight rather against the odds (24-4).
Dispatch the Incan invaders via a galleon convoy, but again lose two cavs well against the odds (27-6). In retrospect, I should have been much more careful here.