jammerculture
Prince
Well, what I tried to do was disable as little as possible and still have the mod work... So... I suppose I should go through each individual crash. Italy respawn should work fine in that Italy does indeed respawn. I cannot recall exactly what I did... Heh... But if I remember correctly, I figured the crash (for a reason I cannot figure) was caused by something having to do with Florence being founded as a capital, and then switching to Venice as the capital when it flips to Italy the next turn. I just made a change so Florence does not spawn with Italy, but is instead founded the next turn, after Venice flips and is already the capital. So yes, there is a functioning rebirth of Italy and you can play as them and everything. The Roman UP I just made so that the spawned armies do not have to be spawned right beside the enemy capital, but I believe in a 3x3 area of the capital. I believe I have a much more direct fix that is easily done in mind that I'll work on. But as it is, Rome can spawn all the armies it wants (at least in my games so far) without any crashes, they just may be a little ways away from the capital. Carthage being razed crash should be fixed completely. Persia also respawns with seemingly no problems, although I do not actually remember what I did... In any case, I've not had a single crash on multiple games that have gone through Persian and Italian respawns. Apologies for the long-winded explanation, but does that at least answer your question?
The Carthage fix is what draws my attention as if IIRC the Roman UP crash happened at conquest of Carthage (at least in my games) so maybe the Roman UP BUG= the carthage bug?
Good work! Can anyone confirm that the problems are gone?