Dawn of Civilization - an RFC modmod by Leoreth

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Well, what I tried to do was disable as little as possible and still have the mod work... So... I suppose I should go through each individual crash. Italy respawn should work fine in that Italy does indeed respawn. I cannot recall exactly what I did... Heh... But if I remember correctly, I figured the crash (for a reason I cannot figure) was caused by something having to do with Florence being founded as a capital, and then switching to Venice as the capital when it flips to Italy the next turn. I just made a change so Florence does not spawn with Italy, but is instead founded the next turn, after Venice flips and is already the capital. So yes, there is a functioning rebirth of Italy and you can play as them and everything. The Roman UP I just made so that the spawned armies do not have to be spawned right beside the enemy capital, but I believe in a 3x3 area of the capital. I believe I have a much more direct fix that is easily done in mind that I'll work on. But as it is, Rome can spawn all the armies it wants (at least in my games so far) without any crashes, they just may be a little ways away from the capital. Carthage being razed crash should be fixed completely. Persia also respawns with seemingly no problems, although I do not actually remember what I did... In any case, I've not had a single crash on multiple games that have gone through Persian and Italian respawns. Apologies for the long-winded explanation, but does that at least answer your question?


The Carthage fix is what draws my attention as if IIRC the Roman UP crash happened at conquest of Carthage (at least in my games) so maybe the Roman UP BUG= the carthage bug?


Good work! Can anyone confirm that the problems are gone?
 
I used the roman UP on its own in my modmod and it never crashed. I did have to comment out a line about the italian respawn.
 
so I know it's been a while. But I got an update. Got the Byzantines working fine now, just deleted old version and playing new. Guess I ran into that Persia problem though, but I can see we already are taking care of things so this is not a complaint, just a status update. I'm moving 1.72 out of the mod folder and re-putting in the older version. Least I know I can play the older version just fine. :-)
 
This is what I able to compile so far..
Please tell if what I post do not really reflect your suggestion or problem, or already resolved :)
Leoreth's last post is #3162, so I assume he haven't read from #3163, so on.

BUG

Spawn, Respawn, and the Flipping Cities
-Sometimes Byzantine or Italian do not spawn or playable
-Byzantine is not available at the Main Screen
-Safavid spawn at 1505 and then the game Crashed (as Byzantine)
-Game crash few turns after Turn 281 (as Viking)
-Downloaded SVN Versions for Persian respawn but still crashed
-Game crash after Italia flip its second cities (as France)
-Arabia (3000BC) flip Egypt when spawn
-Over-cultured Babylonia so Phoenicia spawn at their tile and thrown to Anatolia on the next turn

Leader and Settler
-Sometimes Justinian I is not contactable.
-Alfred (Celtic) is at war with every Civs
-Can't found city 1 plots of razed cities

Game Mechanism and Balance
-Greece sometime overpowered
-Can't update via SVN

SUGGESTION

Spawn and Respawn
-Spawn Harappa and auto-raze it around 1700-1000BC
-Spawn Taxila around 500BC
-Re-spawn Inca and Aztec

Game Mechanism
-Change the city expansion threshold to 10/250/2500/25000/50000 or 100/250/2500/25000/50000
-Re-enable the plague
-Add Judaism as a minor religion
-Add no nuclear bomb criteria
-Re-enable Roman Roads as their UP
-Make Occupation available to Ancient Civs (except Persia) before Nationalism

Another bug I found. I was playing as the British, their UHV is now impossible, as no technologies move you into the Modern Age. I have zero coding ability, does anyone have any idea what might be going on?
 
Another bug I found. I was playing as the British, their UHV is now impossible, as no technologies move you into the Modern Age. I have zero coding ability, does anyone have any idea what might be going on?

The 'Have navies bigger than 2 other combined European navy' ?
In my opinion, as they haven't stated a certain naval units, I think it can be done by having like 100 Galley or other cheap units..
I don't know, I haven't try this method yet hehe :)
 
The 'Have navies bigger than 2 other combined European navy' ?
In my opinion, as they haven't stated a certain naval units, I think it can be done by having like 100 Galley or other cheap units..
I don't know, I haven't try this method yet hehe :)

No, the "Be the first to enter the Industrial and Modern ages" UHV, i think its number three. I was so close to beating the British UHV, I've been working on it for a long time....
 
Is it possible we as a group could fix these issues for Leoreth? Be a nice present for all his hard work.
 
No, the "Be the first to enter the Industrial and Modern ages" UHV, i think its number three. I was so close to beating the British UHV, I've been working on it for a long time....

Oh.. that one.. Okay I'll put that into the list :)

Is it possible we as a group could fix these issues for Leoreth? Be a nice present for all his hard work.

Why not? Let's fix that together :)

And by the way, to Moderator, could you please.. create a new sub-forum for DoC? Believe me, it'll looks better than seeing all these screwed up all bug, pictures, ideas, suggestion, conflict everything into one thread :)
 
And by the way, to Moderator, could you please.. create a new sub-forum for DoC? Believe me, it'll looks better than seeing all these screwed up all bug, pictures, ideas, suggestion, conflict everything into one thread :)

Seconded.
 
shouldn't state property and totalitarianism decrease your cities by 2 when you switch to them?
 
Why not? Let's fix that together :)

And by the way, to Moderator, could you please.. create a new sub-forum for DoC? Believe me, it'll looks better than seeing all these screwed up all bug, pictures, ideas, suggestion, conflict everything into one thread :)

FIrst, yeah, umm not really much of a coder. But I can learn if someone helps. Secondly, yeah, we need a sub-forum. This is becoming a Novel.
 
I downloaded the mod, and I can play it for a bit...But after a while, it crashes. It's done so multiple times in about the same exact time(AD ~1000). Anyone know if this is a random mishap or...

Thanks in advance.
 
I downloaded the mod, and I can play it for a bit...But after a while, it crashes. It's done so multiple times in about the same exact time(AD ~1000). Anyone know if this is a random mishap or...

Thanks in advance.

As you can see, we understand there are a few bugs. It could be something with the Italy respawn maybe? We've compiled them into a list.
 
Yeah..
most bug usually related to either Persian re-spawn or Italian re-spawn...
I still get some Python Exception though through a few games I play lately as a European Civs around the 1200 yet its about the Roman UP problem somehow..

Anyway,
I just wished when a moderator read this recent posts,
he or she will create a new sub-forum, then we could have thread of our own, and develop the community fix for DoC, as a present or surprise to Leoreth and thanks him for the great foundation he laid :)
*I bet Leoreth do not read this, right? He's trying to be as away as possible now :)
 
Ahh, I see. Sorry to bug then.

In any case, Italy had already spawned and I'm relatively sure Persia did aswell. Might be wrong about Persia though.

Anyway, good luck fixing these bugs. It was indeed a great mod for the time I played it.
 
Yeah..
most bug usually related to either Persian re-spawn or Italian re-spawn...
I still get some Python Exception though through a few games I play lately as a European Civs around the 1200 yet its about the Roman UP problem somehow..

Anyway,
I just wished when a moderator read this recent posts,
he or she will create a new sub-forum, then we could have thread of our own, and develop the community fix for DoC, as a present or surprise to Leoreth and thanks him for the great foundation he laid :)
*I bet Leoreth do not read this, right? He's trying to be as away as possible now :)

Here, here!
 
I checked Leoreth's last 300 posts and pretty much all have been in the Colosseum
 
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