Doc Tsiolkovski said:
Yes, make an Army.
If we loose Ashur, we have a problem...our Horses!
Looks like I'll get an interesting set of turns (not that I see anyone making a mistake!).. :suicide:
Yes, it might get interesting - the 10 turns I have played today are surely the most exciting civ turns I ever had
I noticed the problem with the horses, too...and concentrated to hold Ashur(beside my first goal - holding Bison River...I don't want to image to fail in this mission

) - which I was able, to my surprise.Nevertheless we might loose the horses the next turn for a time, because Babylon managed to get three Pikes on the tile...
However, I don't think the situation looks to bad - we got a second MGL in one of my last turns...so we are able to make a second army.And even if spending shields on the Knights Templar and the Royal Tournament wasn't the best idea, they will starting pumping out units soon...
Here is the log:
450 BC (PT)
- upgraded a Spearman, 2 Chariots and the Horseman from Hunkpapa in Lakota (all veteran units, I think we could need a boost in comabt strength)
- sold all 5 worker housings we have and got 25 gold - they are obsolete since Feudalism and only cost us maintenance
- MM Ashur to add production and switched production then to Pikeman (2t), because the city is undefended
- switched production in Teton from MW (19t - too ineffective, IMHO) to walls (4t)
- MM Little Bighorn, Wounded Knee (reason: to reduce wasted shields), Oglala (focus on production, EH now in 4t) and Nakota (production, Knight now 3t)
IBT:
- Babylon and Germany sign peace
- Babylon retreats troops from battlefield and those single horse archer near oglala moves on the tile next to our nearly undefended capital...
- Germany and Persia sign trade embargo against us
- Persia sends only a pikemen and a Janissary in our territorium(near Hunkpapa) and retreats its longboat; no attack this turn
- Teton deposes to Germany
- Lakota expands borders
460 BC (1)
- Bison River: MW --> Royal Tournament (3t, with MM and negative growth for the next turns)
- Little Bighorn: Pikemen --> Barracks (MM, 2t)
- Wounded Knee: Pikemen --> Pikemen (MM, 2t)
- MM Lakota to get Pikmen in 2t
- upgraded another Spearman in Lakota
- various troop movements...I don't like undefended cities
- Persia still refuses to talk...
Military report: Defeated 1x Janissary [1x elite prom]
IBT:
- The Great Library gives us Siege Warfare, our current research project, switched to engineering (19t)
- Persia moves the Pikemen to the tile SE Lakota, and they cruise with a second longboat near Dakota
- Babylon initiates Knights Templar
470 BC (2)
- Ashur: Pikemen --> Pioneer (2t) (to rebuild Santee)
- Conducted an investigation Köln to be safe side.They have 3 Spearmen in the city and are currntly building a crusader (9 turns).Since the city is on a hill I will build 2 or 3 trebuchets to support our assault.It will delay the attack a few turns, but I would wait anyway until Persia is willing to make peace.
- Dakota: MM and production switched to Galeass (to fight against the Persian Longboat there) (1t)
- Wounded Knee: MM and production switched to Trebuchet (1t)
- Hunkpapa: production switched to Trebuchet (4t)
- Upgraded a Spearman in Wounded Knee
- MM Lakota (to max out commerce)
- Persia still doesn't talk
IBT:
- The GL gives us map making, we can build now the International Port
- another Persian Pikeman shows up at the Persian border
- Babylon inititates Copernicus Observatory
480 BC (3)
- Little Big Horn: Barracks --> MW (4t)
- Wounded Knee: Trebuchet --> Trebuchet (2t)
- Dakota: Galeass --> Barracks (2t)
- Nakota: Knight --> Knight (7t)
- Lakota: Pikeman --> MW (6t)
- Send out our galeass to S, spotted the Persina Longboat and a heavily injured barb vessel
- Persia refuses again
IBT:
- Persia sends 2 elephants towards Lakota
- the barb vessel attacks our Galleas, but loses (no damage)
490 BC (4)
- Little Bighorn: Royal Tournament --> Knights Templar (3t)
- Ashur: Pioneer --> Knight (6t)
- Oglala: Heroic Epic --> MW (5t)
- Persia...*wait*
Military report: Defeated 2x Elephants, 2x Pikemen, 1x Longboat [1x vet prom]
IBT:
- Germany offers exchange of T-Maps...
- lost a knight due a Persian counter attack
500 BC (5)
- Wounded Knee: Trebuchet --> Knight (3t)
- Dakota: Barracks --> Knight (7t)
- moving our new galeass towards Persia, we spot the second persian Longboat again
- still no peace...but I'm alreday collecting forces for the attack on Köln...
IBT:
- Persia throws in 4 more Jumbo; two of them attack my fortified forces on the hill.Lost a Pike, but killed the second elephant.
- GL gives us Engineering; researching now Cavalry (14t)
510 BC (6)
- Hunkpapa: Trebuchet --> Pikeman (9t)
- no peace possible again...
Military report: 3x Elephants, 1x Longboat [1x slave, 1x elite prom]
IBT
- BABYLON DECLARES WAR! We loose some slaves and workers; Wounded Knee successfully defends against an attacking horse archer
520 BC (7)
- Bison River: Knights Templar --> Knight (1t)
- Little Big Horn: MW --> Pikeman (2t)
- Lakota: MM and production switched to Pikeman (1t)
- Oglala : MM and production switched to Pikeman (1t)
- Dakota: switched production to Carrack (5t) to discoevr the new continent, perhaps before the GLexpires...
- Nakota: MM and switched production to Pikeman (1t)
- upgraded Tribal Guardsmans in Little Bighorn and Nakota and the archer in Lakota
- founded Santee II at the same spot as Santee; buidling project: walls (5t)
- Spawned MGL during combat with Persia
- PERSIA REFUSES STILL...
Military report: Defeated 1x Elephant, 1x H.A., 1x Muj., 2x Knight [1x MGL, 3x slaves, 1x elite promotion]; lost 1x M.W.
IBT
- Nakota (against 1 horse archer) and Ashur (vs. 2 horse archers, pikemen inside promoted to elite) defend sucessfully.Never theless the situation is dramatic, we are sweep by Babylonian forces and Ashur is likely to fallin next turn.Lost a stack of workers to Babylon and the Horseman against Persia, which has spawned the leader.However, the Pike which protects the leader defeats an attacking Elephant and our leader is still alive!!!
530 BC (8)
- Bison River: Knight --> Knight (1t)
- Ashur: Knight --> Walls (1t) (insane luck the city holds out this turn to complete the knight)
- Wounded Knee: Knight --> Pikeman (2t)
- Oglala: Pikeman --> Pikeman (3t)
- Nakota: Pikeman --> Walls (2t)
- Lakota: Pikeman --> Pikeman (4t)
- switched production in dakota to Knight and rushed it! (2 pop lost)
- Converted Leader in Santee into army and filles in two vet knight
- PERSIA FINALLY TALKS AGAIN...and they are willing to GIVE US 10GpT for making peace!!! Of course I accepted. (I decided to go for GpT since I don't want to have too much cash in the bank if Babylon conqueres cities from us)
Military report: Defeated 1x Elephant, 1x ImpGuard, 3x Knights, 3x H.A. [1x elite promotion, 2x enslavement]
IBT:
- Ashur holds out another turn (forced on attacking Horse Archer to retreat and defeated another).Nakota holds too, but lost one defending Pikeman.
- Persia sends an Elephant towards our border again...should they plan a new attack? But this time I'm prepared...
- SAD NEWS: The GL gives as Education and will expire...
- China completes Copernicus Observatory
540BC (9)
- Bison River: Knight --> Kinght (1t)
- Little Big Horn: Pikeman --> Pikeman (2t)
- Ashur: Walls --> Pikeman (4t)
- Dakota: Knight --> Pikeman (8t)
- MM Hunkpapa, Pikeman now 3t
- got another MGL during combat with Babylon!
Military report: Defeated 1x Muj., 2x HA, 1x Knight, 1 Galley [got 2 Slaves and 1 MGL].No losses, one retreat.
IBT:
- Ashur holds again.Defeated 3 attacking knights and 2 HA with a single elite pikeman...and a second will come in as reinforcement this turn!

- Hunkpapa holds against a knight which is forced to retreat
550BC (10):
Bison River: Knight --> Knight (1t)
Wounded Knee: Pikeman --> Pikeman (2t)
Nakota: Walls --> Pikeman (5t)
Military report: Defeated 3x Knights, 1x ImpGuard, 1x H.A. [2 el. prom]
End-NOTE: I have fortified some offensive units with movement left (Bison River, Wounded Knee, Santee II) , which I haven't used for tactical reasons this turn.And we still have a second MGL in Bison River around.My intention was to use him for a second army, but I haven't converted him (because I want to put in the *elite-unit), so the decision is up to the next player/to all of us.