Don't really know. Few years? How long is one turn in FfH?
How long is one turn in FfH?
Wasn't that one year?
Opinions?
And one thing: We are advancing too fast IMHO. If you don't want to change rules we are currently playing with, you should make T3 and T4 technologies more expensive.
This can be nice. But I recommend to keep provinces as orientation points (for colonization, army movment, etc...)TheJopa said:Opinions?
Yes, we all are tech whores worse than Mansa Munsa.arcticnightwolf said:Tech trading do much ...![]()
TheJopa said:Also expansion would be more abstract - you order expanding north and depending on many factors, like money or terrain you grab an amount of land. This is perhaps even better than province system and expansion phase is mostly over anyway.
Broken Sepulcher, Orthus, Acheron,Sailors Dirge, barbarian Baron Duin ... what about Raging Barbs ?Algeroth said:Broken Sepulchers...err forget about the Broken Sepulcher.
Nonsence .. (yes I know - there's dragons, magic, etc, there is no reason why would be flat world weird..., but Sunset / Sunrise ... eh? If this world is flat, there is only one Timeline - Day/Night in whole planet in one time ..., errr... Nevermind my post (again)Algeroth said:Ereus is flat...
Nonsence .. (yes I know - there's dragons, magic, etc, there is no reason why would be flat world weird..., but Sunset / Sunrise ... eh? If this world is flat, there is only one Timeline - Day/Night in whole planet in one time ..., errr... Nevermind my post (again))
I can't imagine this... only, that Erebus is only part of planet ... or what is on the end of world (Don't say that noone reach the end ... Ships, Flying creatures, Mage's eyes (Metamagic1), etc ...) - Know what? Nevermind my post (again)
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That would be wonderful. The resources aren't necessary, but IMHO this NES needs something to make exploration less dull.And thinking about it, it wouldn't be too hard to add more resources now, as well as some unique features, which you would discover as turns pass.