Fall From Heaven NES

It's a Japanese Anime girl person thing that was going on when I was like, 8.

Edit: It was only to highlight the internal unstability issue I have right now (amplified by the fact that I cannot talk right now due to a sore throat).
 
Seon, we know what it is, it's the why that eludes us.

EDIT: and no, your edit doesn't help the cause one bit. Sailor Moon?

@ Immac: Thanks for the compliment. I spent whole seconds on that - it's nice to be appreciated.
 
The world map with the word "MINE!!!!" on it just somehow snapped in back to my mind.

To highlight this curious behaviour more, I thought of a nun named Stang when I heard the word Hawaii. I have been trying to explain this behaviour since 7th grade, but I haven't been able to yet.

Edit: And also, being stubborn as a mule, insaner then a emu roasting in the pit of hell, and being more incoherant as the Horrors of the Deep may have something to do with it. Gargle! Farble! Warble! Wok!
 
contributing... gotta give props to the original!
 
Now people, do you all think I shall be able to lead the Belsaraph Empire? :p :evil:
 
Hey all, I'm glad to see all this posts :D

How cool, Orange did not realize he did become a superpower ;)

In one post he said that he ain't all that stronger, as he lost smugglers and all- well, he DID become stronger, tributes paid by Amurites, his cities becoming larger et all.

I have some new ideas for rules, I'll do that soon, before that I'll upload map, that should be up tomorrow...
 
Seon- I think you will do fine as a new Perpentach ;)

Orange, I guess you keep being Lanun?

Kol, yes, if you take Calalfarl you can do whatever you want. I'll allow even more creative freedom, but keep lore friendly (i.e. don't mess with gods etc.)
 
Hey, I missed that paragraph. I said I was sorry.



I suppose I can stay with the Lanun, if you'd like me to. ;)

Except now I have to come up with a new leader, and possibly, a new government. Hmmm... interesting...


EDIT: and I want to see what Immac, LDi, and Tyrs decide to do. IIRC, Immac and LDi wanted to maybe switch... and merciary pulled out, right? Bummer.
 
i want to see the map and i'll let others choose before i choose (yes, dropping dibs on the amurites if anyone wants them)... its too bad the 'order' didn't make it in some remote corner of the amurite civ... i really liked the junil-worshipping wizards i had cultivated.
 
Don't lie, Immac. You want to be someone evil and just go a-conquering, I know. Me, I'm a nice guy, so I go a-conquering with neutral guys - but your soul holds some dark, dark places that yearn to be set free.
 
ummm... maybe i am being dense, but since i don't think you ever came out and said it, and please forgive me, but thejopa, are you going to continue to moderate this? if so, when do you suspect to get this train going again? sorry for asking the obvious question
 
Don't lie, Immac. You want to be someone evil and just go a-conquering, I know. Me, I'm a nice guy, so I go a-conquering with neutral guys - but your soul holds some dark, dark places that yearn to be set free.

Yeah, but this is a game and its my chance to pretend i am something i am not.... so we'll pretend those dark places don't yearn to be set free (besides, one time behind the pub was enough for awhile)
 
Seon- I think you will do fine as a new Perpentach ;)

Good, nice to see someone who agrees with me, although I may just... um... usurp the throne and change the government structure a bit like somebody else here did :mischief:

Edit: Oh wait, since I am perpentach, I don't need to usurp the throne to change governmental structure, my bad
 
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thank you jopa... you make me so happy...
 
Yay, classic is back! Who to be...
 
Reposted, so that my questions didn't get lost in the void...

Hey, so long as we're going to be redoing a few things anyway... I have a couple questions on the mechanics of things, Jopa.


Colonizing and expanding
You can expand your empire by one and only one province per turn.
The province you expand to must be adjacent to your territory.
There are two ways to expand. First is to build an outpost. Outpost claims a province for you, but you don't get any income. You do get resources, and you are allowed to build and expand fortifications in province. Cost of outpost is 50 gold and it takes 1 turn to build.
Second way is to build a city. City provides income (+5) and allows you to build infrastructure in city and in province. You are allowed to build two cities for free. Every city after them costs 200 gold, then 400, 600 and so on. It takes 2 turns to build a city, but first two free cities are built just for 1 turn.

Forts can be built in any province you own and can be expanded by one level for 100 gold for lvl.1, 200 for 2 and so on. If you want to, you can specify fort details, like against which province you want to guard better and so on.

You need sailing to colonize overseas! Civilian Transports carry troops overseas, you don't need to build them but take care to secure sealanes. Before compass, your ships must stay in province adjacent to province you own (this isn't so big limitation, as sea provinces are large and border many land provinces)

First, is the city cost based on cities you own, or ones you've built?

Second, I assume the whole "expansion" bit is pretty much removed at this point. You don't seem to be using territories at all anymore, so the only factor that seems to limit anything is how much you can conquer in one turn.

Third - forts. As far as I know, no one ever built one - what do they do? Should they really cost as much as cities?




Changing tack a little bit: the update. How much will be changed? Can we expect new techs? Armies? Buildings? Cities?

One thing I think would be kind of neat would be to give everyone all tier 1 and tier 2 techs, and let us go for the late-game techs we never get to use. Perhaps lower their cost just a bit?


And because Jopa hasn't posted this to the OP: http://forums.civfanatics.com/showpost.php?p=8009606&postcount=1849
 
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