How is your EU3 Game going?

This is a game that I started out as Oldenburg, and then used the tag cheat to play as England (I want to see how the AI (mostly) ;) reacts to a cash boost. Oh, and It's IN 3.1

Ummm...... Ya sure that wasn't the first name that you picked out for your son.

Spoiler :
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Actually Aragon inherited Lithuania, much like Portugal will inherit OPM TO (they have a PU with it)


@BestRFCPlayer - Heh, i remember the strange screenshots thread in paradox forums where there were lots of strange names as well.
But hey, ugly map in the background! you seriously need to upgrade for DW :p
 
Actually Aragon inherited Lithuania, much like Portugal will inherit OPM TO (they have a PU with it)


@BestRFCPlayer - Heh, i remember the strange screenshots thread in paradox forums where there were lots of strange names as well.
But hey, ugly map in the background! you seriously need to upgrade for DW :p

I'm earning money right now to get the Steam copy of Chronicles.
 
@DoB: er... Bihar? Rajputana? Seriously :eek:

EDIT: just noticed that teal THING taking up the rest of India. That's not Vijayanagar... what is it?
 
Created the Roman Empire. I have 2 major wars planned and have armies either marching to position or being created, these wars will be against the most powerful duo in the game, Burgundy and Austria. The former being Emperor. In fighting my 4th and final war of conquest for Naples, I fought both empires and survived the onslaught by barricading myself in Italy and Greece and forcing their armies to fight on ground favorable to me. This upcoming war will see the roles reversed, so I am preparing with extra armies behind my main armies.

Iberia simply refuses to fight me anymore I have dowed two of their allies and they refused to answer the call both times.

Great Britain is still falling apart. Iceland has been released. I have now begun the process of guaranteeing the Mamluks, Iraqis and Najd to protect them against the growing power of Lithuania against weak opponents. A war has also been scheduled against them as well.

Spoiler :
 
Wait how did you form the Roman Empire?
 
Also what are good national ideas? I got the one that reduces inflation, quest and one that increases colonists.

WARNING: Longish post on how I pick ideas to follow. There are plenty of decent ideas to pick from based on what you want to do. The lower ones, like Scientific Revolution, Regimental System, Espirit d'Corps (those are just ones I remember off the top of my head) are generally awesome, but they aren't available until much later on.

I find Battlefield Commissions is very useful throughout the game--it makes your generals better, and you sometimes get free generals via events. Military Drill is also very useful early on, because your starting morale is usually around 2 and a +1 bonus is essentially a 50% improvement. You will basically win any battle you commit your troops to, because the enemy will flee before your troops break. However, it loses power as time goes on.

If you are into the trading game, I suggest Shrewd Commercial Practices and National Trade Policy, which both beef up your compete chance and your trade efficiency, which pumps up your income from centers of trade. They are pretty solid.

Some ideas are useful no matter what, like National Bank. It gives you more freedom to mint, keeps inflation low, and lets you amass cash for upgrading provinces (which is why I love it). Patron of the Arts is another one that's really useful, but not at first glance--all that cultural tradition gives you great advisors, usually 5s and 6s, and it enables some awesome events that give you great slider moves.

The #1 naval idea in my eyes is Press Gangs (I think that's what its called). It cuts all ship costs by 50%. That's both construction and maintenance costs. Given that big ships usually cost you around 50 ducats, cutting that down lets you build a decent fleet for cheap.

If you are down for colonizing, then the colonizing ideas (Quest for the New World, Land of Opportunity, the one that gives extra colonists) are good picks.
 
The one that gives you extra colonists is Colonial Ventures, btw. Last time I checked, if you get Divine Supremacy, it gives you a CB against all heathens, which is awesome in late Dutch, Portuguese and British starts.
 
@leonel: That's probably a mod. Which one, I don't know.
 
It's Death&Taxes mod from the PI forum. That's why you see Iberia, Roman Empire, and Algiers renamed to Ziyyanids

Interesting, I'll have to look that up. After I try out the Whole World mod.
 
Well now that it's out for Divine Wind, I checked it out briefly (just started a game at 1399) and while I love the idea of gameplay extending to 1918 and all the nations as a result, the game map is extremely blocky, not as pretty and smooth as the default, although I suspect they'll remedy that in the future.
 
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